Fair point i suppose. But if i was in a race, i would try and block my opponent from going past in the corners, i wouldn't give them racing room. You see plenty of examples (in real life) of racers forcing eachother off the track, and even more examples of collisions resulting from the second car not giving in to being forced off the track. Having only played the FM3 demo twice, cut me some slack. What i said before was just my observation, i broke far too late, missed the apex, came out slow and got rammed by the car behind. Theres plenty of replay evidence to show players overtaking on the inside of a corner, and getting spun in the process.
I suppose if you say sometimes they give racing room, just having that variance in there leans a little further towards realism than GT, but there are similar instances in GT of the AI giving room, maybe not as a result of you being there (maybe just understeer), but it does happen.
I was just pointing out, it would be ridiculous to say AI is bad in either game just because they stick to a line. I think at some point someone said it was bad AI to drive in a line, but they are supposed to...?