DSJ: Vol 7 - '05 Ford Mustang GT

That's always the goal, isn't it? ;)

I'll stay far away from using aids, but it seems that ballast is quite often "needed" as it has by far the most drastic effect on balance..

Another weird thing is that I can't seem to make this car roll and dive like I want it to.. I find it quite difficult to shift weight in a predictable manner. It's quite possibly better on standard suspension for that reason, but it looks way too tall for me to even consider using that heh... vanity does play a part :P
 
Well, I tried the -2/-4 toe and non-stagger tires, it doesn't work too well for me. For now I don't have any better settings that the ones I posted on my prev post.
 
@Ske:

well, stock suspension has softer springs and a softer front stabilizer
*hint*hint*

You have reduced the mass of your car by a greater percentage than you have reduced the ride height so it might be possible to go softer without bottoming out.

oh, :lol: and I don't imagine that front stabilizer setting is helping you a whole lot in the body roll department. Extreme.
 
Boundary Layer
well, stock suspension has softer springs and a softer front stabilizer

I forgot to mention that I tried everything on minimum settings with a tall ride height and it still didn't roll or dive :crazy:

Those settings that I posted still seems to feel best to me but they're far from good. I think I at least have to set up the dampers the way I did to get some chance of loading the front on turn-in and linking.

I've just about had enough of this tin can now, but I'll keep trying a little longer for the greater cause ;)
 
All I know with this car is that I kept the stock tires on it...And I still had tire spin...And I put Acceleration the lowest on the LSD. And for Deceleration...I had it for 25 - 30 so if you let go of the throttle...The rear end would push you a bit...
 
Ok, I gave all the settings posted here a try just to find out what other's have been doing, and to perhaps figure out how I should want this car to feel. I did a lap or two in each setup at Grand Valley Speedway.

I was not able to put each setup on my car exactly as written here. I had stage 3 weight, no rollcage installed, no wing, only n2 tires available, and no power upgrades. But I installed any suspension, lsd, brake, and ballast mods suggested. It's also worth noting that i was trying them out on the DFP, not the DS2.

I don't mean to insult or offend anyone here, these are just my honest thoughts about each setup. Take it as constructive criticism.

Darkest Hour
Rear bottoms out even on straights while accelerating (can kinda see car bouncing with bumper cam in some places).
Horrid understeer, even with DFP - cannot initiate drift at all. Probably comes from combination of oversoft rear and overstiff front, with ride height that is too low. Any oversteer that does result was unexpected by me.
Could not power over out of corner properly.
Demon camber had no effect when car is so unbalanced.

If you can drift this DH, then 👍 but it sure as heck was not cutting it for me.


Nos2
Rear bottoming out. Car gave some funny hops/shakes through compressions and leaving corners over curbs. Rear seems much to snappy for a car set with 4.0kgf.mm springs – big tip off that is was bottoming out.
I set rear spring rate to 8 (from 4) – still noted some bottoming with the low ride height in some areas, but in general oversteer came more easily with no sacrifice made in steering response. Became possible to control car rotation with throttle.
Note – I had no wing on the car, n2's front and rear, and no power upgrades.

Angle Providence
Rear too stiff for me - but likely due to the fact that my car is a few hundred kg lighter than yours.
No detectable bottoming out, easily controlled in state of power over – the car's understeer helped out here.
Still a bit difficult to initiate drift consistently.
I found your settings improved by reducing the LSD initial torque back down to around 10 or 15 – this is personal preference though, and is probably because I was using no tire stagger.

Ske
These settings bog down the least during a drift, and have the most angle of those tried so far.
High speed drifts are no trouble.
Low speed drifts were a little hard to hold as understeer creeps back for me.
Ride over curbing was harsher than expected for these spring rates. I expect the last two traits described are result of the extremely stiff front stabilizer, and perhaps the rear bound.
Not a big fan of the extreme toe setting, but may just be me and the DFP. I had to tone it back to drive comfortably.

***Vtec513***
Excellent steering feel – has the lightness that I like (I expect this is result of your damper setup).
I'm not 100% sure how you got the response that you did with init torque setting so high. It must be from the negative front toe.
IMO, these have the most potential of the settings posted so far. Occasionally I got understeer entering a drift, but probably because I only spent two laps on settings.
I might set rear dampers a touch stiffer if I planned to use these.



I guess that is another point worth mentioning (although it may have been obvious):
These observations are fogged by driving errors at my end, and by the fact that I only took 1 grip lap, then 2 drift laps with each car. I might have felt differently about each setup had I spent more time with them. But, if it's a car in my GT4 garage, I want to be able to get in it and drift without much need to readdapt to it.

