Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
  • 15,647 comments
  • 1,694,278 views
THe more time i put into FM, i understand what people mean by "soul". These kind of small details add up in experience for the player, and can make the game feel more inviting or lively.

For example, having the start screen on FH be a series of videos (even the specials ones being added to FH5 soon), rubs off on you, while FM has a static image. It doesn't really change the gameplay loop (which needs a lot of work, especially for career/single player), but it adds to the experience. I do like the fireworks going off when you cross the start/finish in FM (and was in Fm7 at least iirc), it adds some feel of a racing event.

Borrowing small ideas like this would be great for FM. Apart from content and features, it lacks smaller flourishes. If they do a v2.0 or spec 2.0, it would be nice to have a small update to the menus/ui as well.
 
THe more time i put into FM, i understand what people mean by "soul". These kind of small details add up in experience for the player, and can make the game feel more inviting or lively.

For example, having the start screen on FH be a series of videos (even the specials ones being added to FH5 soon), rubs off on you, while FM has a static image. It doesn't really change the gameplay loop (which needs a lot of work, especially for career/single player), but it adds to the experience. I do like the fireworks going off when you cross the start/finish in FM (and was in Fm7 at least iirc), it adds some feel of a racing event.

Borrowing small ideas like this would be great for FM. Apart from content and features, it lacks smaller flourishes. If they do a v2.0 or spec 2.0, it would be nice to have a small update to the menus/ui as well.
Autovista of FM4 was like that, and way ahead of GT at that time. I think the full 3D tour of a car (with voice comment) should only be reserved to the very best or special. Honestly, who wants to see the engine of a Dodge Dart or sit inside an Xpeng?
 
It won't happen because it's impossible to reconcile decent race track physics with the kind of forgiving physics which is used in FH to let you zoom around at 300+kmh across roads and dirt, land crazy jumps, etc...

Just accept that they have two differing audiences. Nobody wants "realistic" physics in Horizon, that would ruin the game for almost all of the users.


Somewhat ironically, the reason I have steered clear of Horizon 5 is exactly because of those ridiculous physics. I love me some desert racing- LOVE desert racing, but FH is not desert or any other kind of off-road racing, it's playing with your Hot Wheels in the sandbox. Many more people out there like that more than realistic off road games I guess.
 
Somewhat ironically, the reason I have steered clear of Horizon 5 is exactly because of those ridiculous physics. I love me some desert racing- LOVE desert racing, but FH is not desert or any other kind of off-road racing, it's playing with your Hot Wheels in the sandbox. Many more people out there like that more than realistic off road games I guess.
Because FH requires suspension of disbelief. The gamer needs to believe they can take a supercar into a dirt road or the wild and come out unscathed and ultimately that's what games are, a diversion from reality.
 
Somewhat ironically, the reason I have steered clear of Horizon 5 is exactly because of those ridiculous physics. I love me some desert racing- LOVE desert racing, but FH is not desert or any other kind of off-road racing, it's playing with your Hot Wheels in the sandbox. Many more people out there like that more than realistic off road games I guess.
FH manages a very fine line. Cars behave logically (no silly drift=EZ cornering, no brakes, etc) without behaving too realistically. This is what keeps players hooked long term, since tuning and car selection really do make a difference on all surfaces.

Hokihoshi once summed it up as FH having two different grip levels for the front tyres: One for braking and one for cornering. So you can trail brake into corners way too fast due to having that extra grip. But rear grip on tarmac at least isn't that strange.

Of course, for off-road purposes FH has dumbed down off road grip levels and suspension capabilities. But again, without going too far.



If you want massively more realistic off road surface physics, I guess you end up with Mud/Snow Runner or one of the Dakar games. But there's no way people could have fun in supercars off road with that physics, yet that is what FH customers clearly enjoy doing.

And before you say "that's not what people want", have a look at this:


I think we should all show some love for Farmkhana in an F40 GT :D


After seeing a real F40 GT go round a farm, why wouldn't I want to do the same in Horizon?


