Early Access - Update 0.8.5

  • Thread starter Cote Dazur
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Canada
Ottawa
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0.8.5

- Race Weekend
- AI improvements
- Fuel lap prediction
- Improved mouse with ingame gui
- Gui fixes and improvements
- Animations on secondary elements of the track
- Enable/disable keyboard commands with wheel or gamepad
- Skybox graphical improvements
- Tweaked kerbs volume
- Lotus Evora GTC
- Lotus Evora GX
 
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Having a blast w/ Race weekend! (some buggy's still within the sessions). The new Lotus' are actually fun to drive. Dirt is collected on cars throughout the laps and there is even some damage (visual). Graphically optimization is still a problem. It's still very resource heavy. But I'm enjoying it immensely.
 
Had a short race on Nürburgring GP yesterday and the AI seemed much improved. No crazy pile up in the first corner and a generally more natural behaviour. I had a blast.
 
2 or 3 mini update have happened since the main one on Friday, fixing this and that. As we are getting closer to full release it is getting harder to criticize. Once modders are allowed to add tracks and cars, it will be difficult to drive any other SIM.
I had high expectation and I am not at all disappointed
 
2 or 3 mini update have happened since the main one on Friday, fixing this and that. As we are getting closer to full release it is getting harder to criticize. Once modders are allowed to add tracks and cars, it will be difficult to drive any other SIM.
I had high expectation and I am not at all disappointed
I can tell you big stuffs is coming soon!
 
earlier today


0.8.7
- Fixed Race weekend output
- Improved AI
- Improved AI Fuel evaluation
- Fixed FF vibration with stationary car (Mclaren GT3)
- Graphics optimizations
0.8.6
- Default launcher theme: fixed lap number for special events not updating
- Default launcher theme: various UI element placement adjustments

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