FITT Ford Challenges by MCH

**I’m not a negative person, so if there is any criticism of a tune; it’s not meant to be an insult, and if my time is slower than what you have, then that’s fair enough. These are non bias opinions based on how I drive and should be taken with a grain of salt! I respect and appreciate the time the tuners have put into their tunes and I will try everything I can to get the most out of the tune itself.**

FITT Mustang Challenge by MCH
Ford Mustang V8 GT Coupe Premium '07
Ford Mustang Boss 302 '13
Ford Shelby GT500 '13
Track(s):
Willow Springs International Raceway: Big Willow

Please Read
Most cars that I found to be fast were on the loose side and required you to be "on it" turn after turn. Just my opinion, but at a track like Willow Springs, one small oops can cost you. I liked the cars that weren't necessarily the quickest, but I felt confident and consistent in, hence why some fast times might have lower DC scores. I'm betting those scores would be higher on other tracks.
Each tuner was drawn at random, but put in the order as listed to help Hami with the spreadsheet. I ran each car for 2 sets of 5 laps.

Driving Options
Driving Line: OFF
Blind Spot Indicator: OFF
Active Steering: OFF
Traction Control: 0
Active Stability Management (ASM): OFF
Anti-Lock Brake System (ABS): 1
Skid Recovery Force (SRF): OFF
Controller Sensitivity: 5

DS3 (dpads)
"X" throttle
Square brake
Automatic Transmission

Ford Mustang V8 GT Coupe Premium '07
@DaBomm4
Time: 1:19.753
DC Score: 6.5
Review: When I wasn't fighting the front understeer, the rear end would kick out on me and vice versa. I won't lie, this was a very tough car to drive and I left everything out on the track with it. I think you did what had to be done in order to make this car competitive against the other Mustangs. Even though it was an underdog at the start, and a handful, your tune did manage to knock off over a second than stock. I wish we had another '07 to compare it to. Sorry mate.:indiff:

Ford Mustang Boss 302 '13
@787bcgr
Time: 1:17.385
DC Score: 8.5
Review: Solid tune, nothing that stood out as being a problem. Can get a little tail happy on accel, but steady on the throttle and you can keep most of that in check. I like it!

@Bowtie-muscle
Time: 1:17.577
DC Score: 8.0
Review: Stable tune and felt comfortable in the car. Slight understeer from mid to exit it nothing major. Gearing took me a few laps to get used to. Nice job!

@DolHaus
Time: 1:17.312
DC Score: 7.5
Review: I ran more laps in this car than any other because I couldn't get the feel for it. It felt stiff throughout most of the track. Rear grip was decent, but if the back end did step out, it would snap itself back in line, catching me out (over correcting) Every turn needed full concentration because it wasn't predictable to me. So much precision is needed for this car. In short...this car would be faster with someone better at the wheel.:ill:

@gtmetacrisis
Time: 1:17.403
DC Score: 9.5
Review: The rear kept in line, but maybe a click or two over the sweet spot because it picked up some understeer from mid to exit. Other than that, this is a great car, very well done!

@ImToLegitToQuit
Time: 1:16.884
DC Score: 7.5
Review: Turn in was pretty solid. The brakes were decent, if you found your rhythm between the 2; corner entry was a breeze. The only thing that killed the stability was the rest of the turn. The rear end seemed very edgy. Give it too much throttle, you're in the kitty litter, too much steering input....in the kitty litter. Just never really knew what back end was doing, and I don't think it did either...except for it just wanted to go! Fast car though!👍

@krenkme
Time: 1:17.962
DC Score: 9.0
Review: A krenkme car that didn't kill me, gets a point...a krenkme car that was just brilliant to drive, another point. This is a great car, the max downforce made this tune very easy to drive, you can brake later into the turn and it helped keep the rear in check. But with that spoiler comes lack of speed and that tight condition on mid corner. I can deal with the mid corner being snug, but the lack of speed is what stops this from being perfect. I still would gladly take this car as is and race others in it. The best car of yours that I have driven! Break out the cake!:dopey:

@xande1959
Time: 1:18.196
DC Score: 8.0
Review: This car had tons of rear grip. I loved the confidence, being able to put the hammer down anywhere and the rear end wouldn't step out. But the understeer that came with it was frustrating. Once you get used to it(ie change your driving line to more of a 4WD), you can put down some good times, but until then you will find yourself "diamond-ing" the long sweepers. A little bit of love from the e-brake will help stop you from carrying your line into the sand.

