- 1,548
- New Zealand
- MHFanatik
Now that FM6 has been on the shelves for 6 months, I think we've had enough time to form an opinion on what was good and what wasn't. Some thoughts from me and what I realistically expect from the next game.
1. Physics - while the physics are fairly enjoyable, I think it's starting to fall short of other sims on the market, the FFB is lacking, the road feel is pretty much non-existent, what good are laserscanned tracks if even the Nurburgring's surface is smooth as butter, playing on a controller I don't feel any bumps or inconsistencies in the road surface. This needs a major overhaul, especially with the likes of AC coming to consoles soon.
2. Cars - great car list, up to 550+ models now I believe, great variety. What I feel is lacking is slow or average consumer cars, we had a good selection of them in FM4, but this gen they've been missing. Sometimes I do want to drive a spiced up Prius, or some Honda Fit or something like that. They've covered high end cars well, but the average cars you can actually see on the road are missing. I expect FM7 to exceed 650 cars at launch.
3. Tracks - great track list, a whole lot of new to forza additions like Monza, Daytona, Watkins Glen, VIR, etc. I feel they've covered the real world roster fairly well, certainly up to par with competition now. What I'd like to see though is the return of classic Forza tracks like Maple Valley, Montserrat, Fujimi Kaido. The real world tracks can be found in other games, but original tracks are unique and give a franchise personality. More tracks with night/rain naturally, again I would hope to see original tracks given these variations as well, Prague would look stunning at night. I expect FM7 to add around 10 new locations.
1. Physics - while the physics are fairly enjoyable, I think it's starting to fall short of other sims on the market, the FFB is lacking, the road feel is pretty much non-existent, what good are laserscanned tracks if even the Nurburgring's surface is smooth as butter, playing on a controller I don't feel any bumps or inconsistencies in the road surface. This needs a major overhaul, especially with the likes of AC coming to consoles soon.
2. Cars - great car list, up to 550+ models now I believe, great variety. What I feel is lacking is slow or average consumer cars, we had a good selection of them in FM4, but this gen they've been missing. Sometimes I do want to drive a spiced up Prius, or some Honda Fit or something like that. They've covered high end cars well, but the average cars you can actually see on the road are missing. I expect FM7 to exceed 650 cars at launch.
3. Tracks - great track list, a whole lot of new to forza additions like Monza, Daytona, Watkins Glen, VIR, etc. I feel they've covered the real world roster fairly well, certainly up to par with competition now. What I'd like to see though is the return of classic Forza tracks like Maple Valley, Montserrat, Fujimi Kaido. The real world tracks can be found in other games, but original tracks are unique and give a franchise personality. More tracks with night/rain naturally, again I would hope to see original tracks given these variations as well, Prague would look stunning at night. I expect FM7 to add around 10 new locations.