Edit: Besides, this Rolls Royce driving around on grass and mud looks very similar to how you can drive supercars around in FH4 (similar scenery). Now I want to go play FH4 again :D
 
Last edited:
Except when you and a bunch of AI yeet off a cliff and they all drive off like nothing happened while your car is left floundering be ause they have special springs and tyres.

That requires disbelief in suspension.
And the General Theory of Relativity, and Newtonian physics, and all religions because 1) you are invulnerable; 2) you are immortal.
 
At which point the only answer is: “yup, and thank goodness. Imagine the repair bill if you were driving your own Ferrari Enzo like that!”

I’m not rich enough to own an Enzo, but I appreciate being able to yeet it around fields and off jumps (although FH5 got a bit too silly there, FH3 and FH4 were less crazy).
 
Don't get me wrong, not trying to crap on people who do have fun with Horizon, had 1-4 (1 & 3did it best, I thought) but eventually it just wasn't working for me. And yes, you can drive anything on dirt and send it 400' through the air, sticking the landing is going to hurt and be expensive though.

Have Dakar, it's pretty good, and many other off-road games. Most of them do dumb it down and remove consequences too much for my taste. Mud/Snowrunner though, too much like work. Used to do stuff like that, back in the day. At least there's no mosquitos and black flies in my living room I guess.
 
this is what i meant about wish cars from last weekend lol, also motorsport isnt just F1 or Endurance lol, as much i like GT racing, i despice the extreme obsession of players to play GT3 or F1 in racing games nowadays

also i dont know if hypercars will show anytime soon beacuse WEC rights outside LeMans and IMSA are controlled by the infamous motorsport games and their new game LeMans Ultimate, so unless a hypercar runs in IMSA we wont be getting it anythime soo

for other side, thanks to IMSA we already have 3 of the 5 most popular LMDh already in the game, likely Acura will be coming soon and Lambo after, it is already the non iracing/WEC game with most LMDh cars

Genesis/Hyundai and Valkire LMDh will take some time since they had event came to the track just yet
Are you forgetting that the Porsche 963 we got is the FIA WEC version?
 
The Ferrari 499P is in iracing, Peugeot 9X8 in Hot Lap Racing and Toyota GR010 in GT7. Therefore a hypercar can arrive.

It's not the same as having licensed WEC cars, but one option is to add the Ferrari 499P Modificata and the Toyota GR Super Sport Concept.
Create a new category with those two and the Valkyrie AMR Pro that is already available.
 
The Ferrari 499P is in iracing, Peugeot 9X8 in Hot Lap Racing and Toyota GR010 in GT7. Therefore a hypercar can arrive.

It's not the same as having licensed WEC cars, but one option is to add the Ferrari 499P Modificata and the Toyota GR Super Sport Concept.
Create a new category with those two and the Valkyrie AMR Pro that is already available.
Call it Modern Factory Prototypes
 
Nobody wants "realistic" physics in Horizon, that would ruin the game for almost all of the users.

I would love this, and I suspect there are large numbers of folks that would also love this, considering how much hype revolves around the AC open world scene as well as the new open world features eventually coming to ACEvo. I want to drive a tuned crapbox around a map heal-toeing myself around a mountain or city streets. Helps that I want to play these games on a wheel, and while FH5 is better, I still had to resort to controller when the dirt tracks come up.

I really think that Forza Motorsport doesn’t necessarily require a whole lot of content additions, it ‘just’ needs some good tools to make the existing set of cars and tracks work. Start by adding all the existing Tours to the single player mode, and make it easier to set up free play races potentially even with manual grid AI selection and the option to force AI cars to be stock or to follow the BoP from multiplayer.

