It's only showing the 360 as the affected console, though.Ut oh xboxlive is in the red again. Not good. http://support.xbox.com/en-US/xbox-live-status
So expect some issues online. Party chat will most likely be iffy again.
I dunno how FH2-One turned out, but the physics in FH2-360 are GRIPPY. Significantly more so than FH1.
Yes but whenever live shows red like that, it effects everything including x1. And it was red all weekend and it was indeed effecting most games on both consoles. Including the xboxlive party system.Ut oh xboxlive is in the red again. Not good. http://support.xbox.com/en-US/xbox-live-status
So expect some issues online. Party chat will most likely be iffy again.
Noticed this on Offline mode too......along with my cars RPM being stuckHas anyone notice some slow down when driving on the XB1? Only for a second?
Yes ok so I am not the only one then. Thanks katpeeler.Noticed this on Offline mode too......along with my cars RPM being stuck
No problem...I think the RPM sticking is a common problem....
I think its too densely populated. I love high speed cruising in the country side here in East Texas, because you can go for miles of twisty back roads and only ever see 2 or 3 other cars - sometimes you may not even see 1.Have been playing the 360 version for a couple of days now.
I'm absolutely loving this. It's a fantastic game and should keep me going for a good while now.
HOWEVER
To me, the game doesn't quite feel finished. There are quite a few niggles that are annoying, but not bad enough to put me off. Things like:
The challenge races are a but of a pain to initiate and, when you do get one going, are a bit inconsistent. I've had some quite hard "easy" races and some quite easy "hard" races.
The countryside just feels a little empty. Like you've broken out of the game area, into unpopulated areas.
The roads seem very empty as well
The scoring for drifts, near misses et al are is quite inconsistent. You can do the same thing twice and only get points for one of them.
I've spotted a couple of places where the driving line has a weird kink in it, which the AI cars try to follow, so will suddenly slam on and jink to one side.
Despite these faults, i think it's brilliant.
I've only played offline mode but I still think the pause is server related as in when it has to access the network to update my stats.Noticed this on Offline mode to too......along with my cars RPM being stuck
On the subject of stock cars, they seem to feel so much more satisfying than modifying and tuning.I agree that creativity is a bit lacking with the events, but I think it's great that they're no longer tied to designated PI classes and you can play however you want. I love that you can compete with a stock car; no other Forza game has offered as much incentive to simply enjoy a car as it is.