I'm gonna go back to working on mine now. There may be a few similarities between vtec's settings and my own by the time I'm done. I think I'll try borrowing a few ideas.
 
Cool, I will try out harder springs in the rear later. Did you set the ballast weight in the rear? To me, the downforce and the ballast weight made a big difference. (I'm using DS2 so that might be different)
 
wow i actually made good settings for a car tha makes me feel good to know someone likes them and will be using them in there own settings EDIT i have to give ske some credit i used his settings as a base for my own
 
nos2
Did you set the ballast weight in the rear?

Yup, I believe I did.


Well, I got nowhere with my own settings - at least I didn't take them to any level surpassing Vtec's. For a second or two it will feel like I've made progress. But if I take a break for a few minutes and come back to it I realize that I'm not really controlling the car - more like I'm reacting to its flaws, if you follow me.

I think I hear a wing calling out for me at GT Auto :yuck: . Nothing is giving me the kind of front end bite that I desire so I'll give a wing a try later on tonight and hope for the best...

:indiff:
 
EDIT I added a wing wiht 10% front downforce and it worked out just fine
Boundary Layer
Yup, I believe I did.



I think I hear a wing calling out for me at GT Auto :yuck: . Nothing is giving me the kind of front end bite that I desire so I'll give a wing a try later on tonight and hope for the best...

:indiff:
yeah i was thinking of trying a wing also
 
wow..... nothing is working.

I created a much stiffer setting last night since many of the softer settings I've tried have still left many things to be desired. I thought for a moment that I had created something worth sharing. But I just flipped on the PS2 to copy out my settings and gave the car another run.... and the car is still understeering as poorly as ever.
weeping.gif



'05 Mustang GT =
fdevil2.gif
 
Power Mods: Supercharger

Parts: Racing Brakes, Brake Balance Controller, Racing Suspension,Triple Plate Clutch, Racing Flywheel,2-Way LSD,Carbon Driveshaft, Increase Ridigity, Stage 1,2,3 Weight Reduction,Comfort Tires

Settings:
Transmission - Autoset 9
Brake Balance - 15(F) / 9(R)
Spring Rate - 15.0(F) / 5.5(R)
Ride Height - 90(F) / 90(R)
Shock Bound - 8(F) / 8(R)
Shock Rebound - 8(F) / 8(R)
Camber - 1.5(F) / 4.5(R)
Toe - 2(F) / 4(R)
Stabilizers - 4(F) / 4(R)

Two things i didn't want add but oh well :)

Ballast Weight 50 Kg

Distribution +50

Downforce Front 30 Rear 10


all aids Off


Comments welcome.
 
Boundary Layer
wow..... nothing is working.

I created a much stiffer setting last night since many of the softer settings I've tried have still left many things to be desired. I thought for a moment that I had created something worth sharing. But I just flipped on the PS2 to copy out my settings and gave the car another run.... and the car is still understeering as poorly as ever.
weeping.gif



'05 Mustang GT =
fdevil2.gif

Please excuse me for not taking the time to read the whole thread... Has anyone tried adding rear ballast weight?... Or mixing tires?... Both will fix the understeering problems... You can see my Mustang GT in my "Positive Lock" video... It took me a bit of fiddling, but I was able to get it to drift quite well...

To DarkestHour:

Camber - 1.5(F) / 4.5(R)

Not the best idea... Completely backwards... You've limited the steering angle (reduced it from stock) which is completely the opposite method you should use for drifting (or grip for that matter)... The front camber should always be greater than the rear.. Unless of course, you're into crazy VIP tuning with excessive rear "Demon Camber"... (which is only cosmetic)...





;)
 
Delphic Reason
Please excuse me for not taking the time to read the whole thread... Has anyone tried adding rear ballast weight?... Or mixing tires?... Both will fix the understeering problems... You can see my Mustang GT in my "Positive Lock" video... It took me a bit of fiddling, but I was able to get it to drift quite well...

;)

Ya, a few guys did that. I didn't in any of my settings. My personal view is if an FR takes tire stagger to get it to drift, then it just isn't worth drifting. Same goes for demon camber setups.
 
I had to use either rear ballast + high power or stagger to make it even slightly fun to drift.. but I sort of agree with BL too, especially since the tall ride sort of ruined the looks of the car (and thereby voiding the reason I wanted to tune this car in the first place) :P

I haven't driven this car a lot with the DFP... it might feel better than it did with the DF, but I doubt it'll make a world of difference...
 
Boundary Layer
Ya, a few guys did that. I didn't in any of my settings. My personal view is if an FR takes tire stagger to get it to drift, then it just isn't worth drifting. Same goes for demon camber setups.

