- 105
- United States
- THE_GHOST_OF_94
Idk if my input will help, but I will start by saying this.
I have experience with modeling, texturing, rigging, Etc and it can be VERY time consuming, especially if you want to do things right.
Making sure all of the surfaces of your work are neatly made up of 3&4 sided polygons.
Making sure your texture maps are setup properly.
If you don't, then your work will have issues, especially when exporting to other programs for rendering etc.
I would rather them take the time necessary in order to provide the resulting vehicles we have now, which are just STUNNING, to see keeping in mind this is a cross platform title.
I understand the frustration, but in this day and age, we have a lot of other racing games to help make up for what we believe others are lacking.
I have experience with modeling, texturing, rigging, Etc and it can be VERY time consuming, especially if you want to do things right.
Making sure all of the surfaces of your work are neatly made up of 3&4 sided polygons.
Making sure your texture maps are setup properly.
If you don't, then your work will have issues, especially when exporting to other programs for rendering etc.
I would rather them take the time necessary in order to provide the resulting vehicles we have now, which are just STUNNING, to see keeping in mind this is a cross platform title.
I understand the frustration, but in this day and age, we have a lot of other racing games to help make up for what we believe others are lacking.