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This is the discussion thread for an article on GTPlanet:


And without anybody watching the events they cannot pay prize money. Essentially the eSports make no sense for the players or Polyphony.Understandable, without any prize money, you can't live on fame, trophies or gifts alone.
But also truth is GT (at least in Europe) is still very competitive. Older drivers end career/getting slower, younger drivers arrive/getting faster.I do have to start wondering how long the GTWS has left as a going concern.
The well-known drivers starting to not compete, half their sponsors pulling out, the sector of the car roster it uses not getting much attention, hosting costs only going up. I don't know GTWS viewership numbers particularly, but every article I've read about racing esports in general has been very negative about how many views events draw.
Just kind of feels like things might be reaching a natural end.
But... there are pro drivers in sim racing. I covered it, briefly, in the article.Wanting to "go pro" in Gran Turismo seems kinda unrealistic to me right now. Assuming they get their travel expenses paid, I would just be happy with that if I was competing in this. Just treat it like a hobby with some bonuses.
Having said that, CoD and League of Legends players are highly paid celebrities so maybe one day sim racing might reach that level. If I was PD I would keep plugging away at it. I do find it entertaining to watch.
This is the exact reason I chose not to go down this path. I saw it very early-on back in early GTSport days, it just made no practical sense to me. Real racing made more sense to me despite the high cost and less exposure, real experience is worth a lot on your CV.Understandable, without any prize money, you can't live on fame, trophies or gifts alone.
I've heard something similar about a per-event stipend but, as you note, not exactly confirmed and not enough to make a living out of itI do believe the Finalists do get paid something now, I heard 500 euros a year ago? But don't quote me on that (Not sure how open that is either).
There’s no money in it so why keep going? Street Fighter 6 just had a 2 million dollar championship. 1st got a mill. Sony can’t put up the money but capcom can? Ok buddy.
It's the Japanese gambling law. Without a Japanese (JeSU) esports license (I don't think PD applied for one), esports competitions may not give prize more than 100,000 yen ($900) - coincidentally, the fixed $500 purse for participating in live events seem to fall within the limit.There’s no money in it so why keep going? Street Fighter 6 just had a 2 million dollar championship. 1st got a mill. Sony can’t put up the money but capcom can? Ok buddy.
That's what pd gets for not releasing and using the unimog earlier in these tournaments 🧐This is the discussion thread for an article on GTPlanet:
Four-Time World Champion Coque Lopez Steps Back from Gran Turismo World Series
The 2025 Gran Turismo World Series may be just around the corner, but it’s going to have to do without one of its most-decorated drivers as four-time champion Coque Lopez has announced he will no longer take part...
Is the viewership strong? It looks like the live finals get similar numbers to what the top streamers get for playing daily races for a couple of hours on any evening, and they're not having to bribe the casual players in with free cars and in-game cash pay-outs.Just a shame despite strong viewership,
To be honest I don't think there's such a thing as a sustainable esports scene (from a purely financial perspective). If there is one I haven't seen itYou need more than money to have a sustainable esports scene.
It'd still be boring as **** to watch people playing a game that I could either be playing myself, or watching actual real world racing which will always be better. I watch a ton of motorsport, I've spent a lot of money to do so, I've got thousands of hours in GT7 and every game in the franchise. I should be prime target audience but I do not give one single toss about any of it - there is just no appeal at all.I believe that if PD brought the classic circuits of the franchise, the famous circuits of the world, as well as LMDh and LMH, GT500 and modern racing cars, the championship would have much more commercial appeal.
It would appear Update trailers do much better numbers on YouTube than GTWS. I think that says everything.I don't know GTWS viewership numbers particularly,
Imo most of gtws finals were great and usually more interesting than typical f1 weekend but viewing numbers are not there unfortunately. Things I would change is reduce gimmicky slip stream strength and in rain races adavantage of drivers in back.It'd still be boring as **** to watch people playing a game that I could either be playing myself, or watching actual real world racing which will always be better. I watch a ton of motorsport, I've spent a lot of money to do so, I've got thousands of hours in GT7 and every game in the franchise. I should be prime target audience but I do not give one single toss about any of it - there is just no appeal at all.