Agreed, the filters for free race are ok, but suck when all you're trying to do is bring along 2 or 3 different cars into the race, just needs a few more tools to be able to create the perfect races, and then additionally being able to share your creations in a hub. Also I'd love to see some more interesting restrictions placed in open class racing, maybe some weeks restrict to only sport tyres, no race transmission etc, I feel like the cars have way more character without these mods, and would for great racing, probably tighter too as the difference between speed/grip would be lesser.
 
If it's "new content" going forward, are we to assume all the cars will, in fact, be "built from the ground up"? Like literally brand spankin' new? If that's the case, then great! As we saw with the BMW update, some were new, but others were not. I didn't even realize until I checked the showroom that the 1995 BMW M5 wasn't in the game, shame.

I'm more curious about the career, are they now not gonna do it? Chris Esaki literally stated in his interviews they programmed this game to make adding in stuff easy. I'm not sure what the hold-up is in expanding the career. Nobody likes the FOMO stuff. Will they come up with something else? Like for Porsche, they could do like they did in FM6's expansion, which I thought was great.

As for the track, I don't see why they don't add additional layouts to already existing tracks like Le Mans or even the supposed Hakone Mountain Pass. If it's Fujimi, I'd take it would be like Sunset, a remake of the original so that it flows better.
I really enjoy the way the career is currently set up - it means I play 4 out of the 5 weeks between updates to race each new series. In FM7 they released the whole career mode all at once, it took me a couple of months to finish it and I never touched it again (and there was no additional content). With the current model I play every week and that's what they want us to do.
 
They should merge Forza Motorsport with Forza Horizon and create a single name, taking Horizon's open world and Motorsport's circuits along with the physics. The perfect racing game is made.
NÃO (it means no in portugese)
Horizon and motorsport are great as they are now
Casual and hardcore have different preferencies and desires, it would mess up with both games, specially in terms of hadnly

Nobody wants "realistic" physics in Horizon

this

FM is too dry in that aspect
beacuse FM hardcorecommunity is so rasch in this aspect that trackside festival/track banners and lights on nurburgring were pressured into being remove beacuse "it not realistic and not unlike the real track"
Are you forgetting that the Porsche 963 we got is the FIA WEC version?
isnt LMDh the same between IMSA and LeMans24?
Toyota GR010 in GT7
Toyota has a deal with GT, in fact this why took so long for GR Yaris to show in FH5 and GR Corolla has not shown yet
I would love this, and I suspect there are large numbers of folks that would also love this, considering how much hype revolves around the AC open world scene as well as the new open world features eventually coming to ACEvo.
You undestimate the nicheness of sim racing crowd

here are AC Evo numbers on steam

1738029191687.png


Here is FH4 numbers
1738029282532.png


here are FH5 numbers
1738029345093.png

here is Tokyo Extreme Racer

1738029429470.png


As you can see AC evo, even with the intiail hype, it had a HUGE drop once people caughted up with the hardcore stuff, meanwhile arcade games are more easy to get casual users
 
NÃO (it means no in portugese)
Horizon and motorsport are great as they are now
Casual and hardcore have different preferencies and desires, it would mess up with both games, specially in terms of hadnly



this


beacuse FM hardcorecommunity is so rasch in this aspect that trackside festival/track banners and lights on nurburgring were pressured into being remove beacuse "it not realistic and not unlike the real track"

isnt LMDh the same between IMSA and LeMans24?

Toyota has a deal with GT, in fact this why took so long for GR Yaris to show in FH5 and GR Corolla has not shown yet

You undestimate the nicheness of sim racing crowd

here are AC Evo numbers on steam

View attachment 1424241

Here is FH4 numbers
View attachment 1424242

here are FH5 numbers
View attachment 1424243
here is Tokyo Extreme Racer

View attachment 1424244

As you can see AC evo, even with the intiail hype, it had a HUGE drop once people caughted up with the hardcore stuff, meanwhile arcade games are more easy to get casual users
AC EVO is barebones as hell, it'll have WAY more numbers when it's full release.
 
Back