Forza 6 News Incoming?

Has anyone noticed there are NO Rufs in Forza Motorsport 6?:D Porsche and EA licensing agreement is not a factor whether Porsche will be in FM6, because they are already in Forza Horizon, That is only a factor for Polyphony Digital, that is why I bought an Xbox One and FM6, and The Thrustmaster Ferrari 458 Spider wheel, which is also better than the Thrustmaster T80, It's has a 1.5 inch bigger diameter, and metal F1 Shifter Paddles.
 
Has anyone noticed there are NO Rufs in Forza Motorsport 6?:D Porsche and EA licensing agreement is not a factor whether Porsche will be in FM6, because they are already in Forza Horizon

Not so fast... EA has a deal with T10 that covers both Forza Horizon 2 and Forza Motorsport 6. However the presence of Porsches in Forza games is still dependant on EA's conditions.

Of course if the rumors about the EA/Porsche exclusive deal expiring in 2016 and Porsche not being interested in renewing it are true, things may change soon. Until then, however, if you want to feature Porsches in your driving game, you have to deal with EA too.
 
Not so fast... EA has a deal with T10 that covers both Forza Horizon 2 and Forza Motorsport 6. However the presence of Porsches in Forza games is still dependant on EA's conditions.

Of course if the rumors about the EA/Porsche exclusive deal expiring in 2016 and Porsche not being interested in renewing it are true, things may change soon. Until then, however, if you want to feature Porsches in your driving game, you have to deal with EA too.
Also BANANA or whatever claimed the RUF removal had nothing to do with Porsche deal.

Wish he commented on why the base Corvette Stingray was removed.
 
Of course if the rumors about the EA/Porsche exclusive deal expiring in 2016 and Porsche not being interested in renewing it are true, things may change soon. Until then, however, if you want to feature Porsches in your driving game, you have to deal with EA too.
I swear to god I've been hearing rumors of the porsche deal expiring for the last decade or so.
 
porsche deal expiring or not expiring has nothing to do with forza 6,
as they have already secured the rights to bring out the porsche pack later on in fm6.
it was announced a couple of weeks before E3, when fh2 porsche pack arrived.
 
Has anyone noticed there are NO Rufs in Forza Motorsport 6?:D

Did you use the wrong emoticon? I honestly haven't noticed. There are so many cars, I didn't even check yet what's in and what isn't, but it's sad to no longer have RUFs. I'm not even sure whether I'll bother with any car DLC for now, I'll be busy enough just with the cars already in the base game.
 
Did you use the wrong emoticon? I honestly haven't noticed. There are so many cars, I didn't even check yet what's in and what isn't, but it's sad to no longer have RUFs. I'm not even sure whether I'll bother with any car DLC for now, I'll be busy enough just with the cars already in the base game.

I was in a frenzy last night... looking for RUFs :confused::confused:

And sadly.. I discovered it's been deducted form the roster. :(:(:(
 
Did you use the wrong emoticon? I honestly haven't noticed. There are so many cars, I didn't even check yet what's in and what isn't, but it's sad to no longer have RUFs. I'm not even sure whether I'll bother with any car DLC for now, I'll be busy enough just with the cars already in the base game.

:D Is my intended emoticon, It was really a rhetorical question, because just about everyone in the entire Gran Turismo sim racing community has been waiting for Porsche, XBox racers had them a couple of times, And PC racers has Them now, but Playstation Sim Racing platform (Which I am a member of) has been waiting for Porsche for almost two decades, From what is rumored in Forza Forums Because Of the Nov EA Release for Need for speed, The Porsche Car pack was pushed to the spring of 2016, Because a lot of people in Forza Forums thought they would be a manufacturer in the game on release day, but it wasn't. So the sentiment really isn't celebrating the absents of Rufs, but the possibilities of the arrival of PORSCHE'S:D- Not happy about the wait nor the possibilities that the deal could go south, So I will be waiting until every "I" is dotted and every "T" is crossed, and the deal is closed, and the Porsche Car pack is on the XBOX One store before I repurchase the Xbox One that I am returning to the store until everything is done.:cool:


porsche deal expiring or not expiring has nothing to do with forza 6,
as they have already secured the rights to bring out the porsche pack later on in fm6.
it was announced a couple of weeks before E3, when fh2 porsche pack arrived.

And this is the reason I believe the EA+ Porsche Licensing will be renewed, because Microsoft and Turn10 would have just waited until 2016 and released the Porsche Car Pack in January instead of negotiating a deal with EA that would give them a Porsche Car Pack release after EA's Need For Speed Release in Nov. 2015. Pushing FM6 Porsche Car Pack release date in Spring 2016, 7 months after the launch of FM6. So it seems to me that EA is very much in the picture for 2016 and beyond, and making the possibilities of Porsche in Gran Turismo 7 very unlikely.:( - So I will wait it out, by April 2016, GT7 should have news by then, So I can make a finale decision. Because I would like to have a FFB wheel on one platform, because two is just too expensive, or maybe I will just keep the Thrustmaster PS4 T80 wheel, and Re-buy The Thrustmaster XBOX One Ferrari 458 Spider wheel, and have both platforms. Decisions, Decisions Decisions.
 
