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Thank you @MadaraxUchiha it looks great.
So I've got a really odd request, and them a couple regular ones XD. I grew up playing Test Drive for Amiga, and there was this incredible green color that I've only seen a real picture of the color once (on a 930). And even now I can't find that real picture...
That color is near and dear to my heart! <3
Then I've got the amazing Lotus Esprit Orange...
The legendary Miura's weird green yellow...
And finally Jay Leno's 3500GT...
Thanks in advance, you lovely person! ^__^; The Porsche one in particular will really make this gal's day! <3
Your images aren't showing up. Could you fix the formatting? Usual way of posting them is with tags like.
With tags like... o.o;
Do they show up for you now?
@JaCor653 I need your help with this color because it's throwing me off. I'm not sure what kind of paint job it is, but it kinda looks like two-tone polished. It's Bermuda Blue Metallic (Chevrolet).
Like I said, if it's wrong I'll redo it, so I'll try doing it again. The problem I'm getting is the turquoise flake is overpowering the dark blue color. I just did it again and I'm waiting for the pics to upload. If it's wrong, I'm going to try two-tone polished because that might do it.@MadaraxUchiha I have no idea why this happens but when inputting your values for Deep Blue Pearl I got a dark navy blue with dark blue flake, which is somewhat different from what you posted and much different from what Deep Blue Pearl looks like IRL:
As you can see, Deep Blue Pearl is closer to plain dark blue (middleground between cyan and navy), with very bright, turquoise flake. I've had success cranking up flake brightness, increasing base color brightness a little, and moving both hues left in the chart, with no alteration to saturation.
IIRC I ended up with these values:
Metal Flake
Base:
H: 0.67L
S: 0.79R
B: 0.42L
Flake:
H: 0.54L
S: 0.92R
B: 0.71L
And here's what it looks like on my screen:
I'm in a hurry so it's not perfect but it's more or less like this, unfortunately due to the HDR the Xbox Live will desaturate and brighten the image, so it looks different here than in the game.
Incidentally your color strongly resembles the dark blue VW uses for the Golf R these days, so it could be a match for that one instead.
You always impress me with your recreations Very good! Very good indeed So I’m having a new issue now and it’s with colors labeled ‘Pearl’. For the most part, a lot of the ‘pearl’ colors look like two-tone polished from the reference images. But when you do it in game, they look way different or off Here are some examples that are throwing me off:@MadaraxUchiha, here are my attempts at some of your more challenging colors:
Bermuda Blue Metallic (Chevrolet)
Paint Type: Metal Flake
- Base Color: 0.63R, 0.61R, 0.20L
- Flake Color: 0.49R, 0.63L, 0.59L
View attachment 870680
Daytona Sunrise Orange Metallic (Chevrolet)
Paint Type: Metal Flake
- Base Color: 0.02R, 0.77L, 0.56R
- Flake Color: 0.06L, 0.92L, 0.98R
View attachment 870681
Daytona Sunset Orange Metallic (Chevrolet)
Paint Type: Metal Flake
- Base Color: 0.03R, 0.87R, 0.59L
- Flake Color: 0.07L, 0.87R, 0.79L
2015 Chevrolet Silverado University of Texas Edition
View attachment 870683
Regarding the discussion of Deep Blue Pearl, I believe that metal flake without turquoise is the most accurate.
Daytona Sunset Orange is also an older color and Daytona Sunrise Orange is the newer one, but all of those colors seem very closely related.It kind of seems like Honda in particular uses the "pearl" paint type in a unique way. Colors like Thermal Orange Pearl and Indy Yellow Pearl are definitely not two-tone polished, just because of how bright they are. Previously, you successfully did Thermal Orange as metal flake. Other Honda colors like Tahitian Green Pearl are also best done as metal flake. Others, such as Toxic Green Pearl or Helios Yellow Pearl would either be metal flake with matching base and flake calues, or gloss.
Also, I find it to be very odd that Daytona Sunset Orange is a brighter color that Daytona Sunrise Orange. Usually, in my experience, a sunrise is thought of as being brighter than a sunset. Maybe it's just because a sunrise leads to the brightness of day instead of the darkness of night. Chevrolet must have thought oppositely.
See, that's what I've said a long time ago. I have a 4K UHD TV so colors on my tv look vibrant and vivid, but what you see looks completely different, and when I take screenshots they don't look like what my tv shows because they get desaturated. It's really dumb and makes creating colors hard.@MadaraxUchiha I'm sorry for late reply, IMO Two-Tone Polished is the way to go, looks better to me, but here's the thing... The colors are different in my smartphone, PC and TV, lol. And when I take screenshots they get desaturated even further.
My panel's HDR is pretty bad as well since it's a cheap one. Does the job, but weak contrast.
I agree, flake dominates the color, it's not very good for shifting colors. This VW blue is actually pearlescent, not metallic. If you google Deep Blue Pearl you'll see many photos in poor lighting with values closer to what you did, then in the sun you have a large difference between the dark and light areas. All of them still a notch left of navy in Forza's hue slider, though.
Ice Metallic is spot on, though.
HDR in my experience is a waste of time; GT Sport in HDR on my Samsung 4K was way off with yellows and oranges, to the point where I gave up trying to calibrate it.
I was looking at some multi-coat paints and I wonder how you guys haven't yet pulled all your hair from your heads... It's very difficult!
Regular metallic and colorshifting paints are 1:1 but Forza's support of anything more complex than that is mediocre at best.
Which model? Mine is the RU7100, which is the lowest of the low and features fake HDR. IIRC you only get true HDR in the more expensive models and even then it's divisive.
awesome ty while i was waiting i decided to do the fusion rr as a white since it was available in that color too. one proob though u forgot to paint the trunk carbon fiber.As requested by @drouid2...
Gold Pearl (Top Secret)
Paint Type: Metal flake
- Base: 0.12L, 0.57L, 0.69R
- Flake: 0.12R, 0.23L, 0.95L
Full livery is also available under filename "Fusion RR"