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- GTP_Kent
I took that to mean he never actually cared too much about the option.
Personally, I would have loved the engine swap feature in FM1 if it had actually been worth a darn.![Ouch :ouch: :ouch:](/wp-content/themes/gtp16/images/smilies/ouch.svg?v=3)
Sure, replacing an RX7 engine with a newer RX7 or RX8 engine is great but that's not what I'm about... I wanted one specific engine swap that occurs in real life and in FM1 they missed it (although they should have it in FM2, please comfirm this someone)... The MR-S with a Celica GT-S engine. Nothing killed my attempts to build a Spirits MR-S like not having an engine swap.![Sad :( :(](/wp-content/themes/gtp16/images/smilies/cry.svg)
Of course, with that said, I agree with some here who feel the engine swap is small time compared to what is possible with a good tuning foundation. Don't get me wrong, I like the idea of a swap. However, I don't value the swap so much as to ignore what is fundamentally wrong in other areas (in relation to FM1 which is the only FM I've played and certainly not meant to imply anything about FM2).
I'm just saying, I'd rather have a game that feels good than a game that seems good.
Add features like engine swaps and it is a great thing but if you don't get the feel of things right there is nothing that can be done to save the game.
Personally, I would have loved the engine swap feature in FM1 if it had actually been worth a darn.
Sure, replacing an RX7 engine with a newer RX7 or RX8 engine is great but that's not what I'm about... I wanted one specific engine swap that occurs in real life and in FM1 they missed it (although they should have it in FM2, please comfirm this someone)... The MR-S with a Celica GT-S engine. Nothing killed my attempts to build a Spirits MR-S like not having an engine swap.
Of course, with that said, I agree with some here who feel the engine swap is small time compared to what is possible with a good tuning foundation. Don't get me wrong, I like the idea of a swap. However, I don't value the swap so much as to ignore what is fundamentally wrong in other areas (in relation to FM1 which is the only FM I've played and certainly not meant to imply anything about FM2).
I'm just saying, I'd rather have a game that feels good than a game that seems good.
Add features like engine swaps and it is a great thing but if you don't get the feel of things right there is nothing that can be done to save the game.