F1 25 Revealed, Launches May 30 with Braking Point, F1 Movie Tie-In… and Reverse Tracks?

  • Thread starter Famine
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Eh.

Reverse tracks? Why? Very odd, hopefully the game is stellar or this could be deemed a waste of time. MyTeam refresh needs to be huge or I'll simply pass. Doesn't appear to be much else for them to shout about which is a shame.
 
Reverse tracks in an official F1 game sure wasn't on my bingo card (I don't think 2025 in general is on my Bingo card at this rate). Driving reverse on a real Track always feels cursed somehow.

Imagine someone actually doing this in Real life...or don't because this actually happened:



And somehow, its even more cursed.
 
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I assume this will just be a re-badged FY24? I.e. there has been no talk of any meaningful updates in the way of graphics engine, physics or features.

It seems EA are just milking everything they can out of the licence for the last couple of years with little to no investment.
 
I assume this will just be a re-badged FY24? I.e. there has been no talk of any meaningful updates in the way of graphics engine, physics or features.

It seems EA are just milking everything they can out of the licence for the last couple of years with little to no investment.
Welcome to the world of yearly sports titles. You're very rarely going to get major updates in a franchise that releases annually, largely due to adjustments in areas like physics and graphics being pretty major undertakings to get done in less than a years time, especially if you want said changes to actually be good changes.

In the past when I used to occasionally dabble with sports games, I would usually play releases 3 years apart to see major changes within a franchise outside of roster adjustments.
 
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Free of charge. EA are so cheap.
 
So we're gonna keep ignoring the restraining nature of this series being a Yearly release and just blindly call it "Cheap"?
This is the thing, frustrating though it may be, they're so limited time wise and FOM want a yearly title.
 
I assume this will just be a re-badged FY24? I.e. there has been no talk of any meaningful updates in the way of graphics engine, physics or features.

It seems EA are just milking everything they can out of the licence for the last couple of years with little to no investment.
Correct assumption (little more than an update), be worth picking up in one of the end-of-year sales though. EA have the right idea with WRC adding yearly reasonably priced upgrades. With F1 it has to be a full release as the F1 licence is milking EA as much as they milk the consumer. Greed milkshake!
 
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I still like these games, never understand the negativity towards them although I know repackaging an update as a whole new game is a large part of it. But I don’t think I’m getting this at launch this year simply because I’m not ready for it yet! I play through the seasons chronologically, always have, and I’ve not even made a real start on F1 23 yet. So even though in previous years I’ve bought the game anyway, this time I don’t see the point especially if it’s another minor improvement.

But when I finally get round to a 2025 season I’ll enjoy it thoroughly, I’m sure.
 
This is the discussion thread for an article on GTPlanet:

F1 25 Brings Overhauled “My Team 2.0” and Driver Career Changes

Codemasters and EA have revealed more details about F1 25 in the lead up to its launch this May, with a look into the changes to the game’s career mode and what the developer says is the most significant update to My Team since its introduction in F1 2020...
 
"Have you chosen go one of those routes to blow all your money on a top driver and then not worry about the second seat"
Lol
 
They should seriously just make an "F1" game, where they add each year to it gradually. And massively develope one game over time and simeltaneously make a bigger community around it.

Annual releases suck.
 
They should seriously just make an "F1" game, where they add each year to it gradually. And massively develope one game over time and simeltaneously make a bigger community around it.

Annual releases suck.
They might do that.Ubisoft and Call of Duty are doing something similar to what you're saying
 
"Have you chosen go one of those routes to blow all your money on a top driver and then not worry about the second seat"
Lol
Also known as the "Backmarker F1 team starter pack"
They should seriously just make an "F1" game, where they add each year to it gradually. And massively develope one game over time and simeltaneously make a bigger community around it.

Annual releases suck.
Complain about that to FOM, since they are the ones that stipulate this.
 
Not really a complaint, more of sharing a concept.
I get that and I'm also onboard with it, I'm just saying its FOM that specifically has stipulated in the contract an annual release so THEY would have to be the one convinced of said concept.

They might do that.Ubisoft and Call of Duty are doing something similar to what you're saying

Problem is, its not at all like Activison/Blizzard who can just switch release models on a whim as owners of the IP. EA Sports WRC came out like it did (No numbers and Annual titles) because the WRC rights holders allowed that release model. At the present time, FOM has NOT allowed EA/Codemasters to release these F1 games in any other way THEN Annually.
 
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I knew EA would sink the F1 franchise, shame codies went with EA
F1 25 looks increasingly to be a good step upwards from the previous few. That's very clear to see in what we've been shown so far. Long way from being sunk just yet.



Positive My Team changes, it needed a big refresh and that was one of the big things I needed to see before deciding to buy and they've made good on that. If it can be stitched around improved AI (which is usually good anyway) and a solid driving model (lighter feel and more punishing curbs) then it'll be a very solid entry.
 
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