Ford Shelby GT500 '13
@Badger66
Time: 1:17.476
DC Score: 9.0
Review: Had a hint of understeer throughout the turn on the sweepers. But a car that that doesn't throw you around the track with some decent speed. Very comfortable and good job!

@brian wolf
Time: 1:17.015
DC Score: 8.0
Review: This car is all about being precise. Needs more TLC with the throttle and steering input than I can give it using dpads and a button. The speed and agility is there. I tried to push for a sub 17, but would end up at the beach. Weird transmission setup, but well done.

@Lewis_Hamilton_
Time: 1:16.719
DC Score: 10.0
Review: Holy 🤬 What a car! Yes it can get squirrely loose on low speed corners, (which you can easily control the slide) and yes it lights up the outside front on the sweepers, (but it would still rotate) but you know what? I didn't care! I had a smile the entire time I was driving it, I wanted the laps to keep going. The strangest thing was knowing full well that I was the limit of what this car can do...you can actually hear the car saying "C'mon, you can do better than that!" It was me as the driver who left tenths of a second all over the track.

@Otaliema
Time: 1:17.326
DC Score: 8.0
Review: Do you have some sort of discrimination against tires? Fast tune, but you had better hold on! The rear will slide, but the crazy thing is that it can become predictable and managed after a few laps. Just be sure that there are less than 3 laps to a race because the Goody's won't last. I did feel like a drift king (I am usually the kings' jester when it comes to drifting) on the last turn which was a huge help in dropping the lap time.

@shaunm80
Time: 1:17.764
DC Score: 9.0
Review: This is a good tune. It was very stable and incredibly easy to drive. You would be expecting the rear to step out on you, but it stays fairly planted. A little more mid corner rotation would be a bonus. Nice job!

@sinof1337
Time: 1:19.390
DC Score: 7.0
Review: Pretty neutral. Had some pesky understeer, not much but it was enough to slow you down and be mindful of your exit. Not sure why this tune was slow for me. The only thing different about this tune (that is noticeable) was that it was the only Shelby above 90.0% power limiter.
Thank you for the feedback on the tune. Glade you enjoyed the drive and had fun with it too, just odd that you said it was a drifter seems to be a commonality between the testers I wonder what I did to make it so drift friendly.
FITT: Ford Mustang Challenge Reviews​



My review and impressions, in general I liked most of the tunes for this challenge but not all. Some gave me a challenge just to drive and some surprised me with how they got me to drive. I have never claimed to be the best tuner (not by a long shot) or the best driver, so if I did not match your best lap please know that I gave each tune the best I could to get the most out of it. All tunes were given a minimum of 12 laps and a max of 15, more laps were for driver error or the thinking that I was real close to a better time.

Tunes tested in random order by model: Mustang Gt, Shelby GT500 and finally the Boss 302 with my own tune being last for fairness (that way I would be furthest away from my tune).

DC was extremely difficult for me in this challenge as some of the fast cars I struggled with and some of the slower ones I really liked. I took into consideration the following: Best lap time, enjoyment, and how long it took to learn and reach the best lap. If there are any questions about DC, please ask.
@Motor City Hami I apologize for some of these DC scores but it is the only way I felt that was fair and represented my true impressions.

Mustang GT

@DaBomm4:
Lap time - 1:19.784 - DC - 7.5

Leading up to the deadline, I had tuned each of the three cars but spent the least amount of time on this one as I felt it was the slowest AND hardest to improve. The night before I began testing I took my GT for 8 laps to prepare and set a base time, your tune did manage to beat it. There is the ever present understeer that you managed quite well but lose of rear grip on accel through turns 3,4 and 5. Overall a really nice job here and I applaud the effort of being the only one brave enough to try this one. DC was given a bonus for that.👍

Boss 302

@787bcgr :
Lap time - 1:16.934 (2nd fastest!) - DC - 9.5

Good solid tune although I never touched 6th gear, did not matter. It could get loose on throttle in turns 3,4 and 5 but so did many others (most). Nothing more to add but very well done, I really enjoyed it and the speed surprised me.

