It's not even a "low quality" experience, just one that is incredibly frustrating because T10 keeps removing features (Storefronts?) for absolutely no reason and introducing bugs that could've been fixed before launch in a second, and afterwards with any of the patches released so far. This all compounds in with the fact that T10 has no clear target audience anymore (12 year old kiddies who drool at Fast And Furious won't get 90% of the carlist, pure-breed racing enthusiasts will likely be frustrated to no end by certain design choices, and car-loving guys such as me would gladly do without the endless steam of minor annoyances such as the GT3 4.0 being stuck with the Forza tea-tray splitter).
They got the best technological platform, the best relationship with the automotive industry and the best staff out there, and they keep squandering it because whoever is in charge can't pull their heads off their ass and realize that a car whose bonnet lifts to reveal another bonnet is something that impacts the players experience negatively, or that you can't hoot and toot about your "community" and then not provide any decent community tools to the players, forcing them to play a sad metagame of advertising their content on Twitter in the hopes that someone takes notice. I really want T10 to succeed, because if they don't, it will be at least a decade before we'll have a game as big and ecompassing as Forza Motorsport 7. But it's like they're trying to fail on purpose.
...wait, now that I think of it, who's in charge? Greenwalt? Giese? I can't recall when was the last time someone was introduced in E3 as "the guy in charge of picking the direction of Forza". Hm. I think we may have the answer here....