Ive been following this thread since you guys started it and to be honest I never considered modding my CSW. After looking over everything here and noticing the drop in FFB after about 15 mins like you guys said, I never really noticed it until it was mentioned here so I took notice, I think I'll look more into swapping out the motors for stronger ones that dont have the drop off. Not something I'm doing next week or anything and I'll pick up another csw base to mod with because I don't want to totally screw up what I have now in case something goes wrong.
Another thing I'm thinking of doing is making my own rim by getting a formula rim and just using the guts in another rim. As you guys know you cant just put another rim on the csw because the ffb won't work due to the way the firmware is setup. I don't know if any of you guys are on iracing but one member up there made his own rim a while back and hes was the first I believe and the only one I've seen so far. Here is the post and pics for those not on iracing.
I would like to do something similar to this. I do like my BMW rim but it is a bit on the heavy side. I figured you could make a lighter GT rim by using this method.
One thing I'm wondering about Tekiei, the Japanese guy. How did he get all the stuff so early? According to his dates, he had a CSR Elite and CSP V2's in 2011! Is he a Fanatec employee?
BTW, I emailed Fanatec to inquire about help with the firmware with a link to our thread. Hopefully they will be able to either help out with firmware or give some insight as to where in the hex code to make some modifications.
eKretzOn the subject of firmware...I would be open to switching from the Fanatec controller if that is what it takes, but I would prefer if they would throw their hat into the ring on this.
K_SozeI am curious to see how you add two motors in the wheel base. I agree with lemans post, this thread is great.
Maybe we could make a linearity circuit with some knobs to turn as in low / medium / high. I am looking into doing that anyway .sort of like a graphic equalizer or mixing board for sound except for force feedback. Also bear in mind my audio example from a prior post FFB can be produced via different drives contributing to the whole just as speaker systems use specialized drivers for different frequency ranges.
The audio analogy reminds me of my questioning of the belief by seemingly most that if a ffb setting is to be set lower, that it should be in game rather than wheel. However, wouldn't game setting = master volume, and wheel setting = output volume? If an audio analogy is applicable, that would surely mean that the wheel setting should be the one lowered.
vittorioWheel setting cuts off the maximum output of the wheel. See Test 2.2: Investigating CSR Elite's FFB strength function @ http://f-wheel.com/reviews/csr-elite-wheel-benchmarked
Interesting. Just throwing it out there...but how do we know the newest firmware updates havent corrected that problem of FFB strength adjustments being nothing more than FFB cuttoff levels and now they do allow for a linear strength adjustment when set below 100%? The review was written right when the Elite first came out. Has anything else been posted about or repeated this test to confirm this problem still exists by anyone since?