- 7,177
- Lisboa
- FLAT_TWELVE
Calm down, jj
Here's the problem.
1) If nothing changes in the near future, each weekend we'll have more than 8 players to enter the event (if we don't, one lobby will be enough). It could even happen that we get consistent "overbooking" (more than 16 players), but THAT I can't solve without a major revision of the event itself, and a lot of work to make it run smoothly.
2) After test session #1, it became clear that my original intention (one 16 players lobby, 5 races every weekend) wasn't going to work. So, I kept the original maximum number of players per weekend (16) but changed the event to be run in two lobbies (8 players - or less - each).
3) So, if I want to have an "overall" result, how do I get it in a fair way? If I "freeze" the lobbies we can have competitive differences between them, and a win in "lobby 1" can be much harder than in "lobby 2". If both lobbies give the same points, final scores can be unfair.
4) I could solve this through a "demotions/promotions" scheme but - again - that would be time-consuming and would place on the "event's organizer" (yours truly) more responsabilities than fun in all this. Besides, it would ruin the "race this weekend if you want/can, don't race if you don't want/can't" philosophy of it all.
5) So, to find a fair overall result for each weekend, and award points accordingly, the easiest way I could come up with was something like the F1 qualifying rules in 2008. The first four races set that weekend's "8 fastest/luckiest" and the "8 slowest/unluckiest". Then they are divided in two new lobbies, and of course being in the "fastest lobby" gives you more points than being in the "slowest lobby".
6) Of course this also puts the need of some organization between the 4th and 5th races. The way I see it it will be like this, only requirement is that the host has a functional headset and that both hosts have a "back channel to communicate" (if nothing else, they'll have PSN PMs) :
1. 4th race ends, no one leaves the lobby, waiting for the host (still "In game", taking note of the final results) to return to it also.
2. (Now, between hosts, in their "back channel")
Host A - "4th race finished, overall positions are these, I'm 2nd in my group so I can keep this lobby with the first four and invite the 1st four of your lobby. What's your status?"
Host B (Situation 1): "Ok, we also finished, these are the overall positions, I'm fifth so I'll also keep the lobby open, ask the 1st four to leave and after they leave I'll invite yours 5th to 8th positions."
Host B (Situation 2): "Ok, we also finished, these are the overall positions but I'm also in the first 4 of my group. So, we need a new host for the 2nd lobby. You pick someone from your group with a headset, or shall I pick someone from my group?"
(they sort it out, and then ...
3. Hosts return to lobby, tell the other players if the lobby they're in is to remain open or is to be closed, and (if it remaisn open) who must stay, who must leave and from whom will a invite be received.
I know it all seems a bit confusing, but this Saturday, with the help of all, we'll test this out in a 2nd pre-season event. Will post about it later on.
PS - In T&L Team we are used to talk between GT5P races (and set the timing of race starts) using Skype as our "back channel". I'll ask that, for this pre-season event, one of them will be the "other lobby's" host (I'll host one lobby myself. Skype really helps to make all this host-talk simple, easy and fast.
PPS - I started writing this post a few hours ago, in reply to jjaisli. Meanwhile I had to work, leave, habve lunch, etc. and I now read all other posts after that one. So, I'll add this, about Biggles concern that only one race counts: if a fair overall score is to be achieved in a 2-lobby configuration, and I don't have a "lock" on the players entering each weekend, I have to get a "fair overall result" at the end of each weekend's races. The only way I can do it is with a FINAL race that grants points. As I said, the lobbies in the week after that one will be built based on the FINAL race lobbies of the previous week, and that is made with the purpose of allowing everyone a fair chance of getting to the FINAL "top lobby" every week.
Here's the problem.
1) If nothing changes in the near future, each weekend we'll have more than 8 players to enter the event (if we don't, one lobby will be enough). It could even happen that we get consistent "overbooking" (more than 16 players), but THAT I can't solve without a major revision of the event itself, and a lot of work to make it run smoothly.
2) After test session #1, it became clear that my original intention (one 16 players lobby, 5 races every weekend) wasn't going to work. So, I kept the original maximum number of players per weekend (16) but changed the event to be run in two lobbies (8 players - or less - each).
3) So, if I want to have an "overall" result, how do I get it in a fair way? If I "freeze" the lobbies we can have competitive differences between them, and a win in "lobby 1" can be much harder than in "lobby 2". If both lobbies give the same points, final scores can be unfair.
4) I could solve this through a "demotions/promotions" scheme but - again - that would be time-consuming and would place on the "event's organizer" (yours truly) more responsabilities than fun in all this. Besides, it would ruin the "race this weekend if you want/can, don't race if you don't want/can't" philosophy of it all.
5) So, to find a fair overall result for each weekend, and award points accordingly, the easiest way I could come up with was something like the F1 qualifying rules in 2008. The first four races set that weekend's "8 fastest/luckiest" and the "8 slowest/unluckiest". Then they are divided in two new lobbies, and of course being in the "fastest lobby" gives you more points than being in the "slowest lobby".
6) Of course this also puts the need of some organization between the 4th and 5th races. The way I see it it will be like this, only requirement is that the host has a functional headset and that both hosts have a "back channel to communicate" (if nothing else, they'll have PSN PMs) :
1. 4th race ends, no one leaves the lobby, waiting for the host (still "In game", taking note of the final results) to return to it also.
2. (Now, between hosts, in their "back channel")
Host A - "4th race finished, overall positions are these, I'm 2nd in my group so I can keep this lobby with the first four and invite the 1st four of your lobby. What's your status?"
Host B (Situation 1): "Ok, we also finished, these are the overall positions, I'm fifth so I'll also keep the lobby open, ask the 1st four to leave and after they leave I'll invite yours 5th to 8th positions."
Host B (Situation 2): "Ok, we also finished, these are the overall positions but I'm also in the first 4 of my group. So, we need a new host for the 2nd lobby. You pick someone from your group with a headset, or shall I pick someone from my group?"
(they sort it out, and then ...
3. Hosts return to lobby, tell the other players if the lobby they're in is to remain open or is to be closed, and (if it remaisn open) who must stay, who must leave and from whom will a invite be received.
I know it all seems a bit confusing, but this Saturday, with the help of all, we'll test this out in a 2nd pre-season event. Will post about it later on.
PS - In T&L Team we are used to talk between GT5P races (and set the timing of race starts) using Skype as our "back channel". I'll ask that, for this pre-season event, one of them will be the "other lobby's" host (I'll host one lobby myself. Skype really helps to make all this host-talk simple, easy and fast.
PPS - I started writing this post a few hours ago, in reply to jjaisli. Meanwhile I had to work, leave, habve lunch, etc. and I now read all other posts after that one. So, I'll add this, about Biggles concern that only one race counts: if a fair overall score is to be achieved in a 2-lobby configuration, and I don't have a "lock" on the players entering each weekend, I have to get a "fair overall result" at the end of each weekend's races. The only way I can do it is with a FINAL race that grants points. As I said, the lobbies in the week after that one will be built based on the FINAL race lobbies of the previous week, and that is made with the purpose of allowing everyone a fair chance of getting to the FINAL "top lobby" every week.