FC Online event? CHECK Page 3, post #52 please!

  • Thread starter Hun200kmh
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If you guys are still setting it up. I'll take part. I just got it for christmas, I have only played it for a few minutes, so I haven't got anything unlocked or bought yet. If there is going to be some online competitions, I will put in some serious time and unlock everything in a few days.

Let me know if you're still planning on getting together.
 
Sure we are setting it up :) It will probably start mid January, so you have plenty of time to unlock everything (although you don't need that right from the start) 👍


Stay tuned ... :D
 
Good to have you onboard bevo - we need some more US racers. Take some time to get used to the game. It does feel different from GT5P, but you will really enjoy once you settle in. 👍
 
These threads are all over the place LOL I'm in as pace car guys, theres also a club house on home if theres anoth of you want it and will use it, seperate thread in this section to sighn up..........Sorry I have been around by the way, I just got hooked on GT5p again, go figure LOL

If anyones having problems unlocking stuff I can point you at a saved game file, but don't ask till the day before and only if your really strugleing guys.
 
Happy New Year everybody!

I thought it might be a good time to give this a bump and to check in and see:

1) If you have some sort of preliminary schedule. I assume the races will run late Saturday nights EST, like the test session?

2) How do you propose to set up the lobbies? Max of 8, 2-3 different run groups?

3) Have you given any thought to how we would split up those groups? And any idea on how you want to set up the grids? Random? Reverse order?

On a side note, I noticed the number of people on the 'rankings' leaderboard has jumped to nearly 15,500 over the holiday. So maybe a lot of people picked up FC for Christmas. I saw quite a few people on-line yesterday. At one point the number of lobbies scrolled off the screen and many of the rooms were full. This is certainly a good sign.
 
Ok HUN, now it is time that we will undertake a serious race for FC. Join Our Club ON HOME TO ME AND HERWARD. We have a trial run and trained together. And we have fun. I hope you come and. You can stand for the organization of events and rules. Which path we should run. But you MUST sign into the club so we can get things seriously, Oki:) AAND-All face up to the club for running meetings, before during, and after the course to oppsumer how it went:)T Neidher
 
iehder, Huns already in the club mate, any others want in the FC race practces are prety much most night.
 
how do i join the club i want in? im in UK can race most days at most times. loving the game, cant believe how good actually it is!
 
Happy New Year everybody!

I thought it might be a good time to give this a bump and to check in and see:

1) If you have some sort of preliminary schedule. I assume the races will run late Saturday nights EST, like the test session?

2) How do you propose to set up the lobbies? Max of 8, 2-3 different run groups?

3) Have you given any thought to how we would split up those groups? And any idea on how you want to set up the grids? Random? Reverse order?

On a side note, I noticed the number of people on the 'rankings' leaderboard has jumped to nearly 15,500 over the holiday. So maybe a lot of people picked up FC for Christmas. I saw quite a few people on-line yesterday. At one point the number of lobbies scrolled off the screen and many of the rooms were full. This is certainly a good sign.

Hi jjaisli

1) I planned to do it saturday nights, but I have some requests from people that like to go out Saturdays and have fun in the real world (don't know what that is, but I guess it must be fun :D ) to change it to friday nights, so that's yet undecided. Anyway, my plan is to start the 2009 event in two weeks, after all details have been sorted out.

2) We'll use 8 player lobbies, yes. Will probably set a second "TEST SESSION" with a full 8 player lobby (all with headsets) to see if it runs ok.

3) How to split the groups and get competitive races "in-group" while, at the same time, getting a fair overall scoring is right now my main concern. I'm working on several ideas, will post them later and see what you guys think. About race starts, and considering that in a 10 minutes 8 player race the ones that start in front have a huge advantage, I'm thinking about "reverse last results" grids, it's probably the most fair solution we have.


I recommend all interested to join Hereward's HOME club, it will be easier (and fun) to be able to discuss all this LIVE (using headsets or text). To all those that don't have interest in HOME or can't get an available spot in the club, don't worry, all infos will also be posted here.
 