While I understand the sentiment, it seems that a lot of people watch more games than play themselves - source.It'd still be boring as **** to watch people playing a game that I could either be playing myself
Capcom cup was held in Japan. PD needs to apply for that license. That’s not an excuse.It's the Japanese gambling law. Without a Japanese (JeSU) esports license (I don't think PD applied for one), esports competitions may not give prize more than 100,000 yen ($900) - coincidentally, the fixed $500 purse for participating in live events seem to fall within the limit.
This is also why some Japanese esports events give non-cash prizes (aside from FIAGTC/GTWS's own watch/wheel/camera kit prizes, remember that Evo Japan 2020 controller prize that was promptly accidentally dropped?).
@Dibs used to keep track of them in GTWS live event threads. I do remember last year's GTWS Nations Finals viewership numbers may be propped up by Korone from Hololive restreaming the event (though I still suspect it's because of people staying for the vtuber rather than the show given the nature of these things).I do have to start wondering how long the GTWS has left as a going concern.
The well-known drivers starting to not compete, half their sponsors pulling out, the sector of the car roster it uses not getting much attention, hosting costs only going up. I don't know GTWS viewership numbers particularly, but every article I've read about racing esports in general has been very negative about how many views events draw.
Just kind of feels like things might be reaching a natural end.
This is why PD announced the July 2024 update during GTWS Montreal, in an attempt to bolster the numbers.It would appear Update trailers do much better numbers on YouTube than GTWS. I think that says everything.
It's this, this is the key point.or watching actual real world racing which will always be better.
💯 The absolute highlight of Covid eSports was the NASCAR series and that was because it had all the recognisable names and there was no real world competition, as soon as they could race for real again the interest was killed overnight. The one with the real drivers in 2020 got 1.3 million viewers, the regular eSports championship finale last year got 17,000 (whilst somehow offering a $500k prize pool). That is the highest profile example but I bet it is the same everywhere.I'd be willing to bet most esports based on real-world sports all had the same trajectory of looking promising in 2020-21 when the real world events weren't being held, then they drop off as the pandemic ends and people start preferring the full-fat versions again.
F1 is surely up there, I swear they had it broadcast on Sky with a bunch of real world drivers doing it. I distinctly remember watching with my dad, seeing Johnny Herbert go from last to first at Bahrain because he just blew through Turn 1 as soon as the race started.💯 The absolute highlight of Covid eSports was the NASCAR series and that was because it had all the recognisable names and there was no real world competition, as soon as they could race for real again the interest was killed overnight. The one with the real drivers in 2020 got 1.3 million viewers, the regular eSports championship finale last year got 17,000 (whilst somehow offering a $500k prize pool). That is the highest profile example but I bet it is the same everywhere.
That might just be a sad reflection on F1 though!more interesting than typical f1 weekend
It's an interesting stat but I think it asks more questions than it answers. Like, I don't disagree with it, it probably applies to me too! But I know in my case, that time spent watching things is not a replacement for game time, it's a replacement for watching other things. The ease by which time can be allocated to watching things is also somewhat different to time that can be spent gaming - perhaps even moreso when gaming 'properly' includes peripherals like wheels and sim rigs - like, at 11pm tonight when I get back from the pub quiz, I'm not going to switch on the PS5, get behind the T-GT and spend an hour playing GT7, but I might well chuck on Real Civil Engineer playing Storage Hunter Simulator on YouTube. Some people might be watching the content on the bus, or on the toilet, or whilst in bed - they're not playing GT in any of those scenarios. There's also cost. I suppose some people watch games instead of play them, because they can't afford the game or the hardware.it seems that a lot of people watch more games than play themselves