Bowtie-muscle
Lap time - 1.:17.234 - DC - 9.2

Will not say much about my own tune other than I think it is one of the 3 best I have submitted for FITT challenges, and like the other 2, will not win. A touch more understeer thru the sweepers than I remembered and I did not match my best time during testing. I do believe it is one of the easiest to drive and be consistent with but I will let others be the judge of that.

@DolHaus :
Lap time - 1:17.547 - DC - 8.0

I really struggled with this tune making it fast, it had good rotation and the rear only loose in the usual place. I did find that it would push wide if I gave it too much throttle in turn 2 which made throttle control that much more important. A good tune non the less.

@gtmetacrisis :
Lap time - 1:17.456 - DC - 9.0

Just a really good solid tune right here. Maybe, just a tick on the snug side in turns 3 and 5, when I got those two turns correct, the time dropped. Very impressive for your first time out. :cheers:

@ImToLegitToQuit :
Lap time - 1:17.059 (3rd fastest) - DC 8.5

NO room for error on this tune at all, had to hit my marks or I was off to the litter and I spent many laps off track. Very hard to adjust and get the line right especially the hill section which was always an adventure. However, when I did manage to get it right, what a lap and I am sure there is more to be had. If the rear was more stable and the curbs did not upset this one so much, it would have been a true blast. Unfortunately, the last lap I ran was the fastest, otherwise your time would have been 6 tenths slower. Not a 9.0 tune, was thinking an 8.0 but I cannot ignore the final lap time.

@krenkme :
Lap time - 1:17.587 - DC - 8.5

If this is your dark side, than I like it, a lot. Great grip and rotation, good entry and very good all around tune. One issue, the final gear was too short hurting lap times. More gear and you would have a special ride here. Well done. :cool:

@xande1959 :
Lap time - 1:18.212 - DC 7.5

I am sorry my friend but I struggled to get more out of this one and it took me a while to figure out why. Too much rear grip causing understeer on entry and slowing rotation, also when braking the nose would dive and cause the front end to push wide. Not a bad tune at all, just not fast enough.

Shelby GT500

@Badger66 :
Lap time - 1:18.012 - DC - 8.0

Outrageously smooth and easy to drive, I loved it. The hill section was tricky on exit with some oversteer but otherwise a really good entry. You have obviously spent enough time over at Exeter Gt to learn a thing or two and your tune was very much like shaun's feel wise. He did beat you but only by an eyelash. Congrats :cheers:

@brian wolf :
Lap time - 1:17.963 - DC - 8.0

First thought: 3 speed? First impression: (turn 1) Holy lift off oversteer Batman! This was a prelude to some of the other wild rear end tunes, but yours was the easiest to learn and adjust to. Did spent some time off track (rubber mallot in the backseat is to pound the dents out of the roof) but turn 5 was always the best with your tune. Turn 8 (last turn) however, was always interesting. This car loves to rotate and can be really fast when you get it right, not sure I got all out of this one, might be another 3 or 4 tenths still out there, sorry.:guilty:

3speed trans was a stroke of brilliance and did not hurt this tune at all.

@Lewis_Hamilton_ :
Lap time - 1:17.440 - DC - 7.9

Total handful for me, the rear just would not cooperate and I struggled with this tune more than any other. Entry and braking caused the rear to jump and not always able to save, spent more laps in the litter than any other:irked:. When I did get it right tho, if I ever did that is, it was very rewarding and I was looking for someone to high-five. Much like Legit's tune, the last 2 laps were unfortunately the fastest. Not quite an 8.0 for me but too good for a 7.5 so it got a 7.9 due to the speed it gave and is capable of. Just not in my hands unfortunately.

@Otaliema :
Lap time - 1:16.789 (Fastest!) - DC - 9.5

That medication must do wonders but it clouds your brain, did I not tell you more than once that i cannot drift???? Well, not until I drove this one that is. This one likes to be sideways, not sure it is happy going straight. Always smoking the tires and leaving skidmarks, lucky for you tire wear is off. Amazingly it had only a few trips off track and most due to driver trying to get the most out of it. Unbelievable rotation if you can hold it, right on the edge of losing it. Excellent tune, and like DolHaus's GTO, managed to change my driving style, if only for a short time. :crazy:

@shaunm80 :
Lap time - 1:17.943 - DC - 8.0

What I have come to expect from you, no disappointment here. Good, solid, easy to drive with just a touch of understeer caused by car/track combo. Only where others had it as well but without the oversteer on exit. Only issue was 6th gear maybe a tick too long? Well done.

