G.R.A.W. 2 The Official Thread

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From what I played (I didn't have the time to finish the whole of the demo), it's more of the same, but more quicker to action this time compared to the other game. Plus, what the heck have the done to the music? Is sounds much lower quality and it's similar to what they did with COD3 - taken the atmosphere out of it... I hope it's just a demo thing.
 
Well, looks like I have a reason to stop by home this weekend...


Any other initial reports on how it is?
 
Gnn

Anyone else feel the controls are laggy? If you push rapidly your movement or look thumbstick in a direction, it takes the better half of a second to actually react... it feels extremely laggy to me :(

Aside from that, game looks really damn fun. Wish i was working on that :)
 
Gnn

Anyone else feel the controls are laggy? If you push rapidly your movement or look thumbstick in a direction, it takes the better half of a second to actually react... it feels extremely laggy to me :(

Aside from that, game looks really damn fun. Wish i was working on that :)

Well, I have to play it, but I think that's intentional in the name of realisticness. When you're carrying a big gun, a big, heavy, bulky suit with a backpack, a bunch of grenades, among many other things, you can't exactly turn in any direction in a split second.
 
lol, my computer just managest to run the 1st graw game decently... the 2nd one probably requires ps3.0 and/or will run like a slideshow on my pc.
 
lol, my computer just managest to run the 1st graw game decently... the 2nd one probably requires ps3.0 and/or will run like a slideshow on my pc.

Well, to be honest, if your PC ran the first GRAW decently, the second GRAW should be decent too.
 
My quick review of the demo.
I played through the demo 3 times. Its not visible but there seems to be about a 10:00 minute hidden timer for the demo. Yes its very short. Each time I played I got further but the demo still ended at different points each time which was around 10:00.
The controls are all very similar to GRAW. However there are 2 new cool features I noticed. The birds eye view of the UAV and the view from inside of the MULE. If you hold down the RB button your can visually see the enemies and actually see them moving around. You can do this with both the Mule and the UAV and move them around from the "inside" view. Very cool feature and its great for setting up strategies and attack points.
The cover system is exactly like it was in GRAW. We got spoiled with excellent cover systems in RSV and GOW. So if you havent played GRAW in a while it takes a little getting used to and its frustrating that you cant take cover behind some of the rocks.
The graphics are pretty good but the demo seemed to have a shorter draw distance than GRAW had. I am just guessing thats because its a demo but it seems like it could be further. It could also be because of the blowing dust effect.
Pretty much if you liked GRAW you will like GRAW2. However it really is a lot of the same thing so if your looking for any major changes or new innovative ideas you might have your expectations a little high. I liked GRAW so I will probably buy GRAW2 when it comes out. I believe they will be releasing a multiplayer demo in the near future too.
 
Well, I have to play it, but I think that's intentional in the name of realisticness. When you're carrying a big gun, a big, heavy, bulky suit with a backpack, a bunch of grenades, among many other things, you can't exactly turn in any direction in a split second.

Nah, what i'm talking about is a technical deficiency. I checked at work and it is definately a problem and its worst then in GRAW1. Basically all your control input are lagged by about .4 of a second (doesn't sound like much, but its a big deal in-game). Anyhow, not sure if that'll be in the final build tho.
 
In real life your reactions are around .3/.4 of a second delayed... I do know what you mean though, but it has never bothered me.
 
Nah, what i'm talking about is a technical deficiency. I checked at work and it is definately a problem and its worst then in GRAW1. Basically all your control input are lagged by about .4 of a second (doesn't sound like much, but its a big deal in-game). Anyhow, not sure if that'll be in the final build tho.

Never noticed it. IMO, I think GRAW 2 is more responsive. :indiff:
 
G.T
In real life your reactions are around .3/.4 of a second delayed... I do know what you mean though, but it has never bothered me.
Yea but thats like .4 seconds added on to your already slow reaction time so it is kind of a problem.
 
Yea but thats like .4 seconds added on to your already slow reaction time so it is kind of a problem.

exactly.