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I'm really counting on Porsche being in FM6. But wasn't it confirmed that there was a deal and we are definitely seeing Porsche in the game early 2016? Or was that not official?

I also hope they include some Porsches we haven't seen in Forza, such as most of these:
80-Porsche-935-MH_DV-09-Group-01.jpg


(I can dream. At least the 917 and I would lose my mind) :drool:
 
I'm really counting on Porsche being in FM6. But wasn't it confirmed that there was a deal and we are definitely seeing Porsche in the game early 2016? Or was that not official?

It is rumored on Forza forum by 2016 Spring, but I just don't trust any company that much, so I will just wait until Spring To see what Turn 10 will do, and to also see what Thrustmaster and Polyphony Digital with GT7 will be before I make my finale decision.:sly:
 
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I'm really counting on Porsche being in FM6. But wasn't it confirmed that there was a deal and we are definitely seeing Porsche in the game early 2016? Or was that not official?
(I can dream. At least the 917 and I would lose my mind) :drool:

Yes it was confirmed back in June, that however does not mean that the deal was only agreed then or work on it only began then. Obviously it was arranged prior to that as the time it would of taken to design the cars within FH2 which could of taken months. Possibly even longer for Forza 6.

The "Porsche, Limited Car Xbox Exclusive" hardly would of fitted in with FM6 announcement for E3 time frame simply because of their own "Ford GT" exclusive cover car. Its all marketing at the end of the day and potentially also why the Porsche content is coming further down the road at a traditionally quieter sales period for hardware. Potentially even likely to coincide as a sales boost prior to end of year accounts/revenue?
 
Whenever I think twice about the image that people in black suits negotiate frantically over where and when specific brands can exist as pixels on a screen, I begin to realize why big businesses sometimes allow their inherent passion to slip away. I'm mostly looking at EA here, but other developers should be careful not to play too much along in that sick little game.
 
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Whenever I think twice about the image that people in black suits negotiate frantically over where and when specific brands can exist as pixels on a screen, I begin to realize why big businesses sometimes allow their inherent passion to slip away. I'm mostly looking at EA here, but other developers should be careful not to play too much along in that sick little game.

👍
 
Whenever I think twice about the image that people in black suits negotiate frantically over where and when specific brands can exist as pixels on a screen, I begin to realize why big businesses sometimes allow their inherent passion to slip away. I'm mostly looking at EA here, but other developers should be careful not to play too much along in that sick little game.

Turns out, Smith was right all along! :scared:
 
Whenever I think twice about the image that people in black suits negotiate frantically over where and when specific brands can exist as pixels on a screen, I begin to realize why big businesses sometimes allow their inherent passion to slip away. I'm mostly looking at EA here, but other developers should be careful not to play too much along in that sick little game.

Honestly, it's foolish on EA's (or any of the offending publishers) part. They're paying exorbitant amounts of money to lock up Porsche, only to make one subpar racing game a year where they don't promote Porsche's exclusivity at all, and then expect some return on their investment. And then they do it again. I have no idea what publishers get out of this. Manufacturers will have the extra dough for now, but in the long term they're failing to capitalize on brand promotion especially where it counts - with younger audiences. The kind of wild support that brought the STi and Evo to the states originated from loyalty cultivated by kids playing games. To leave that all on the table is extremely shortsighted. Ferrari was smart to loosen up the reins and Porsche needs to follow.
 
Honestly, it's foolish on EA's (or any of the offending publishers) part. They're paying exorbitant amounts of money to lock up Porsche, only to make one subpar racing game a year where they don't promote Porsche's exclusivity at all, and then expect some return on their investment. And then they do it again. I have no idea what publishers get out of this. Manufacturers will have the extra dough for now, but in the long term they're failing to capitalize on brand promotion especially where it counts - with younger audiences. The kind of wild support that brought the STi and Evo to the states originated from loyalty cultivated by kids playing games. To leave that all on the table is extremely shortsighted. Ferrari was smart to loosen up the reins and Porsche needs to follow.


I find this rather amusing, are you forgetting that EA are multi-platform with many very popular franchises? Android / IOS / Xbox One / PS4 / PC . To assume they do not promote the Porsche brand that much is unfounded. You also forget it often is a "YEARLY" series unlike GT/FM, although credit to XB1 with FH & FM.

Microsoft could have paid a rather high price for their "limited exclusive deal" more cash for EA/Porsche. Why would EA drop the contract or not renew it, whenever that is? Having the exclusivity increases the value and it seems they (EA) have just enough revenue to get by.