@sinof1337 :
lap time - 1.19.026 - DC - 7.7

I really like this tune, great grip and smooth with a touch of oversteer on exit. Throttle control helped as did adjusting my line. This had the most weight and most power but I think the problem here was the final gear. At the start finish line I was blinking in 6th and looking for another gear. Felt as though the time should have been much better and I was stunned at the lap times. I really hope another tester gets more from this tune. Good job.

@Motor City Hami :
Boss 302 R
Lap time - 1:17.082 - DC - 9.3

Since you had already built this one and did not enter, I decided to see how it would perform compared to the rest of ours. No oil change meant I added intake tuning and adjusted power limiter from 96.8 to 95.7. This tune was not built for this track and could get really squirrelly on entry but would not have been the worst. Just a hint of understeer in some turns but not bad, I only ran 5 laps with it. The first was to learn the tune and warm up to it, the second lap the rear jumped out on turn 6. Laps 3 and 4 were the best with lap 3 being a 1:17.220 (which would have been 4th best), shaved a little off on lap 4. the final lap was egual to the ghost but I lost it on the final turn.
Conclusion; very thankful you DID NOT enter or finish this with a few adjustments or you could have smoked the field. That is why you are still the man to beat. :bowdown:

Thank you Hami for putting this challenge together and for allowing me to partake.
Thank you to all the tuners for great and enjoyable tunes.
Thank you for the review glad you had a blast with it, As I said above I am wondering what I did to make it so driftable at least it's controllable. Drive it more! Get the edge of control habit ingrained :)

Focus ST testing by MCH

This was fun. I don’t always get the chance to test drive with my busy family and work schedule. When you build a tune and test drive the offerings from all of the other participants, you learn. Yes, you learn. I encourage all tuners to try their hand at testing a few times.

As for the cars, this combination of cars, tire, track, PP level, etc. could not have been closer. In my times below, the top 7 of 16 tunes are within 0.274 of each other and the top four are only 0.157 apart. The differences between the 2006 Focus ST and the 2013 Focus ST completely offset each other. The 2013 owns the corners and carries more speed there with more ease, but the 2006 makes up for that with a bit more get up and go off the corners and down the straights. This was a great battle between two good cars.

The closeness of the tunes confirms to me that there are many ways to build fast tunes. There is no one “best method” in GT6. Instead, there are some loose guidelines for what each setting should do, but it is up to the tuner to apply his artistic interpretation to find the best balance. There are some fast tunes here with some tune settings that I would have raised an eyebrow at, but they worked. As mentioned above, learning comes from test driving. My tunes will be even better next time now that I have seen some fresh ways to create works of art. Good work everyone.

As for the reviews below, the 2006 Focus ST is more difficult to get to rotate than the 2013. I took this into account when choosing driver’s choice rankings and in the feedback. For the 2006, I looked at it more from how much understeer the tuner was able to eliminate. As for the 2013, there is a balance between understeer and comfort. Those who achieved both good turning and a comfort to drive received the highest scores. All tunes received around 20 laps.

@787bcgr – 2006 – Lap 101.492 DC 7.5
Pretty good tune. LSD, springs, toe, camber all look really good. I think the brake balance is affecting this tune. With the new FFB settings in update 1.13, I can really feel the fronts locking as I try to turn in at corner entry. Maybe try 4/7 or 3/7? The car has one other issue, exit understeer. I would reverse the damper extension settings and try 9 front/5 rear. I would try the same for the ARB settings and see if 2/5 would improve exit more than 5/2.

@Badger66 – 2006 – Lap 102.294 DC 6
This tune is simply too stable. Do not be afraid to use really odd, aggressive settings on FF drive trains. I think these settings added to the overly stable issue:
- LSD initial at 14 is pretty high for this power range. Try 8 to 12 range.
- LSD Decel at 18 feels great under braking, but is killing entry and mid corner off throttle bits like the long sweeping left hander in the middle of the London course. I suggest to drop this to 5 for FFs and work up from there if you need more stability on entry.
- Test the reverse ride height glitch. It is believed by most that the in-game description is opposite of what ride height really does. Try swapping your rh settings to 95/90 and play with higher front settings from there.
- Be more aggressive with damper settings. High front extension settings will help to keep weight on the front wheels deeper into the corner on exit, therefore providing more front grip. Lower rear damper extension settings will allow for the rear to rise quickly under braking and provide a sharper turn in. Low front compression encourages more turn in on entry and higher rear compression keeps weight from transferring to the rear of the car from mid corner to exit which equals more steering.
Give some of these things a test and you may find some areas that fit your driving style.