Yeah clubs up and running with regular races going on on various FC tracks and cars. we've been trying a few start systems out, from parade laps to qualifieing laps to get the grid orders for the race fair as for the groups, time trials worked great for us on Forza 2, you hold a time trial throughout the week prior to the race on the same track and car as the race is to be held, this will give everyone a chance to learn the track in there own time and also make putting the groups of drivers with close times together. We'll also run practice nights throughout the week on the race night car and track to get people used to each others racing styles and lines, this should make for cleaner and closer races. Going to make Hun one of the mods so he can co-ordinate things easier in the club

Quick idea if we run a points sytem for race positions, it could be a good insentive for people to learn the track via the time trial to offer additional points for time trial positions, we can also use the notice board in the club to post up points leaders, race positions and time trial positions and times just to make it a bit more interactive for club members.
 
hey hereward if you come on here i am downloading Home now and will search for your club could you invite me please? PSN danjama. thanks m8. hopefully we can get some races going!
 
Herward, we must get together one evening to have set up rules for the 2009 season. I have policies from the original FC series stored on my pc. I e-mail rule to you, so we can get the required rules so that they fit into gaming, ok.

Check out this link show you are intresert in cleane racing

http://onlinefanboyz.forumotion.net/forum.htm

http://www.youtube.com/watch?v=sHEkcmD3mh4&eurl=http://onlinefanboyz.forumotion.net/ferrari-challenge-f1/ferrari-challenge-rouls-t182.htm

http://ps3media.ign.com/ps3/image/article/845/845289/ferrari-challenge--20080114050403207_640w.jpg
 
Hi jjaisli

1) I planned to do it saturday nights, but I have some requests from people that like to go out Saturdays and have fun in the real world (don't know what that is, but I guess it must be fun :D ) to change it to friday nights, so that's yet undecided. Anyway, my plan is to start the 2009 event in two weeks, after all details have been sorted out.

I live in the New York area (GMT-5) so Friday nights will be tough for me as I generally don't get home from work until 18:30~19:00 or later, local time. But that's OK. We're all from different time zones so it's tough to find a solution that works for everybody. I'll do my best. I'm generally up at 4:30~5:00 my time so I'd be OK for morning/early afternoon runs on the weekends too.

BTW, I agree about the grid selection. If you're lucky enough to start in front and don't make any mistakes you can easily win races of 10 minutes or less if much faster guys are locked in a tight battle behind you. Of course, comparing my meager lap times with some of you, it may be my only chance to get a good result. :)
 
I don't want to disrupt the organizing process for the FC "league" event, but I have a suggestion for another parallel GTP FC event.

I would like to set up a FC "ladder", like a tennis ladder, where racers would make their way up or down the ladder based on their race results. Racers could challenge any driver within 3 or 4 places on the ladder in a series of (perhaps 5) one-on-one 5 minute races. The races could also be run with more than 2 drivers, but the focus would be on one-on-one results. The advantage of this is that it would (theoretically) be easy to organize & co-ordinate, & it would be easy to add new drivers to the ladder - they would be able to make their way up the ladder, race-by-race.

A ladder event like this would be flexible to implement - all you would need to do is contact & challenge an appropriate racer & set up a time to meet online. No problems with lag or co-ordinating a bunch of racers. I have a feeling it would lead to the kind of tight, small grid racing FC is best suited to. I have already had many great one-on-one races in FC, but would like to get to meet more well-matched opponents online. We could start with a simple time trial, or even just start with a random order (as long as there are not too many drivers signed up at the beginning) & allow it to sort itself out as the racing takes place.

Any interest in this?
 
I'd just like to say that I'm not so interested in this being organised solely on Playstation Home. I find Playstation Home to be a redundant function, when we have this perfectly fine forum here which I can more easily check up on when I'm not at home. Home is just a load of loading screens and occasionally bad servers to see exactly the same information I could easily find here in a simple post.
I have nothing against it being organised on Home as well as here, but if it's going to be a purely Home club thing I'm not going to bother.

Sure Home is perhaps more sociable, but really, is it really necessary when we can just as easily name time and dates here and set up games?
 