Unfortunately, GT4 is very flawed (everyone knows this by now), so some things need to be done to get around said flaws... I was an avid anti-tire mixer in GT3, but GT4 threw us some curve balls...

If you want to have fun with the Mustang GT, you're going to have to do some things you would otherwise find distasteful...

I had to use either rear ballast + high power or stagger to make it even slightly fun to drift.. but I sort of agree with BL too, especially since the tall ride sort of ruined the looks of the car (and thereby voiding the reason I wanted to tune this car in the first place)

Tall ride?... What would cause that, other than raising the ride height?...




;)
 
Delphic Reason
To DarkestHour:

Not the best idea... Completely backwards... You've limited the steering angle (reduced it from stock) which is completely the opposite method you should use for drifting (or grip for that matter)... The front camber should always be greater than the rear.. Unless of course, you're into crazy VIP tuning with excessive rear "Demon Camber"... (which is only cosmetic)...







;)

I didn't like how slow the rear kicked so yea i did the opposite.Wanted to give rear tires less grip . .. plus with that angle u get more smoke :sly:
 
Delphic Reason
Tall ride?... What would cause that, other than raising the ride height?...

Um what I was trying to say is that the tallness of the default setup ruins the looks of the car, and slamming it didn't help the handling :P
 
DARKEST_HOUR
I didn't like how slow the rear kicked so yea i did the opposite.Wanted to give rear tires less grip . .. plus with that angle u get more smoke :sly:

Less rear camber creates more smoke... More rubber on the ground...

Also, by making the rear camber to high you are limiting your effective control... Less rubber on the road, means less control...

Trust me... There is never a reason to have a higher rear setting... There are other more effective ways to do what you are attempting...

Um what I was trying to say is that the tallness of the default setup ruins the looks of the car, and slamming it didn't help the handling

I see... Lowering a bit doesn't hurt the handling either.. "Slamming" a car will always kill the handling...






;)
 
on mine I used s2 tires stage 2 weight reduction full race driveline and a few light suspension mods and it drifts quite nicely to my liking
 
Delphic Reason
What else would we be talking about in a GT4 forum?...




;)

Sounds like your going off into real life.

I am going to end this debate and say it's a personal preference. Negative camber on the back makes the car more slidey, but as you progress and get a more competative setup, you'll want less rear camber, much closer to a real grip setup.


01.jpg


What ever gets you around the track going side ways.
 
DARKEST_HOUR
Sounds like your going off into real life.

I am going to end this debate and say it's a personal preference. Negative camber on the back makes the car more slidey, but as you progress and get a more competative setup, you'll want less rear camber, much closer to a real grip setup.


01.jpg


What ever gets you around the track going side ways.

Yes, it is true in real life, and in GT4...

Higher camber on the back will make the car more "slidey", but you also have less control... The more rubber on the road, the more control... It's not personal prefference... It's a cheap way to make a car slide, and it ultimately hinders your progress...

You're right, whatever gets you around the track is just fine... However, if you want to utilize a vehicles tools properly to do so, higher front camber is always going to increase your control in a drift...





;)
 
Boundary Layer
wow..... nothing is working.

I created a much stiffer setting last night since many of the softer settings I've tried have still left many things to be desired. I thought for a moment that I had created something worth sharing. But I just flipped on the PS2 to copy out my settings and gave the car another run.... and the car is still understeering as poorly as ever.
weeping.gif
It seems nobody try this tuning yet:
front / rear
damper bound - 10 / 1
damper rebound - 10 / 1
stabilizer - 1 / 7
 
Did everyone give up on their settings? I'm gonna have another go as i've just been watching Ken Gushi and Vaughn Gittin Jr. rip it up in their awsome mustangs. Coming in 3rd and 4th last year, the mustang proved it's a great drift car.

EDIT: I've made some average settings, but it is a task to drift smoothly. My settings are quite controversial, but combine hard sports tyres and 406bhp. You have to be really on your toes to keep on top of things, but i did get some ok links and long drifts on autumn ring.
 
identti
Did everyone give up on their settings? I'm gonna have another go as i've just been watching Ken Gushi and Vaughn Gittin Jr. rip it up in their awsome mustangs. Coming in 3rd and 4th last year, the mustang proved it's a great drift car.

EDIT: I've made some average settings, but it is a task to drift smoothly. My settings are quite controversial, but combine hard sports tyres and 406bhp. You have to be really on your toes to keep on top of things, but i did get some ok links and long drifts on autumn ring.

I was able to make some good settings... You can see a short clip of them in action in "Positive Lock"... I used N2's in front... N1's in back...

I too was inspired by Gushi's performance... I even used a white Mustang with blue rims... Yet, I still don't really enjoy drifting the car very much...





;)
 
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