@Bowtie-muscle – 2006 101.149 DC 9.7
I ran ½ of a lap, hit pause and wrote this, “I really like this tune. This is even better than my 2006 tune. I hope that my lap times are worthy of this car.” The rest of the drive was great too. I could really settle into a rhythm and just run laps. Very well done. Two suggestions that might make it even faster. First, rear damper compression is kind of low. This setting works very much like running high front damper extension. If you run a high rear DC it will keep weight from transferring to the rear mid corner through exit, essentially further reducing exit understeer. Second, the LSD initial torque may not need to be this high on a FF at this power level. Test a few numbers in the 8 to 12 range. Nice tune.

@brian wolf – 2006 – Lap 101.446 DC 8
A lot about this tune is good. LSD, ride height, springs, brake balance, ARBs, camber and toe are all really solid looking. It is a pretty good tune but I don’t get the damper settings. The car turns in well then picks up a push as it gets deeper through the corner. I have to grab a lot of wheel on exit to keep the speed up. I think having rear damper extension at 10 may have hurt this tune. It is definitely something to test.

@krenkme – 2006 – Lap time 101.958 DC 7
This car feels right all the way through the corner. Good turn in, carries through the center well then exits on a good note. So, great job getting the corner to feel like one, smooth, connected event. I think the damper and spring settings are responsible for the good in the tune. The tune felt good, but could not carry the corner speed of the others. Krenkme, I think you need to come to grips with a few of the poorly programmed physics in GT6. The ride height glitch is real. Camber is still broken. And, LSD Accel above 20 on low powered FFs is overkill. I tested these changes and your car became an instant contender.

@Lionheart2113 – 2006 - Lap time 101.197 DC 9.5
I like this car almost as much as @Bowtie-muscle. I could find a good rhythm with it. The brake balance hurt the tune a bit. I got front lock up when I pushed a little too hard in the braking zones. This tune turns in better than most of the other 2006 entries, but don’t mess up the braking zone first. I would recommend a lower front brake number. Also, I got outside wheel spin on exit. It was controlled because the tune rotated so well, but I could hear, see and feel the outside wheel spin, which means that not all of the power was getting to the track. I think LSD Accel over 20 for low powered FFs is overkill. Great tune with a couple of small quirks.

@NEWDRIVER2 – 2006 – Lap time 101.606 DC 7
A well behaved tune that feels great when pushing at 95%. I concentrated really hard trying to find that last 5%, but just could not get the car to perform at the limit. It has great brakes, maybe the best of the 2006s. The tune just sort of had less grip all the way through the corner and pushed a little on exit. I do think that camber is part of the problem. I set camber at 0/0 and ran 0.3 tenths faster in just two laps.

@Otaliema – 2006 – Lap time 101.314 DC 8.5
This is a top 1/3 tune, but it is more slippery than the elite tunes. It’s close to the top, but just a hair shy. Maybe try a few of these things:
- Lower ride height, but still using the front high/rear low glitch
- Lower rear damper extension
- Lower LSD settings. LSD decel at 21 is adding stability and LSD accel at 30 is robbing some exit power through outside wheel spin.

@xande1959 – 2006 – Lap time 101.818 DC 7
I could not get a handle on this tune. LSD Accel was too low = inside wheel spin on most corners. I think the dampers are too soft. I recommend to try higher front damper extension and higher rear damper compression to gain more front grip.

@CyKosis1973 – 2013 Lap time 102.051 DC 7
Stable under braking, mid-corner and through exit. It all felt like one corner. I did have to carry trail braking way deep into the corner to get rotation and to make up for a bit of mid corner push. The tune looks solid, but it slid more than the other 2013s. LSD accel was high on this tune so I could see, hear and feel the tires breaking loose on exit. I also believe in zero camber so I tested this tune next with zero camber and ran 101.487 in just two laps. It took me ten laps to hit the time posted above.