@Biggles: Yes, I'm definitely interested in your idea. Set up the rules about who can challenge who, how are the tracks chosen, how many races until the "match" is over, etc, open a thread and if you start by listing you and myself for the ladder ... I challenge you! :D

@Ardius: Home helps but for several reasons isn't enough, that's why I wrote above "To all those that don't have interest in HOME or can't get an available spot in the club, don't worry, all infos will also be posted here."
 
Ok, as long as it doesn't cause a rift between those who use Home and those that don't. I don't want to seem like I don't want to talk to you lot, its just I find Home rather tedious.
 
Don't worry Ardius. I find the very concept of using Home tedious. :) Perhaps I'm just showing my age and lack of vision. Or maybe I'm allowing my jealousy to surface for those who have more leisure time than I do. I spend 10~11 hours/day in the office with a 2 hour round trip commute and I want to spend some time with my wife and daughter when I finally get home. So when I fire up the PS3, it's usually when everybody else in the house has gone to bed, I'm already dead tired myself and I want to maximize my time racing. Just ask ENERGYIA. I think soon he's going to call me 'One-Race-jjaisli'. ;)
 
Ok, the start of the "GTP 2009 FC Online Event" is now close, and we really need to make clear the rules. Please note, they are still open for discussion, and your feedback and ideas will always be welcomed and considered.

I'll quote my first post just to remind you of what was initially proposed, and I'll add in BOLD what are my present thoughts:


...


So, this is my proposal:

1. The races will be held on a weekly basis. Day and hour to be discussed.

Weekly event confirmed. Day and hour will be each Saturday, 11:00 PM GMT. If all goes well, the event will start Saturday 24th January 2009





2. Each week, a different car. We start with the F430 Challenge and after that one we follow the order we get on trophy mode (you can see that order in the "trophy mode achievements screen").

Confirmed





3. Each week we have 5 races, each of them in a different circuit. Length of races to be discussed. At least 1 of the weekly races will be held under rainy weather.

In pre-season test #1 we started at 11:00 PM, with 5 races set to 10 minutes and, with all the troubles we had, we still managed to finish the test within two hours. So, I'm inclined to do this with 4 races set to 10 minutes and the last set to 30 (more 20 minutes of race time overall). This also happens because the event will be run in two lobbies (simultaneously racing)and the last race will be special, as explained below. I'd like to have your feedback on this.





4. Tracks to be voted on a weekly poll here, to be closed at least 3 days before the event in question. In two consecutive weeks we can't repeat more than 2 tracks.

Confirmed, I just need to add that I'll be responsible either to open the poll or to ask someone else to do it, and that the poll for "next week event" should be open in the night of "this week's event" (sorry, but my poor english makes me write these confusing sentences, I guess you understand what I'm trying to say). I've been checking how to setup a poll and I don't have an option to limit the number of options any user can make - the idea is that everyone should have only 5 votes, and at least one of them on the wet version of the track. So, I'm still trying to figure out exactly how a poll can work. This is very important, and I can't leave it to the host's choice, because we all have our "favourite" and our "hated" tracks, and the host will enter the races and compete as anyone else.





5. Every week one of the players will volunteer to be the host (we are talking about more than 20 weeks, so a team work will be needed), it's his duty to open up a room at the scheduled hour, with all slots reserved, and invite all others (I don't think we'll get more than 16 players in each week).

Confirmed, this will be based on team work, and the first test showed me that being host isn't as easy as it should be. Again I must set a deadline for "host volunteering", I think Friday 24:00 GMT is enough. If by Saturday no one volunteered, if I'm present in that event's weekend I'll host one of the lobbies and name the poor soul that has to host the other.





6. Race settings to be discussed, but I think we should have all assists off, except maybe to allow the racing line to the ones that want it (I think we can set the room leaving for each player the "Racing line" choice, I'm not sure). To avoid lag problems and misunderstandings I also think we could leave the collisions on "Off", but all this is to be discussed of course.

All "car behaviour/physics" assists (ABS, TCS, ASM) will be set to OFF. And the only racing line option available for the ones that want to use it will be "braking zones". Collisions will be ON, with penalties.





7. The points system will follow F1 present rules (10-8-6-5-4-3-2-1). The weekly host is responsible to take note of the finishing position of other players.

