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still works with 1.07
It dosen't for me at least
still works with 1.07
I noticed that at least 2 players that were constantly leading in the top ten standings(nations and mfgs races) are now gone. Booted for "cheating" possibly...? Orma_snow and TRL_Doodle.This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on December 5th, 2017 in the Gran Turismo Sport category.
Both Orma and Doodle are straight up aliens from another planet. They don't need to cheat to be at the top of any leaderboard. Orma is Orange Machines on YT.I noticed that at least 2 players that were constantly leading in the top ten standings(nations and mfgs races) are now gone. Booted for "cheating" possibly...? Orma_snow and TRL_Doodle.
I hopped on for my own personal test this morning. I'm mostly a fan of the Gr.3 cars, so that's what I went with, mostly to see if any changes had affected TCS 2 (the level I use most). I only had 30 minutes, but I went to the Nurburgring GP for its slow corners. Took the corners at 1st gear, and drove both the 911 RSR (grippiest on throttle previously due to engine weight being on rear axle) and the Viper (I mean... V10, amirite?). I eventually turned TCS off completely. On racing hards with no TCS and only ABS, the level of on throttle grip is huge. Even with the default diff setup of 10, 40, 30, you don't get the same amount of snap oversteer as before unless you hit the last reaches of throttle travel. I'm on a controller using the triggers, by the way.
On racing softs with proper diff tuning, you have to be an absolute idiot on the throttle to get the car loose, and even then, it was way easier to catch. Honestly, if I had any skill with drifting, I could probably have pulled off a couple of short drifts on racing hards without issue. Basically, TCS is now unnecessary in GR.3s unless you use X for throttle or something, which I understand.
Verdict: Unrealistic levels of on-throttle grip in powerful race cars (GT3 cars need TCS in real life) make this lean way more in the "arcade" direction of GTS's sim-cade description. Even with TCS in the real life cars, you can see drivers wrenching at the wheels dialing in counter-steer coming out of corners when you watch an in-car feed.
Personally, I think PD needs to be less lazy in their attempts to make the game more accessible to user who don't use progressive throttle/brake input. Accessibility is something I take very seriously, and I think games/software need dedicated accessibility modes. Instead, PD is mucking about with the game for everyone (which really just makes it a compromise for all), when they need to work harder to cater to people who need a bit of help because they need more assists based on their control scheme.
Not a shameless plug. Just a short video of my quick test with Gr.3 911 and Viper to demonstrate what I've said above:
congrats @Stotty on that S DR! Was looking at your stats and you've driven enough to deserve it! haha! See ya on the track.
Haha... most of my miles are from rubber banding to get to level 50
In actuality, I’ve hardly played the game compared to most - golded all the campaign section and the drifting trophy, plus the 63 races on line. Anything above that is from rubber banding.
I noticed that at least 2 players that were constantly leading in the top ten standings(nations and mfgs races) are now gone. Booted for "cheating" possibly...? Orma_snow and TRL_Doodle.
Trail braking makes a difference, gotta practice enough to be able to use it properly. I trail brake someitmes in heavier cars like the Corvette but it's harder to do with a lighter (mostly MR) car.One thing I've noticed from studying replays is that the faster guys are doing a lot more trail braking to use every last bit of grip they can. I'm pretty bad at it but when it goes right it makes a pretty big difference.
And that's part of why I like doing it with the Corvette plus I use -2 brake bias (more to the front).Yeah it is so hard to get right with any consistency but when you do it seems to keep more weight at the front of the car and lets you turn in with quite a lot more speed.
And that's part of why I like doing it with the Corvette plus I use -2 brake bias (more to the front).
Trail braking is pretty much essential if you want to run fast laps
Really??? I usually go for 4 or even 5 in the back.
I like that you can touch the breaks and add a lot of turn in.
Do you guys change break balance for each turn? How do you decide the best balance?
I tend to keep moving the balance to the back till it stops undrsteering in the heaviest breaking point. Should I do something different?
IOF is a Formula 3 Driver.
He’s crazy fast. If you watch his replays, it looks like he starts reacting to grip changes before any visual tip. It just looks like he’s moving the wheel to whatever direction, but still goes smoothly where it should.
What?
Snow and @Doodle
One player that we think might be cheating is TRL_Sennna. He sometimes does laptimes 2 seconds faster than these guys i mentioned.
That dude isn't the cleanest either.. Not my business.I noticed this yesterday at Suzuka. I kept thinking there is no way TRL_Senna is 2 secs faster than you guys.