@DolHaus – 2013 Lap time 101.135 DC 8.5
This is a fast tune. This tune’s settings are also the furthest away from my tuning method so it is worth looking deeper into why it was so fast. I need to spend some more time with this one. Nice use of brake balance for entry rotation. I think the light weight helped this car too. The car is quick, but it was not consistent for me. I could feel the front tires losing grip through the wheel on exit if I pushed too hard. I got the quick time on one flying lap.

@Motor City Hami – 2013 Lap time 101.040 DC 8
After driving all of the tunes, mine is no longer my favorite as reflected in my driver’s choice. As with the @DolHaus tune, I have one flying lap that set this time, but it was not consistent. Things I would change:
- Minimum weight and less power
- Softer springs/dampers
- Less aggressive toe

@randyrockstiff – 2013 - Lap time 101.680 DC 7
I really had to use a lot of wheel to get the car down to the apex. The lack of grip carries all the way through the corner. I just cannot carry as much corner speed with this tune as I could with the other 2013s. Also, I can hear squealing tires under gracing and yellow front ties through most of the corners. It took me all 20 laps to hit this time. I then changed camber to zero and ran five laps in a row right on top of this time. I could really feel the difference in the wheel and was able to run laps with less steering input and could get back to throttle earlier.

@shaunm80 – 2013 – Lap time 101.913 DC 8.5
I like this tune. It was comfortable to drive and behaved through the corner very well. I like how the car gets down to the apex, but I had to ease into the throttle on exit. I was able to light up the inside front tire fairly easily. Higher LSD accel should help fix that. I also think more aggressive toe settings could be used.

@sinof1337 – 2013 Lap time 101.559 DC 9.2
I was able to be really consistent with this tune. It is well balanced all the way through the corner. There is a hit of outside wheel spin so I recommend lowering LSD accel a little. The only other thing holding this tune back is how conservative the settings are. All dampers at 5, brake balance 5/5, toe 0.01/0.00, ride height 90/90, ARBs 4/3. It seems like you were afraid to wander too far from center. This is a good tune for a track day drive at 90%, but it has trouble keeping up at the limit.

@ugabugaz – 2013 Lap time 101.302 DC 9
This is a pretty quick tune, but there is something odd about it that I just can’t quite sort out. I like how the ride height was curb friendly, but did that affect mid corner to exit grip? Or it could be the springs, damper and toe. It needs more mid corner to exit front grip.

Thank you very much for the wonderful and in depth feedback and tuning tips I'll definitely give them a shot and see how the car turns out.
 
I'm hoping I can come up with a better tune for the next challenge lol, the st13 was just a quick tune this time as I've started a new job and trying to get the house in order for my new arrival coming. I wish I had put a Tad more effort in on this as I know it can do better as I have seen so from various other tuners. I will rework the tune in the near future, hopefully you guys can review it once I have done so. And thank you all the guys that have reviewed this tune so far. Always good to have constructive criticism aswell as pointers in the right direction. Once again I thank you all
 
Well, that does raise something of a quandary for me. I ran the car periodically through my testing with 0 camber and it just felt like the car wanted to plough on during braking and that the tyre edges were rolling over. I don't think I completed a lap with 0 camber, but my cambered times were consistently within 1/10th of your 0 camber times :confused:

I think we're both agreed that camber doesn't function like it does in real life and we've been in agreement since the games release, but does this mean that camber isn't simply 'broken', but that it has a time and an application? I drive with a controller, using L2 & R2 for pedals, I'm pretty analogue in my driving, I get to the corner, brake, turn and get out of it. I can't really trail brake or feather the throttle, I just not able to drive like I would with wheels and pedals. For me with 0 camber, the car felt exactly as you described it with camber :odd:

As ever, thank you for your time and efforts :cheers:

{Cy}

I think it may be a difference between wheel and DS3? With the new FFB settings, the wheel has come alive. I can feel the front tires braking loose very well. The new settings are really putting even more distance between DS3 and wheel ability. I want the Clubsport setup. I think the load cell braking will add even more control and feedback.
 
….Ok..Officially Introducing My GT40 Tune : Project Olivia


601PP
609HP
WEIGHT: 1,344Kg
FRONT/ REAR WEIGHT DISTRIBUTION- 46:54
Racing Hard Tires

Tuned
ABS 1
Grip: Real

Suspension.jpg

Transmission.jpg

Differential.jpg

PowerLimiter.jpg

Body.jpg

Question before I begin building the GTs, are you going to be making final adjustments or are these good? Believe you said you were going to finalize, am I right? Thanks.
 
