FIA Events '18 - World Finals Monaco Finished! Congrats to Team Lexus and Igor Fraga for Brazil!

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A guy in my country suggesting only cockpit view ( with proper FOV ) in local GTS tournament and all 'gamers' felt unease with his suggestions

There are already so many things that separate the game from reality I think arguing about views is silly. Like someone said, cockpit view is limited, just like every other view in some way. There’s no sensation of speed, weight, inertia, etc either, so operating in any view you want should be seen as an effort to overcome that handicap in my opinion.
 
A guy in my country suggesting only cockpit view ( with proper FOV ) in local GTS tournament and all 'gamers' felt unease with his suggestions.

Those gamers want a total divide from game and reality , so you can't compare :D

I love cockpit and wouldn't change it for the world, but face it, we're playing with flat screens and all of the cameras lack realism. Only VR could get anywhere in the ballpark of approaching "realism".

Forcing cockpit on players would just degrade the racing. I would be happy if chase cam was banned in live events, though.
 
That is already one good thing .....common we are going for realism not ?
Secondly , if it was for me only cockpit view like in real life , you are not sitting in bumper or behind your car view but you sit in the car .
Any way good luck to the fast drivers and hope it may be clean .
I used to race in cockpit because I thought it was more immersive. Once I tried VR it became clear to me how wrong I was. Being able to see the apex rather than guessing is real immersion. The view from bumper or hood cam is more akin to what is available in VR (or, presumably, real life, but it'd take a more experienced person than me to confirm it). Having the inside of the car and the outside on a pancake screen feels so off-putting now. Each to their own, but, IMO, forced cockpit view belongs to a bygone era.
 
My experience racing against some of the drivers in the Americas region final

Couldn't you have just done a screenshot m8

Do PD need to save some money for the world finals or something? Why would they decide now is the time to stop streaming live events?
 
The qualifying races were some of the best from the Euro Championships, and the reperchage as well, and we're going to miss them? It's just not cricket
 
A guy in my country suggesting only cockpit view ( with proper FOV ) in local GTS tournament and all 'gamers' felt unease with his suggestions.

Those gamers want a total divide from game and reality , so you can't compare :D

People have been criticizing PD for the lack of FOV adjustments in cockpit mode. No wonder no one likes to use it in Sport Mode. The default one is atrocious.
 
Really surprised and disappointed the block and repechage races weren't streamed. Not that I was going to watch it live but keep it consistent with the other regionals and I can watch it later when I have time. They had all the commentators going at it so hoping they might put out some edited packages at a minimum, hopefully soon.
 
Really surprised and disappointed the block and repechage races weren't streamed

These races are the most important part for the competitiors (or at least for me as a viewer) because it will be determined who will go to the world finals.

I would guess that the 3 races for the america championchip afterwards has not that importance for the players in general like the mentioned ones.
 
These races are the most important part for the competitiors (or at least for me as a viewer) because it will be determined who will go to the world finals.

I would guess that the 3 races for the america championchip afterwards has not that importance for the players in general like the mentioned ones.
I agree and I still haven't even bothered to watch the top 10 streams of the previous regionals yet. It's still sitting in my watch later youtube playlist. Even though I was watching there live on the bench for the top 10 in Tokyo I will eventually want to watch it for the English commentary.
I wonder if the last minute change of venue scrambled their schedule a little bit,there must be a good reason for them not to stream the event.
That is possible but still a disappointment.
 
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?
 
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?

I didn't know you lived in a two dimensional world.
 
The reason for no livestream is that @LLOYDZELITE69 revealed that the change in location was apparently rushed...

Yep i imagined that,the final venue is good don't get me wrong but it's not perfect,it's a little too tight not alot of space compared to the other events.

Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?

Looking at a flat screen is different than being in a cockpit in real life....like....way different,limiting people's views to cockpit would be a nightmare because,people don't play with cockpit view at home why would they use it at the event?.
 
I have my own race car but its an old volvo made in 1983 ( 240 glm ) Seat was changed to Bride so I can sit much more lower.

So in my POV, only triple screen and VR can translate what I am saw during trackday session.