I'm thinking differentely now, because we'll need to run two lobbies at the same time. So, it will be like this: The first four races (10 minutes each) will give points according to F1 present rules, but only to qualify for the last race. The first four of each lobby (in case of players tied for 4th place, the 4th race finishing position will define 4th and 5th places overall) will then reunite in one single 8 players lobby, and the last 4 of each lobby will do the same. Points are then reset to ZERO. Then the 5th race (30 minutes) begins and, in lobby 1 the finishing positions will be rewarded with 16-15-14-13-12-11-10-9 points. In lobby 2 the finishing positions will be rewarded with 8-7-6-5-4-3-2-1 points. Lobby-hosts will be responsible to take notes and post them in the apropriate thread





8. It's not mandatory to participate in all weekly events, but of course if you don't race you don't get any points and you're compromising your position in the final standings.

Nothing to add here





9. If more than 16 players want to race a weekly event, only the first 16 applying to race (here, in this thread or in a dedicated thread) will receive an invite from the host. Sorry, but the points each of us gets will mean nothing if we have more than one room where the event races are held.

Ok, here's the tricky part. I think we'll surely have more than 8 players each week (we had 15 applying, and up to 12 entering a race in the pre-season test), and therefore we will need to open 2 lobbies. But the fact is that in some weeks we won't have 16 players, in some weeks we may have "overbooking". This is my idea about it:
a) Players wanting to enter one weekly event must apply for it in that event's "track poll thread". The first 16 to apply there get the right to participate. If any player doesn't show up to race until the end of thefirst race, the host can invite other players to race (that he notices are online) to fill the vacant spots from the 2nd race onwards.
b) Players will be split as equally (in numbers) as possible between both lobbies (if, as an example, only 12 racers show up, we'll run 2 lobbies of six players each). I'm not sure how to pick the racers for the first event, but for each of the following ones the lobbies will be formed based on the previous week's last race
.





10. We could also think about creating teams (I belong to a GTP team - T&L - but sadly none of my team mates is a FC player) and give "team points" (something like a "constructors championship").

The "sadly" part is now over, many T&L racers now race with FC also. However, I think teams may be just a litle bit too much for me to think right now. Any ideas on this are welcome, of course, it's not a closed subject.


Final Notes:

1 - Remember, this event will start in litle over two weeks time (Saturday 24th January).

2 - I'll setup a new "pre-season" test this weekend, will post about that tomorrow, after I give it some thought.
 
Hun, the teams side is easy to sort out, in fact it might make it easier to seperate the players at first for the two different race groups.
Say you set 8 teams, with 2 drivers aside. One group could be the first drivers from each team, and the other group the second drivers, then it would continue like you've just said, with the 5th race wiping the slate and moving the 5 bottom players to one group,etc.
Though this only a suggestion for the first race, after that it would probably be best to either randomise the drivers, split the groups by points standings or to just drop the idea of having the drivers being switched for race 5 and instead have relegations and promotions in between race weekends.

Then just score the points up like normal, but with the teams you obviously have to add together two different player's points. It starts to get complicated when you have drivers leaving and not turning up regularly, so doing teams would require some serious organisation in this thread, keeping track of who is driving for which team and keeping track of any temporary driver fill-ins, etc.

But, I think its workable, and it definitely adds an interesting extra dimension to the racing and makes it more interesting for those who might find it difficult to win, as at least they can perhaps be more successful with a consistent team.
Its definitely worked well with my F1:CE championshps anyway.
 
Ok, the start of the "GTP 2009 FC Online Event" is now close, and we really need to make clear the rules. Please note, they are still open for discussion, and your feedback and ideas will always be welcomed and considered.

All OK except....

7. The points system will follow F1 present rules (10-8-6-5-4-3-2-1). The weekly host is responsible to take note of the finishing position of other players.

I'm thinking differentely now, because we'll need to run two lobbies at the same time. So, it will be like this: The first four races (10 minutes each) will give points according to F1 present rules, but only to qualify for the last race. The first four of each lobby (in case of players tied for 4th place, the 4th race finishing position will define 4th and 5th places overall) will then reunite in one single 8 players lobby, and the last 4 of each lobby will do the same. Points are then reset to ZERO. Then the 5th race (30 minutes) begins and, in lobby 1 the finishing positions will be rewarded with 16-15-14-13-12-11-10-9 points. In lobby 2 the finishing positions will be rewarded with 8-7-6-5-4-3-2-1 points. Lobby-hosts will be responsible to take notes and post them in the apropriate thread.