I think it may be a difference between wheel and DS3? With the new FFB settings, the wheel has come alive. I can feel the front tires braking loose very well. The new settings are really putting even more distance between DS3 and wheel ability. I want the Clubsport setup. I think the load cell braking will add even more control and feedback.
I find myself in a quandary with camber, sometimes it works, sometimes it doesn't, I can't work out the reasons for the life of me though.
In the last contest I spent a bit of time working with a highly cambered Civic and it was devastatingly fast at Eiger Nordwand, gave the car great rotation and grip through the tight turns and set my fastest overall lap.
I figured that London in the Focus would be a similar story, a low powered FF on a tight course where rotation would be key, when I added camber to Focus it just made it lose grip and time.
I wonder if it has something to do with premium vs. standard models perhaps?
 
Sorry for the double post but, @Motor City Hami , you have these to link:

Dabomm4 - here
sinof1337 - here

for the GT's. if I am correct they are the only ones you have missed. Sorry to be a pain but I want to get started building them. Could not find @Otaliema so I am assuming it is not posted yet although I thought it was.
It has not been posted yet. I had one but wasn't happy with it so drubbed it and started over and havnt had time to work on this weekend. I'll get it up tomorrow.
 
Sorry for the double post but, @Motor City Hami , you have these to link:

Dabomm4 - here
sinof1337 - here

Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.

It has not been posted yet. I had one but wasn't happy with it so drubbed it and started over and havnt had time to work on this weekend. I'll get it up tomorrow.

I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?
 
Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.



I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?


Take your time MCH, this is HUGE for you!! Wishing you the VERY BEST on this amazing opportunity!!
 
Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.



I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?
Not myself, the GT and Daytona RC is a tuff combo turn 1-3 is a killer complex, and have at it with work man, real life first always, the game will be here the up coming opportunity will not always be Around
 
Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.



I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?

Good luck on your Presentation....👍
 
Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.



I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?
No objections from across the pond. Hope the digital presentation goes well.
 
I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?
Yes. We have all had more than 3 weeks to get these tunes ready and I have been waiting to the last day to post my tune. I'm going to be busy Wed, Thu, Fri, Sat, Sun, so it's not going to advantage me at all to have the tuning extended until Sunday. Extending tuning is going to cut testing short or testing is going to drag out and I'm just ready for this contest to move into testing and becoming completed.
 
Thank you. Just insanely busy at work. I have the chance to build a digital presentation for senior Ford management. It is a real chance to shine and could kick my career into high gear. Apologies for not having things linked like the GTs and some of the Mustang test drives.



I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?
I know you have been busy with work, really hoping your presentation goes well for you, I was just trying to give a helping hand not call you out for missing anything. If others help out with these challenges, they do run smoother even though you are doing a great job.

As for the deadline, I decided last night to get familiar with the track again before testing since I have had little time there, especially in an MR tune. So I felt it would be best for testing if I had somewhat of a handle on the track, and since I had an 05 GT just sitting around and having never been used......well you can guess I tried to tune it. Not really happy with it but I do struggle with MR cars. Have about an hour to an hour and a half in, hoping to get another hour or so tonight. If I get the time in and am not sure it's the worst tune I have ever done, I would like to join in if you do not have a problem with it. It will also give me time to get better at the track which in the end should benefit all involved. Also will not hurt those tunes that get tested earlier.

An extension 'til the weekend would be better for me but MrGrado has been waiting and signed up longer so I will do as you decide.

@MrGrado not to sound harsh but, (Please do not take this as an attack) some of us have been tuning and testing other cars in this challenge and have not had 3 weeks to tune. To be honest, I might get an hour in a day id my daughter doesn't beg me to allow her to play Minecraft and boot me off, testing for the Mustangs took atleast 5-5 1/2 hours of my time and that does not include build times. So that took me starting to build on Sunday thru to posting testing the following Sunday, this all after tuning for the Focus and Mustang class. So for me, I have not had any time to tune a GT and was not going to, I do understand that some others have had the time, @fourevaboostin for example, and have spent there time on the GT's and are eager to get going. Up to Hami and everyone else, but a few more days, would it really hurt? Again, not an attack, more of a plea. Hope you understand and do not take it the wrong way.
 