But my attention was more to balance the brick while heel n toe ( which no SIM can simulate that )

Balance for me is heel&toe without locking the rear wheel, brake modulation so I dont lock the front tires.

Even the volvo only produces 115 rwhp, but I had massive fun.
 
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?

Well, IRL you have two eyes (ideally), allowing binocular vision to " see through" the A pilars, and periferal vision (around 180°) while in games, unless you're playing in VR, you only have the camera, set in one place. The way to workaround those two limitations is to allow a wider FOV (wider than the 65° it seems to have in GTS). Other sims and games allow that, its a basic feature.

And IRL you have other feedback that helps you knowing where you and other cars are on the track at any given moment. In GTS, you have limited image and limited sound (even those who play with 7.1 surround don't have the quality of the real thing).

So yeah, cockpit sucks in GTS. In other games it's great to use cockpit, in GTS you lose way too much vision.
 
The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!
I presume the creators also used their real life experiences when designing the VR cockpits.
wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?
You get all that realism in cockpit view?
 
Probably 50-60% from real world experience

49 inch TV
650mm TV to eyes
Shot with Sony Action CAM
Cockpit cam w/out HUD
I made my DR to 36k with this setup

Invited my friend who clocked 1:59 rsr gt3 at Suzuka but only managed to clock 2:02 with my setup ( conclusion, cockpit cam is slower than bumper )

 
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?

Cute. We all must look like little ants to you from way up there eh mate?

Also, please explain how the cockpit view isn’t more limited than the other views. I’ll wait.
 
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Unless you've got a special all-VR version of GTS I'll let you think about what you've just said.

I'm just surprised that somebody who lives in the same world as me could think cockpit view in GTS is adequate.

My only explanation is that you live in a 2 dimensional world where you're used to views like the one we have in cockpit view.
 
The Block Races will be posted on YouTube, so don't worry for those who wanted to see the races.

The reason for no livestream is that @LLOYDZELITE69 revealed that the change in location was apparently rushed...
Oh well, I don't mind that it wasn't live streamed as long as we get to see the races in full at some point.
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?
Don't forget the W08 spins out too easily in the lower gears and is undrivable.

You also forgot that your eyes are locked in your eye sockets so you have to purely rely on peripheral vision to look to the apex or see if there's a car beside you.

Depth perception and spatial awareness is quite hard to get a hold of when there's only one screen with a cockpit view like that in GT. Triple screens on other sims make it somewhat better. VR is obviously the best offering for now.
 
Some of you people on this site do make me laugh sometimes; <nasally voice> "the cockpit view is limited/restrictive", "you can't see the hood", etc.

I wonder just how many of you of actually been in a real racecar, where the seating position is far further back than a production car (so absolutely no chance of seeing the hood/bonnet), wearing a helmet, with a Hans device, in a seat with head bolsters, harnesses keeping you locked in position, with window netting, no heater (so when its cold/rains the inside of the windows steam up), and teeny tiny external mirrors (not forgetting some mirrors are just there for regulation purposes and are generally useless, like, for a large part, in F1)?

Some of you make it sound like race drivers are turning their heads to look at things like theyre reverse parking!

Yeah, it would be nice if the driver (camera) turned his head slightly in corners (like the driver is animated doing) but the truth is that the view and movement in a real racecar is limited. And if you compare the FOV (from a helmet cam) in a real racecar to that of GTS they aren't actually that different.

The creator of the game HAS driven real racecars, competitively, knows exactly what it's like, but some of y'all seem to know better!

Isn't it about time some of you "man up" and admit what you actually want is advantages that you don't get in real life... I've certainly never seen a Mr Bean-esque driving position, sitting on the roof of a car!

And don't get me started on the "no backfire from my car ruins the immersion". Dude, you're floating 20ft above and behind the car! How is THAT immersive?
Man, calm down, no need for some unnecessary rudeness, geez.
I'm speaking from personal experience. There is a reason why so many people do not use cockpit view and hopefully PD will improve on it.

Also you're not counting the major fact that this is still a flat screen game.
I mean... look at this


Edit: i can't believe i'm still awake. At this point i might watch the stream
 
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