So what are you saying Akira, that they've only got two tracks finished and the game will be tiny?
Nearly.
My point is, the game was announced in Q2-2013, since then they have showcased the same series of Tracks and cars. Since it's announcement there has been an alarming lack of content to show, take for example what was shown in gamescom, then what was shown a few months back and what is been shown now.
Is an space of about 9 months, in which no new content has been shown, same Atacama Desert track, same Alps track, same Scotland track, same Night/Day transition in Atacama, the only difference is the cloud effects that were somehow teased in the FB feed.
Any other racing game in development shows more and more content as time goes by, in an space of 9 months you could expect to see at least 1 or 2 more scenarios added as development goes, what is shown thus far seems to only show some degree of stagnation during the production process.
The game looks undeniably gorgeous, however is the same stuff that we have seen time and time again, and that just suggest that production halted, then a restructure occurred and then production started again. My gripe with is not the amount of content but the delays it's got vs what is actually being produced at this point.
Is approximately 6 months to release date, no idea what kind of stuff they are producing but it seems that they are stagnating with assets, other game have show more to offer in a smaller time frame, and given that it was to be a PS4 release title, one could expect at least more things to show rather than the same thing everyone has already seen over and over again.
I could wait for E3 and see if it gets better, but P-Cars, The Crew and other titles have dwindle my interest for it, no decent racers for the PS4 and a delay for the only interesting title in the PS4 release schedule(that and Killzone Shadowfall) should have better things to offer to make up for all the production backdrops, rather than a release date and the same content to show over again.