Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.
I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?
Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!
Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.
The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!
Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!
And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?