I'd like to address the "fanboy" aspect popping up in this thread.
Gran Turismo 3 introduced me to the technical details of cars and transformed my childhood interest into an automotive passion. I loved that game and played it to death. I was young, but I thought it was perfect. Until I played Live for Speed for the first time, I thought it was the most realistic driving game ever. I went back and tried
Gran Turismo 2, and that was actually better in a few ways. So many neat cars, particularly older ones!
What did the Forza series do for me?
Forza Motorsport = I hated the slippy tires, the dodgy physics in general, worthless "ABS off" option, Crayola-colored tech-demo-looking graphics, etc. Never even a tidbit of interest in this game.
Forza Motorsport 2 = I
still hated the tire model, physics, ABS-off, graphics, etc...but it was the only game of its kind for tuning and customization. I grudgingly added it to my collection. I built cars but never really drove them.
Forza Motorsport 3 = Promised new physics, better graphics, and a host of other improvements. I bought it for a lack of anything else like it, played it for about two months...and just stopped. The tires were like superglue, and the singleplayer content was a joke. I felt like a fool for wasting my money.
You know, I was FIRST IN LINE at my local Gamestop for
Gran Turismo 4 on release day. Unfortunately, that was a mistake. There's so much stuff, all of this
quantity...and the physics were absolutely worthless!! After the "new" wore off and I discovered its faults, I couldn't for the life of me enjoy playing that game, no matter how I tried. And the whole time, all of that awesome
quantity was there, mocking me.
I felt betrayed. And I never bought a PS3. But come winter 2010, I'm calling every rental store within 20 miles to net a copy of
Gran Turismo 5. They couldn't possibly screw it up, right? They've had years to work on it. It's the most anticipated racing title ever. It has a laundry list of amazing features. I GOTTA TRY IT...
Fast-forward to September 2011. I was asked what I wanted for my birthday. I thought, "hey, wasn't
Forza Motorsport 4 supposed to be coming soon?" I had no idea. Its October release totally flew under my radar. I put it on my list, confident that with the Top Gear track and all the tuning/customization I always liked, it was
at least worth receiving as a gift...
Even after the debacle that was GT4, I wanted to believe GT5 would fix everything. That I'd have a reason to borrow my sister's PS3 to play it. I knew it'd be flawed and quirky (c'mon, it's Gran Turismo), but if the physics were the real deal I wouldn't care. I was still a Gran Turismo fan. I'd just been burned once.
After FM3, I was about fed up with Forza. I never really liked any of the games.
So why do I unequivocally believe FM4 is the superior game (and simulator) over GT5? Obviously, I'm just a Turn 10 fanboy.
I respectfully disagree. Using my fanatec 911 turbo S wheel, I personally found that while premium cars felt super lively, fluid and really showed off the physics engine. Every time I drove a standard car, for lack of a better word they always seemed to feel "flat" and not as lively or fluid as the premiums....
Ah, you got to this before me. Jeez this thread exploded.
Standard cars in GT5 do not take advantage of the new physics engine the way Premium cars do. I felt the same thing, and it's clear they didn't get as much time or attention. That's the one thing that really killed the game for me. My garage was already full of older cars (my preference), all Standards. Suddenly, their existence seemed superficial.