You could be right. I think it all also depends on the amount of Forzathon Points (FP?) you get and how much the cars will cost. One of the Playground guys said you might need to make a choice to buy a car a certain week or save up and hope your dream car will appear the week after.
There is room for concern though, I think there will be a big difference in points between the average Joe who focuses on roaming and singleplayer events and might do a few daily Forzathons and the weekly one per week, or the die hard gamer who does every weekly, every daily and 10+ hourly ones per week. Bringing all that in balance might not be easy. I don’t mind die die hard gamers getting more stuff sooner, as long as the slow gamers just get it all eventually as well.
The weekly refreshes of the Forzathon shop worry me as well, will people who go on holiday for 2 weeks get screwed again? Let’s hope things do rotate fast enough so that eventually you can get the cars you want maximum with a few months delay. I don’t want another FH3 or FM7 where I had to wait over half a year to have a second chance at a car I missed due to holidays.
Anyway, love the super mega wheel spin or whatever it’s called. And absolutely love the more grid-style of garage view instead of just the row of cars in FH2 and FH3. Also love difficulty settings controlling CR gained again, unlike FM7 where you are actually encouraged to use noob assist settings but a hard drivatar. I much rather play without assists and tone down the AI difficulty for a somewhat similar result in CR bonus. Ooh and using cockpit and dash camera should have a small bonus as well? Or disabling the HUD entirely. I miss how that was both missed in previous FH games.
If you haven’t tried it already, switch off all assists, switch off the HUD completely, and let Anna’s GPS voice guide you on your routes to waypoints in FH3. And use that for races as well, it’s so damn fun and should be rewarded a bit.