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I could really use a few more days for tuning a GT. Does anyone have objections to extending the GT deadline through the weekend?

Yes. We have all had more than 3 weeks to get these tunes ready and I have been waiting to the last day to post my tune. I'm going to be busy Wed, Thu, Fri, Sat, Sun, so it's not going to advantage me at all to have the tuning extended until Sunday. Extending tuning is going to cut testing short or testing is going to drag out and I'm just ready for this contest to move into testing and becoming completed.
I agree with MrGrado here, I worked hard to get my tune done and out because yesterday and today I would not have the time to tune it.

Good luck @Bowtie-muscle. :cheers:
 
I agree with MrGrado here, I worked hard to get my tune done and out because yesterday and today I would not have the time to tune it.

Good luck @Bowtie-muscle. :cheers:
Yes. We have all had more than 3 weeks to get these tunes ready and I have been waiting to the last day to post my tune. I'm going to be busy Wed, Thu, Fri, Sat, Sun, so it's not going to advantage me at all to have the tuning extended until Sunday. Extending tuning is going to cut testing short or testing is going to drag out and I'm just ready for this contest to move into testing and becoming completed.

I don't want to cause issues. I have extended deadlines for others in the past, but if it is just me, I'll sit this one out. Maybe I will just test instead, if I find the time.
 
I don't want to cause issues. I have extended deadlines for others in the past, but if it is just me, I'll sit this one out. Maybe I will just test instead, if I find the time.
Seems a shame to lose your tune from this group. My 2 pennies are that it is your competition and your the host. You could have not done the polite thing and messaged that you were extending the deadline due to unforeseen circumstances and everyone would have had no option to be fine with that. I for one would like to see your entry in this group of cars.
 
Seems a shame to lose your tune from this group. My 2 pennies are that it is your competition and your the host. You could have not done the polite thing and messaged that you were extending the deadline due to unforeseen circumstances and everyone would have had no option to be fine with that. I for one would like to see your entry in this group of cars.
👍 Agreed, would 24 or 48 hours hurt?
 
Seems a shame to lose your tune from this group. My 2 pennies are that it is your competition and your the host. You could have not done the polite thing and messaged that you were extending the deadline due to unforeseen circumstances and everyone would have had no option to be fine with that. I for one would like to see your entry in this group of cars.
👍 Agreed, would 24 or 48 hours hurt?
Well said men.

I'd love to see your tune Hami & I'm more than happy to wait for it.
Deadlines have been extended in the past & it's not like you've been lazy about it.
Running the competition & having a very important matter at work to attend to gets you an extension from me.
Don't let 2 objections rob us of your talented tuning skills.
 
I don't want to cause issues. I have extended deadlines for others in the past, but if it is just me, I'll sit this one out. Maybe I will just test instead, if I find the time.
You would not be the only one. @Bowtie-muscle and myself could/would like the extension as well. Bowtie due to limited playtime and my self due to getting sick and reduced playtime due to kids like Bowtie.
@MrGrado and @DaBomm4 are both correct we have had a long time to tune the car already and would like to see this get moving, which I understand but also looking at past events even when events have had a long duration for tuning or testing extensions have been given to allow one or two more people to post a tune or results. It's not like we are asking for extension because we didn't start tuning the car till today and want more time for that.
 
Ford GT '05
600PP
580BHP
1191kg
44:56

Tuned 13 October 2014

Tyres
Racing Hard

Suspension
Full Custom Suspension
ride height: 77 77
spring rate: 7.81 12.10
bound: 4 7
rebound: 3 6
sway: 2 3
camber(-): 1.6 2.1
toe: -0.18 0.40
Racing Brakes
brakes: 6 6

Transmission
Full Custom Transmission
Reset to default then:
3.607
2.203
1.820
1.441
1.116
0.841
final: 3.444

Drive Train
Full Custom Differential
12 / 41 / 25
Triple Clutch

Power
Limiter: 95.2%
Supercharger

Body
Ballast: 2@0
Downforce: 0 220
Weight Reduction stage 3
Window weight reduction
Carbon bonnet


GT Auto
Change Oil: no
Increase Rigidity: no
Fitted Parts:
custom rear wing
front aero type A

Tuner Notes
 
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