Sales of "Need For Speed" across multi-platforms including "Mobile Games" very likely would bring in more revenue than commission from say single platform/franchise of PS4 & GT7. Espically as GT gets released only once every 3-5 years. Bear this in mind that "Forza" could bring in more revenue with "Motorsport & Horizon" on alternative years than Gran Turismo or other single franchise.

Yet some people think EA will just let it end and GT7 can get the Porsche license? Maybe Porsche & EA are quite happy with how things are? It is not impossible that EA could do future limited licensce agreements. The current one is XBOX only. So it is even more unlikely to come to GT7 but I think it is easy to underestimate EA as a business and this is not to say they could not add "limited licensce" also to Gran Turismo but you would think MS would of had something in place to limit such on consoles to XB1 as best they could.

Facts:
Need for Speed is the most successful racing video game series in the world, and one of the most successful video game franchises of all time!!!

For Q1 2016, EA generated $693 million in revenue, which beat its guidance of $640 million. EA chief financial officer Blake Jorgensen explained that the publisher owes most of that growth to what the company has done in digital.

EA 2015:
Record Trailing Twelve Month Q1 Operating Cash Flow of $992 Million


EA 2014:
"US video game publisher Electronic Arts (EA) has reported a 51% jump in profit for the April-to-June quarter, boosted by strong sales of titles like Titanfall and FIFA 2014.

Net profit rose to $335m (£196m) for the period, up from $222m a year ago,"


P.S. Not wanting a debate on the matter. Not the place neither but just to put things into perspective on the likely-hood of the EA/Porsche license moving/ending and fact that NFS sells millions of units being subpar and all. Sales wise it is a MONSTER and Porsche we should assume are more than happy with the long serving license with EA.

What other "Software Company" can offer to "Porsche" what EA do?

SHOW ME THE MONEY!!!

 
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If you guys needed more proof, I spotted this a couple days ago while making a lobby.
 

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I find this rather amusing, are you forgetting that EA are multi-platform with many very popular franchises? Android / IOS / Xbox One / PS4 / PC . To assume they do not promote the Porsche brand that much is unfounded. You also forget it often is a "YEARLY" series unlike GT/FM, although credit to XB1 with FH & FM.

I'll admit I forgot about mobile versions of NFS, and Real Racing. EA does promote Porsche's inclusion in Real Racing, but they certainly don't in Need For Speed. No Limits was released this year for Android/iOS, before that the last mobile game in the series I believe was Most Wanted in 2012. There used to be a console NFS every single year until last. I'm not saying a year or two off is the death knell for the franchise, but clearly it's not the runaway success it was during the last few generations, when they were releasing on an annual schedule. Yes EA obviously makes a lot of money, but that doesn't mean NFS is a significant part of the revenue (especially when they haven't released one in nearly two years). GT also stands as one of the most successful video game franchises of all time, yet GT6's sales were underwhelming to say the least. Just cause you're big at one point doesn't mean you're big forever.

Still, none of that relates to the question I was asking: what does EA get out of this? If Porsche can be directly attributed to NFS sales then I get it, but given the lack of promotion, falling/level sales of the franchise, and the relatively strong sales of other games, especially Forza and Project Cars (which has done very well in Europe), I'm inclined to think Porsche isn't helping as much as EA would like.
 
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I'll admit I forgot about mobile versions of NFS, and Real Racing. EA does promote Porsche's inclusion in Real Racing, but they certainly don't in Need For Speed. No Limits was released this year for Android/iOS, before that the last mobile game in the series I believe was Most Wanted in 2012. There used to be a console NFS every single year until last. I'm not saying a year or two off is the death knell for the franchise, but clearly it's not the runaway success it was during the last few generations, when they were releasing on an annual schedule. Yes EA obviously makes a lot of money, but that doesn't mean NFS is a significant part of the revenue (especially when they haven't released one in nearly two years). GT also stands as one of the most successful video game franchises of all time, yet GT6's sales were underwhelming to say the least. Just cause you're big at one point doesn't mean you're big forever.

Still, none of that relates to the question I was asking: what does EA get out of this? If Porsche can be directly attributed to NFS sales then I get it, but given the lack of promotion, falling/level sales of the franchise, and the relatively strong sales of other games, especially Forza and Project Cars (which has done very well in Europe), I'm inclined to think Porsche isn't helping as much as EA would like.


I am delighted to see some Porsche cars coming to FM6 :)
I don't think anyone can tell why Porsche do not allow their cars/license to be freely purchased and do what Ferrari do, then again Porsche do not sell all the tack of the day to the extent Ferrari do neither.

Microsoft can 100x over

Microsoft or Sony do not produce on the same multi-format level, its not about the revenue the companies have.

Point is with EA having an exclusive contract and both parties a long established partnership. Perhaps EA paid so much to Porsche they couldn't refuse. As EA is selling on multi-formats they can potentially make quicker return or more money from such investment.

A possible example of this is Codemasters purchasing the F1 licensce for the exact same reasons, developing on multi-formats.
 
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