How can I put this. Let's see, ahh.......WHAT? :)

So if I understand you, the first 4 races of 10 minutes each will only count toward the grid order for the final race? Can you even set up the lobby to do that? I didn't think that was possible.

And either way only the final race (of 30 minutes) will count for points?
 
All OK except....




How can I put this. Let's see, ahh.......WHAT? :)

So if I understand you, the first 4 races of 10 minutes each will only count toward the grid order for the final race? Can you even set up the lobby to do that? I didn't think that was possible.

And either way only the final race (of 30 minutes) will count for points?

He can't setup the lobby to do that, no doubt he will require us to post the results of the first 4 races here, then we will sort out the positions and host the 5th race for each group.
I'm definitely leaning towards the promotion/releagaton between race weekends method, its less confusing and less intensive on the hosts and Hun to keep track of everything.
 
He can't setup the lobby to do that, no doubt he will require us to post the results of the first 4 races here, then we will sort out the positions and host the 5th race for each group.
I'm definitely leaning towards the promotion/releagaton between race weekends method, its less confusing and less intensive on the hosts and Hun to keep track of everything.

Yes but I can't even figure out how he would do that. Can you manually select grid positions for paticipants? Either way, it seems a very elaborate system (4x10 minutes races) just to establish a grid for the actual race.
 
Yes but I can't even figure out how he would do that. Can you manually select grid positions for paticipants? Either way, it seems a very elaborate system (4x10 minutes races) just to establish a grid for the actual race.

I don't get what you mean, we just exit the lobby for the original 4 races, then join whichever lobby we should go in depending on how we finished in those 4 races. Its not establishing the grid, as far as I can tell, it just allows all drivers to have a chance to race against all other drivers rather than being stuck with a certain group all the time, I'm guessing we would use a random race order for the actual races?
 
I don't get what you mean, we just exit the lobby for the original 4 races, then join whichever lobby we should go in depending on how we finished in those 4 races. Its not establishing the grid, as far as I can tell, it just allows all drivers to have a chance to race against all other drivers rather than being stuck with a certain group all the time, I'm guessing we would use a random race order for the actual races?

LOL! OK, now I understand. I thought the point in the first four races was to establish the starting/grid order for the last race.
 
Hmm... I can see what the problem is. If you divide the racers into set divisions, it's really not possible to have a fair overall result, not unless you do a very elaborate initial qualifying event & given the number of newcomers to the game, this doesn't seem reasonable. If you allow regular promotion/relegation between the divisions the scoring becomes impossible.

However, I really don't like the idea of the final result hinging so heavily on one race - that sort of takes away from the strength of FC in having so many tracks to offer.

Another possibility would be to run five races in two (or more divisions). Have equal scoring in each division, but rotate players through the divisions (in other words there wouldn't be only one "winner" each week). Over time the fastest racers will emerge with the most points.
 
I think it would be best running this similar to a championship, so then the skills between players are balanced, rather than forcing all drivers to race with each other, I mean, if people felt they wanted to see how well they could do racing against specific other drivers, surely it would better organising such races outside of this?
I suppose thats the question really, are we going to run this with the aim of promoting equal-level racing, and therefore more fun for all, or are we going to run it promoting the ability to allow all drivers to race all other drivers, regardless of skill.

My suggestion would be to run a format basically exactly the same as my current F1 championship, along with the GP2 championship, where we run a full season, and the 5 drivers with the lowest points are relegated to GP2, and the top 5 drivers from GP2 are promoted to F1. It hasn't been run long enough to see if it works well, but it seems to have sorted out the problem of too many drivers quite well. It only becomes complicated when you have lots of drivers leaving and people filling in seats, etc, should a GP2 driver who filled in for only 2 races in F1 be relegated, for example? For these kinds of scenarios, I'm thinking of either still relegating them regardless or reducing the amount of relegations/promotions.
 
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