Focus ST testing by MCH
This was fun. I don’t always get the chance to test drive with my busy family and work schedule. When you build a tune and test drive the offerings from all of the other participants, you learn. Yes, you learn. I encourage all tuners to try their hand at testing a few times.
As for the cars, this combination of cars, tire, track, PP level, etc. could not have been closer. In my times below, the top 7 of 16 tunes are within 0.274 of each other and the top four are only 0.157 apart. The differences between the 2006 Focus ST and the 2013 Focus ST completely offset each other. The 2013 owns the corners and carries more speed there with more ease, but the 2006 makes up for that with a bit more get up and go off the corners and down the straights. This was a great battle between two good cars.
The closeness of the tunes confirms to me that there are many ways to build fast tunes. There is no one “best method” in GT6. Instead, there are some loose guidelines for what each setting should do, but it is up to the tuner to apply his artistic interpretation to find the best balance. There are some fast tunes here with some tune settings that I would have raised an eyebrow at, but they worked. As mentioned above, learning comes from test driving. My tunes will be even better next time now that I have seen some fresh ways to create works of art. Good work everyone.
As for the reviews below, the 2006 Focus ST is more difficult to get to rotate than the 2013. I took this into account when choosing driver’s choice rankings and in the feedback. For the 2006, I looked at it more from how much understeer the tuner was able to eliminate. As for the 2013, there is a balance between understeer and comfort. Those who achieved both good turning and a comfort to drive received the highest scores. All tunes received around 20 laps.
@787bcgr – 2006 – Lap 101.492 DC 7.5
Pretty good tune. LSD, springs, toe, camber all look really good. I think the brake balance is affecting this tune. With the new FFB settings in update 1.13, I can really feel the fronts locking as I try to turn in at corner entry. Maybe try 4/7 or 3/7? The car has one other issue, exit understeer. I would reverse the damper extension settings and try 9 front/5 rear. I would try the same for the ARB settings and see if 2/5 would improve exit more than 5/2.
@Badger66 – 2006 – Lap 102.294 DC 6
This tune is simply too stable. Do not be afraid to use really odd, aggressive settings on FF drive trains. I think these settings added to the overly stable issue:
- LSD initial at 14 is pretty high for this power range. Try 8 to 12 range.
- LSD Decel at 18 feels great under braking, but is killing entry and mid corner off throttle bits like the long sweeping left hander in the middle of the London course. I suggest to drop this to 5 for FFs and work up from there if you need more stability on entry.
- Test the reverse ride height glitch. It is believed by most that the in-game description is opposite of what ride height really does. Try swapping your rh settings to 95/90 and play with higher front settings from there.
- Be more aggressive with damper settings. High front extension settings will help to keep weight on the front wheels deeper into the corner on exit, therefore providing more front grip. Lower rear damper extension settings will allow for the rear to rise quickly under braking and provide a sharper turn in. Low front compression encourages more turn in on entry and higher rear compression keeps weight from transferring to the rear of the car from mid corner to exit which equals more steering.
Give some of these things a test and you may find some areas that fit your driving style.
@Bowtie-muscle – 2006 101.149 DC 9.7
I ran ½ of a lap, hit pause and wrote this, “I really like this tune. This is even better than my 2006 tune. I hope that my lap times are worthy of this car.” The rest of the drive was great too. I could really settle into a rhythm and just run laps. Very well done. Two suggestions that might make it even faster. First, rear damper compression is kind of low. This setting works very much like running high front damper extension. If you run a high rear DC it will keep weight from transferring to the rear mid corner through exit, essentially further reducing exit understeer. Second, the LSD initial torque may not need to be this high on a FF at this power level. Test a few numbers in the 8 to 12 range. Nice tune.
@brian wolf – 2006 – Lap 101.446 DC 8
A lot about this tune is good. LSD, ride height, springs, brake balance, ARBs, camber and toe are all really solid looking. It is a pretty good tune but I don’t get the damper settings. The car turns in well then picks up a push as it gets deeper through the corner. I have to grab a lot of wheel on exit to keep the speed up. I think having rear damper extension at 10 may have hurt this tune. It is definitely something to test.
@krenkme – 2006 – Lap time 101.958 DC 7
This car feels right all the way through the corner. Good turn in, carries through the center well then exits on a good note. So, great job getting the corner to feel like one, smooth, connected event. I think the damper and spring settings are responsible for the good in the tune. The tune felt good, but could not carry the corner speed of the others. Krenkme, I think you need to come to grips with a few of the poorly programmed physics in GT6. The ride height glitch is real. Camber is still broken. And, LSD Accel above 20 on low powered FFs is overkill. I tested these changes and your car became an instant contender.
