- 2,623
- Pompey
- CyKosis1973
Post #1 - Introduction, The Cars
Post #2 - Participant Information, the Tracks, Regulations, and Race Conditions
Post #3 - The Teams, The Tunes, Race Calendar
Post #4 - Results
So, in a break with tradition, this event is going to be carried out as if it were an actual Motor Racing Championship. Inspired by the BTCC Championship, of which I and many others, are avid fans. The idea is to build our own Touring Cars and to team up with a driver and compete online against each other.
The expectation is that four teams of drivers and tuners will meet, over a period of time, at four different tracks to race against each other.
Due to the game limitations, the eligible cars have been pre-selected. It is essential, in order to replicate BTCC cars, that full aero is utilised, including the flat-floor and as a further break from tradition, we’ll be using sticky sports tyres too. I want to recreate the close and often physical racing that BTCC is renowned for. These cars may lack the pace of other Touring Cars, but the tracks they compete on are tight and unforgiving.
This event will rely heavily on the entrants, especially the drivers. Whilst the tuner is under pressure to provide his driver with a quality car, the drivers are going to have to reward their tuners by keeping a clean nose on the track and judging the quality of their work. Scoring will be carried out in a usual championship format, with points being awarded for race position, pole position, fastest lap and race leader.
Entrants will be split into groups of four teams. Each team will consist of one driver and one tuner. Each team will have the use of one of the four eligible cars. All four of the eligible cars must be used within each group of four teams.
Restrictions
Restrictions
Restrictions
Restrictions
You may make weight restrictions however you want, free use of ballast is allowed.
Power Limiting
Only to be used in order to make power restrictions and as such should be no less than 95%.
Pit Services
Use of all pit services is allowed, there is an expectation that teams will use the same car throughout the championship. Overhauling of engines and restorations of chassis is anticipated.
Post #2 - Participant Information, the Tracks, Regulations, and Race Conditions
Post #3 - The Teams, The Tunes, Race Calendar
Post #4 - Results
Introduction
So, in a break with tradition, this event is going to be carried out as if it were an actual Motor Racing Championship. Inspired by the BTCC Championship, of which I and many others, are avid fans. The idea is to build our own Touring Cars and to team up with a driver and compete online against each other.
The expectation is that four teams of drivers and tuners will meet, over a period of time, at four different tracks to race against each other.
Due to the game limitations, the eligible cars have been pre-selected. It is essential, in order to replicate BTCC cars, that full aero is utilised, including the flat-floor and as a further break from tradition, we’ll be using sticky sports tyres too. I want to recreate the close and often physical racing that BTCC is renowned for. These cars may lack the pace of other Touring Cars, but the tracks they compete on are tight and unforgiving.
This event will rely heavily on the entrants, especially the drivers. Whilst the tuner is under pressure to provide his driver with a quality car, the drivers are going to have to reward their tuners by keeping a clean nose on the track and judging the quality of their work. Scoring will be carried out in a usual championship format, with points being awarded for race position, pole position, fastest lap and race leader.
Entrants will be split into groups of four teams. Each team will consist of one driver and one tuner. Each team will have the use of one of the four eligible cars. All four of the eligible cars must be used within each group of four teams.
===================================
The following section covers the eligible cars and the regulations they must meet. Whilst Teams are free to use the adjustable parts, they are expected to conform to the restrictions and use the mandatory parts.
Ford Focus ST '06
Restrictions
- Tyres: SS
- Power: 315BHP
- Weight: 1275kg
- Weight distribution: 55/45
- Front, rear and flat-floor aero must be installed. Rear aero settings may be adjusted
- Racing Brakes
- ECU
- All adjustable parts (suspension, transmission and differential)
- Full drivetrain upgrades
- Carbon Bonnet (coloured optional)
- Chassis Reinforcement
Honda CIVIC TYPE R '08
Restrictions
- Tyres: SS
- Power: 305BHP
- Weight: 1300kg
- Weight distribution: 54/46
- Front, rear and flat-floor aero must be installed. Rear aero settings may be adjusted
- Racing Brakes
- ECU
- All adjustable parts (suspension, transmission and differential)
- Full drivetrain upgrades
- Carbon Bonnet (coloured optional)
- Chassis Reinforcement
Volkswagen Scirocco R '10
Restrictions
- Tyres: SS
- Power: 300BHP
- Weight: 1300kg
- Weight distribution: 54/46
- Front, rear and flat-floor aero must be installed. Rear aero settings may be adjusted
- Racing Brakes
- ECU
- All adjustable parts (suspension, transmission and differential)
- Full drivetrain upgrades
- Carbon Bonnet (coloured optional)
- Chassis Reinforcement
BMW 135i Coupe '07
Restrictions
- Tyres: SS
- Power: 315BHP
- Weight: 1400kg
- Weight distribution: 52/48
- Front, rear and flat-floor aero must be installed. Rear aero settings may be adjusted
- Racing Brakes
- ECU
- All adjustable parts (suspension, transmission and differential)
- Full drivetrain upgrades
- Carbon Bonnet (coloured optional)
- Chassis Reinforcement
You may make weight restrictions however you want, free use of ballast is allowed.
Power Limiting
Only to be used in order to make power restrictions and as such should be no less than 95%.
Pit Services
Use of all pit services is allowed, there is an expectation that teams will use the same car throughout the championship. Overhauling of engines and restorations of chassis is anticipated.
===================================
Last edited: