Forza Motorsport 7: General Discussion

  • Thread starter PJTierney
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I have found a way to turn off the headlights on any track and any time or weather :).
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How did you do it?

And where are the Forza Data files on PC. Not that I am intending on doing anything, or that I could... Heck if I were capable of making content, I'd know where and how to access Xbox's game files on my PC. I'm just bugged that I haven't managed to find the game files on my rig. :(
 
How did you do it?

And where are the Forza Data files on PC. Not that I am intending on doing anything, or that I could... Heck if I were capable of making content, I'd know where and how to access Xbox's game files on my PC. I'm just bugged that I haven't managed to find the game files on my rig. :(
When the track is loaded, go to the car select menu and hover over the car you want. if the headlights are on, go up and down till the lights dim. The headlights will then turn off. But you must go like 2 times up/down or 3, not up and down. It still work even after the latest update.
 
I'm turning that RWB Hoonigant Porsche 964 into a Carrera RSR and getting rid of those stupid wheels! It may make a nice S or R-class car for online racing.
 
Call me crazy but the car menu is no longer laggy after the update, and every column/car loads smoothly in less than 2 seconds (regular Xbox One), and once loaded the switch between cars is almost instant.
 
Have I gone completely insane or did T10 updated Le Mans and didn't mention it anywhere?
 
I mean, it's not a track I use very often, but the Ford chicane definitely feels tighter than it did (there's also a big Ford sign just before it that I don't remember seeing before), and the changes made to the Porsche Curves seem to have been applied as well.

Or maybe it's time I get wheeled off to the nuthouse. :lol:
 
Yeah, so like I said earlier, everytime I get to the Zakspeed Mustang in a menu, this happens.



I've created a thread on the official forums, but my hopes of getting an answer are pretty low. :/
 
About Free Play - Multi-class set up:

Removing upgrades is STILL reseting all other options, BUT, there is now Stock option and is working fine while setting race...

Can someone smarter than me please confirm that now we can set up buckets how we want...
 
About Free Play - Multi-class set up:

Removing upgrades is STILL reseting all other options, BUT, there is now Stock option and is working fine while setting race...

Can someone smarter than me please confirm that now we can set up buckets how we want...
Yeah I was wondering that too as I see there is now two new options, how exactly do they correlate into a race setup.
 
I just noticed that photomode has received a fix of a very long-standing issue:

Previously, if your shutter speed was very high, the car would become slightly blurry. Regardless of how well you focused on it, fine details such as the edges of liveries and panel gaps would be blurred by the shutter speed. I've just been fiddling with the photomode again and noticed that it's now no longer the case.

This shot was taken at 100% shutter speed and the car is still crystal clear (4K, click to enlarge):
bueuHEF.jpg


This is amazing for moving shots and with these two changes I'd consider photomode to be like 90% perfect, all we need now is the ability to adjust the sample count.


EDIT:
I mean, it's not a track I use very often, but the Ford chicane definitely feels tighter than it did (there's also a big Ford sign just before it that I don't remember seeing before), and the changes made to the Porsche Curves seem to have been applied as well.

Or maybe it's time I get wheeled off to the nuthouse. :lol:

Missed this one - the zip files for Nurburgring, Rio, and Suzuka were altered (no way of knowing what the changes were though) in yesterday's update, but nothing about Le Mans.
 
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Call me crazy but the car menu is no longer laggy after the update, and every column/car loads smoothly in less than 2 seconds (regular Xbox One), and once loaded the switch between cars is almost instant.
I hope this is true. The menus were so painfully slow before that I almost dreaded selecting a new car.
 
I just noticed that photomode has received a fix of a very long-standing issue:

Previously, if your shutter speed was very high, the car would become slightly blurry. Regardless of how well you focused on it, fine details such as the edges of liveries and panel gaps would be blurred by the shutter speed. I've just been fiddling with the photomode again and noticed that it's now no longer the case.

This shot was taken at 100% shutter speed and the car is still crystal clear (4K, click to enlarge):
bueuHEF.jpg


This is amazing for moving shots and with these two changes I'd consider photomode to be like 90% perfect, all we need now is the ability to adjust the sample count.


EDIT:


Missed this one - the zip files for Nurburgring, Rio, and Suzuka were altered (no way of knowing what the changes were though) in yesterday's update, but nothing about Le Mans.
That's actually great news! It was very irritating working around that. This might actually eliminate the use of the Panning mode for me, to be honest.
 
I don't like the panning mode too much to be honest. It looses too much quality and seems to have no focal point, and when you lower it too much to try to get some of that quality back, the settings are just too low. I'm very much preferring the original, as @TheAdmiester pointed out, they have much improved the clarity when the motion blur is applied.
 
I don't like the panning mode too much to be honest. It looses too much quality and seems to have no focal point, and when you lower it too much to try to get some of that quality back, the settings are just too low. I'm very much preferring the original, as @TheAdmiester pointed out, they have much improved the clarity when the motion blur is applied.
You don't have to turn your settings down, it's just that it's primarily suited to longer focal lengths (which makes sense as real trackside photos tend to be rather zoomed in). Check the difference here. Both shots are taken with 50 shutter speed and focused on the car's front right wheel.

Up close, way too blurry:
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Zoomed in, way less blur and more appropriate looking:
upload_2018-6-8_16-57-36.png
 
You don't have to turn your settings down, it's just that it's primarily suited to longer focal lengths (which makes sense as real trackside photos tend to be rather zoomed in). Check the difference here. Both shots are taken with 50 shutter speed and focused on the car's front right wheel.
Yeah I noticed that during some testing(not too extensive, mind you), but I still felt the original mode to be more useful now, at least for me.
 
My issues with the Zakspeed Mustang have still not been fixed, it still crashes the game everytime I want to use it. I'm thinking it's the actual downloaded file from the Xbox store that's corrupted...

Anyone knows if there's a way to permanently delete a file from the harddrive? If I try to uninstall the "car pack" it still shows that I own the product on the storefront and as such every time I redownload it I'm guessing I'm downloading the same corrupted file over and over. I'd likely want to remove it completely and re-download it to see if that solves any issues without having to delete the whole game...
 
My issues with the Zakspeed Mustang have still not been fixed, it still crashes the game everytime I want to use it. I'm thinking it's the actual downloaded file from the Xbox store that's corrupted...

Anyone knows if there's a way to permanently delete a file from the harddrive? If I try to uninstall the "car pack" it still shows that I own the product on the storefront and as such every time I redownload it I'm guessing I'm downloading the same corrupted file over and over. I'd likely want to remove it completely and re-download it to see if that solves any issues without having to delete the whole game...

Unfortunately with the way Forza works in the current gen, the car pack files are actually just a code permitting the use of the car. The files for the cars themselves are included with each update so that everyone can see them online. This means that your options are to figure out if there's a way to "verify" a game's files on the Windows Store the same way Steam does it, or to figure out a way of rolling the game back and attempting the update again. Otherwise your last resort is to unfortunately download the entire 100GB game again.
 
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