I was there irl 4 times. The Tokyo bay is large enough to fit the whole FH4 map, I think. You have Yokohama on one side an Chiba on the other with Tokyo in the middle. But it's really just one huge city. You can't really tell where one city end and another begins.
I know everything is possible in a game, but why would PG use the name Yokohama without mentioning Tokyo? It doesn't make sense, imo.
There's just no way that PG could go from an Edinburgh that is like 1:20 scale (In real life, the city limits of Edinburgh would be larger than the entire FH4 map) to all of Tokyo, especially at what appears to be full scale. That map would be at least 50x larger and require an unreasonable amount of detail. Japan
could be the next FH destination, but I think its extremely unlikely that it would be Tokyo. I'd guess somewhere around Kyoto or somewhere in Gunma.
And what do you know, still no Porsche 906 this series. This has to be one of the rarest vehicles in the game. I didn't realize that they place dynamic price caps on cars (unless you are "legendary" which I doubt very many players are) which basically incentivizes people to not sell their cars, particularly if they are rare. I bought my SW20 MR2 for like $4M and I thought about getting rid of it. Checked the auction house - none for sale. I thought..perfect! I can mark this up to $10M and somebody will surely buy it. But there is a $2M cap. That's just straight up bad design that basically breaks the game economy. Why would I sell it for a loss? I'm sure somebody out there is looking for an MR2 and would be willing to pay $10M, but the transaction doesn't happen. The auction house, overall, is implemented horribly. If it's trying to establish an "immersive" experience, it fails miserably - and at the cost of a functioning market that could work way better for both buyers and sellers.
Cars in Horizon are not unique, they are completely fungible (well, aside from tunes and designs but since those are available separately, they don't add value to a car like they did before). The market should be way more like a
stock exchange than an auction house. It SHOULD be that buyers place "orders" with maximum prices for cars that they want - that is, the initiator of the transaction should be buyers, not sellers. When a seller wants to get rid of a car, they can then see which orders/offers are highest, immediately, and complete the transaction. Buyers should be able to see real time data on what the cars are going for in order to increase or decrease their bids. Think more
Robinhood than
Ebay. This process would make it easier to both buy and sell, and it would be seamless! It would be functional! There is no reason to go through the stupid, opaque, unnecessarily complex process of blindly offering up cars as a seller hoping that somebody is looking through the auction house,
at that moment, for a car, or as a buyer hoping that a seller just so happens to be getting rid of a car at the moment you happen to be checking - there's not even an alert function to notify you when something you want is for sale!. Its ungodly bad design. Worse than that it's lazy. It was a half-baked design when it was first released with Forza Motorsports 2, and like nearly everything in the Forza universe it has been disregarded ever since. Everything that T10 and PG do screams "eh, good enough" and it drives me crazy.