@Lionheart2113 – 2006 - Lap time 101.197 DC 9.5
I like this car almost as much as
@Bowtie-muscle. I could find a good rhythm with it. The brake balance hurt the tune a bit. I got front lock up when I pushed a little too hard in the braking zones. This tune turns in better than most of the other 2006 entries, but don’t mess up the braking zone first. I would recommend a lower front brake number. Also, I got outside wheel spin on exit. It was controlled because the tune rotated so well, but I could hear, see and feel the outside wheel spin, which means that not all of the power was getting to the track. I think LSD Accel over 20 for low powered FFs is overkill. Great tune with a couple of small quirks.
@NEWDRIVER2 – 2006 – Lap time 101.606 DC 7
A well behaved tune that feels great when pushing at 95%. I concentrated really hard trying to find that last 5%, but just could not get the car to perform at the limit. It has great brakes, maybe the best of the 2006s. The tune just sort of had less grip all the way through the corner and pushed a little on exit. I do think that camber is part of the problem. I set camber at 0/0 and ran 0.3 tenths faster in just two laps.
@Otaliema – 2006 – Lap time 101.314 DC 8.5
This is a top 1/3 tune, but it is more slippery than the elite tunes. It’s close to the top, but just a hair shy. Maybe try a few of these things:
- Lower ride height, but still using the front high/rear low glitch
- Lower rear damper extension
- Lower LSD settings. LSD decel at 21 is adding stability and LSD accel at 30 is robbing some exit power through outside wheel spin.
@xande1959 – 2006 – Lap time 101.818 DC 7
I could not get a handle on this tune. LSD Accel was too low = inside wheel spin on most corners. I think the dampers are too soft. I recommend to try higher front damper extension and higher rear damper compression to gain more front grip.
@CyKosis1973 – 2013 Lap time 102.051 DC 7
Stable under braking, mid-corner and through exit. It all felt like one corner. I did have to carry trail braking way deep into the corner to get rotation and to make up for a bit of mid corner push. The tune looks solid, but it slid more than the other 2013s. LSD accel was high on this tune so I could see, hear and feel the tires breaking loose on exit. I also believe in zero camber so I tested this tune next with zero camber and ran 101.487 in just two laps. It took me ten laps to hit the time posted above.
@DolHaus – 2013 Lap time 101.135 DC 8.5
This is a fast tune. This tune’s settings are also the furthest away from my tuning method so it is worth looking deeper into why it was so fast. I need to spend some more time with this one. Nice use of brake balance for entry rotation. I think the light weight helped this car too. The car is quick, but it was not consistent for me. I could feel the front tires losing grip through the wheel on exit if I pushed too hard. I got the quick time on one flying lap.
@Motor City Hami – 2013 Lap time 101.040 DC 8
After driving all of the tunes, mine is no longer my favorite as reflected in my driver’s choice. As with the
@DolHaus tune, I have one flying lap that set this time, but it was not consistent. Things I would change:
- Minimum weight and less power
- Softer springs/dampers
- Less aggressive toe
@randyrockstiff – 2013 - Lap time 101.680 DC 7
I really had to use a lot of wheel to get the car down to the apex. The lack of grip carries all the way through the corner. I just cannot carry as much corner speed with this tune as I could with the other 2013s. Also, I can hear squealing tires under gracing and yellow front ties through most of the corners. It took me all 20 laps to hit this time. I then changed camber to zero and ran five laps in a row right on top of this time. I could really feel the difference in the wheel and was able to run laps with less steering input and could get back to throttle earlier.
@shaunm80 – 2013 – Lap time 101.913 DC 8.5
I like this tune. It was comfortable to drive and behaved through the corner very well. I like how the car gets down to the apex, but I had to ease into the throttle on exit. I was able to light up the inside front tire fairly easily. Higher LSD accel should help fix that. I also think more aggressive toe settings could be used.
@sinof1337 – 2013 Lap time 101.559 DC 9.2
I was able to be really consistent with this tune. It is well balanced all the way through the corner. There is a hit of outside wheel spin so I recommend lowering LSD accel a little. The only other thing holding this tune back is how conservative the settings are. All dampers at 5, brake balance 5/5, toe 0.01/0.00, ride height 90/90, ARBs 4/3. It seems like you were afraid to wander too far from center. This is a good tune for a track day drive at 90%, but it has trouble keeping up at the limit.
@ugabugaz – 2013 Lap time 101.302 DC 9
This is a pretty quick tune, but there is something odd about it that I just can’t quite sort out. I like how the ride height was curb friendly, but did that affect mid corner to exit grip? Or it could be the springs, damper and toe. It needs more mid corner to exit front grip.