I wouldn't compare games to real-life... whatever experience anyone has in the matter. you don't move or shoot with your thumbs IRL.
 
The GRAW 2 multiplayer demo is now available on the xboxlive marketplace. Hard to believe this game comes out next week!
Ship date 3/6/07. Should be available by wednesday for everyone.
 
I thought the GRAW 2 demo was very fun. Its up to 16 player co-op. I was in a 14 player co-op room last night. The graphics are very very good. The lighting and shadow effects are very impressive and very realistic. I will be buying this for sure. 👍
 
I will be picking up 2 copies after work today for sure. As I just posted Circuit city has GRAW 2 guaranteed for $49.99. Almost everyone that wants this game will have it today.
 
Picked up 2 copies of this yesterday and price matched at Best Buy for $49.99 each game.

We played for almost 7-8 hours straight yesterday in co-op where we had to hunt down all the terrorists. Basically a terrorist hunt. We played every single map at least once and that took at least 3-4 hours just playing each one only one time. And thats only one mode of the game. Then we went to do some of the campaign games as a co-op and there were 6 more. And to top that off you could do night, day, or sunset on most of the maps. Thats a lot of options and I havent even tried the other modes yet. How many maps total are there total in the entire game?

So far this has been a great game. Bottom line is that if you liked GRAW you will love GRAW 2.
 
Bought the game because I was able to price match at Best Buy what Fry's sold out of in 7min... :rolleyes:

Either way... RSV > GRAW

QFT from a friend... :lol:

Take RSV, cut off it's nuts.. and voila! GRAW 2!
 
Picked up my copy.

Let me say this first: I haven't played GRAW, and the last GR I played was GR2 for Xbox.

I've only played this on Live, Team Elim, Sharpshooter.

I instantly switched to first person in options, after playing one round in 3rd person. I CANNOT STAND IT.

The controls are a little awkward and are going to take some major getting used to, TWO different zoom buttons seems like overkill.

The maps are HHHHHHUUUUUUUUUGGGGGGGGGEEEEEEEEE. Like, miles, they feel.

Host options seem way more flexible than Vegas, where you can restrict tons of things, turn off "kill cam" and whatnot.

What I don't get, is why I can be incredibly good at Vegas, and yet suck at GRAW2. I struggle to finish a round positive. And it's not because I can't aim, I can, it's just I get killed out of nowhere, constantly. I never see who kills me, it's always that I'll be walking around all nice and then poof I'm dead. In one shot. From a crappy AR, from nowhere.

It pissed me off a bit.


But I can say for sure alot more skill is involved in GRAW2 than Vegas. Vegas was all about running right up to people and unloading a full MP7 clip into someone's face.

This is more about sitting back and waiting for someone to walk by, hopefully not seeing you, and then firing a small number of rounds at their head.
 
All I have been playing in GRAW 2 is the co-op terrorist hunt or the co-op campaign. I was never very good at the multiplayer at all in GRAW and I am sure I wont be any better in GRAW2. So I just play the fun stuff and avoid the vs multiplayer for now.
 
I have been playing GRAW 2 a lot lately and have noticed something very important. The upload must be about 50kb upload per person if your hosting. Here is a guide that will help you determine the amount of people you can host with. For other games its about 30kb upload per person to successfully host. GRAW 2 is very very demanding. Especially if you are hosting co-op games.

Upload / 50 = Number of people you can host in GRAW 2.

Here are some examples.

800kb upload / 50 = 16 people
700kb upload / 50 = 14 people
600kb upload / 50 = 12 people
500kb upload / 50 = 10 people
400kb upload / 50 = 8 people
300kb upload / 50 = 6 people
200kb upload / 50 = 4 people

Other games are around 30kb upload per person.
 
OK, I completed Act 2 a few days ago... and I think it's safe to say that the air strikes absolutely rock. Plus, it seems that using the turret/machine gun on the Blackhawk now is more fun since you don't have to worry about overheating as much.

Definitely a 👍 👍 in my book.
 
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