If anyone wonders why the CSWv2 feels twice as powerful with only 1Nm of torque difference. It basically comes down to the difference in mechanical resistance. The less resistance, the more power will be actually transferred to the users hands as it isn't needed to overcome resistance and get the wheel to turn in the first place.
So the smoothness and low resistance helps the feel and power transfer a lot.
Agree.
Sometimes I call it dynamic range. Just compare the weakest signals you can properly reproduce with the strongest, the ratio. High drag wheels can have some correction applied, but that is also a form of distortion in that the error is not always the same. Plus it takes away from the ultimate levels and unnecessarily raises device heat loading. It's better to have inherently low drag and low needed correction or "fudge factors" applied.
In photography a wide dynamic range image has detail in the deep shadows and also the highlights. You don't have to choose just one with capable equipment and technique. See also HDR photography. Ansel Adam's work too.
Same analogies can apply to Audio/Music. You can have a system and signal that is loud, but at less than medium to all out it is noisy and so detail is lost. Or in subwoofers (have lots of design experience there) you can have a system that plays nice and flat to low frequencies at quiet levels. But at higher levels it progressively compresses the lower notes and so they only get so loud.
Same basic principles. That's part of why I've enjoyed my ultra low drag CSR-E. Depending on how you measure and what assumption you use I wound up with 500 or 1000:1 ratios (or more) when I got drag down below 15 grams at the rim along with much higher peak forces. As a private research effort it convinced me that my guess was in the right direction as far as sim-wheel improvements go early on, so it was worth investigating further. It can also allow different car setups since you can wind up with a more catchable / feel-able racecar.
I'd like to see us come up with a new measurement covering the range of forces and their ability to transmit fun and feel to the driver with fidelity. It should be possible to come up with a few measurements that over time can help enthusiasts better understand their wheel options.
I wound up getting my freewheeling low enough to bounce off the stops. With a good snap it can do that a few times. I had to change the travel limiters out to get that done since the thread drag rises as they limit. Notice how the wheel likes to stop heavy side down, this was with about 15 grams of drag (three US nickel coins, 5 cents)