Downhill Dino
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Not so bad when you leave it going overnight.
Perhaps, but I don't find convenient leaving my PS2 on for that long.Not so bad when you leave it going overnight.
There are GameShark cheats that you can use to have a full Odo Meter, or increase it by a lot. I fully recommend that if you don’t wanna leave your PS2 on.Perhaps, but I don't find convenient leaving my PS2 on for that long.
You have to anyways if you have TXR3.There are GameShark cheats that you can use to have a full Odo Meter, or increase it by a lot. I fully recommend that if you don’t wanna leave your PS2 on.
Yup, you are indeed right about that. But, the cars do somewhat feel floaty. Also I do consider you buying Kaido Battle 2 if you want the full experience. You may not understand the text, but you can get a rough translation using Google Translate on phone.Did anyone here play Kaido Racer 1 (known as Kaido Battle 2: Chain Reaction in Japan, never released in the US)?
I played TXRD2, while it was a fun game, it wasn't challenging enough to keep me occupied as much as I would want. Hearing KR 1 is better in this field, I may consider buying it, but I would first like to hear what the players who have played it think of it. What I'm specifically looking for is:
Could anyone compare TXRD2 and KR1 based on what I listed above?
- Smoother control of the car, especially when shifting weight from one part to another, no nervous twitching as in TXRD2, easier to maintain drift on long corners
- Opponents present a significant challenge, and so do category races.
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Floaty as in TXR3? I could live with that, the main gripe I have about the TXRD2's physics is the rapid break of traction and nervous behaviour when changing turning angle. It is really hard for me to be butter-smooth when managing corners, often regardless of the car I choose. Although I would say TXR3 has inferior physics to TXRD2 in general, I could always precisely drive around corners. I miss this in TXRD2 since the tracks are so narrow and drifting itself has to be intuitive and easy to maintain, which is hard to do in TXRD2 without practising a lot.Yup, you are indeed right about that. But, the cars do somewhat feel floaty. Also I do consider you buying Kaido Battle 2 if you want the full experience. You may not understand the text, but you can get a rough translation using Google Translate on phone.
If only these two cars are missing, I may just pick up the EU version and free myself from potential translation issues. As far as cars are considered, I'm more interested in the Renault 21, Clio, Ford Escort, and Sierra.These cars are in the Europe version, but I think the JP version is just better. If I had a way to port these cars over the UK version I would. As of now I just can't.
There is more than what I showed lol. But usually the Japanese games run smooth has all the cars from Lotus, Panteras, and even more exports. I think the JP version has around 8 to 10 cars more.If only these two cars are missing, I may just pick up the EU version and free myself from potential translation issues. As far as cars are considered, I'm more interested in the Renault 21, Clio, Ford Escort, and Sierra.
That's good to hear, I am pretty positive I will be opting for the Japanese version in case I decide to buy the game.There is more than what I showed lol. But usually the Japanese games run smooth has all the cars from Lotus, Panteras, and even more exports. I think the JP version has around 8 to 10 cars more.
From personal experience playing the PAL version. Even if you select the Galanza V (one of the starter cars). A Vitz or even a stock AE86 a AI uses can catch you off guard. A similar problem is that they don't necessarily see you when your cornering, which was a problem in Kaido Battle 1. You do have a choice of opponents in each PA area to do as well. You even got some of the Twenty Masters like thing similar to TXRD2.But I am still not sold. I wish you could elaborate what exactly did you mean by "full experience" and how faster are opponents really? You can take an opponent of your choice that appears in both games as an example. Oh, and don't hesitate to comment on your experience with drifting in KB2, so far we have only heard presumptions on my part.
Maybe there’s still some hope left for a new Tokyo Xtreme Racer title?
I don't think they'll come back to the console era ports like they had been in the early to late 2000s. They might stand a chance if they wanna crowdfund a game for Steam. And, maybe that'll help. I'd support that day one since I like the TXR games as a whole and play them mostly because there are so many ways to play them.
I love how these doubts did not aged well at all. Because for those of you who are still not in the know yet which you will be now….Knowing very well Genki won't ever make another TXR game, I grabbed a used copy of Import Tuner Challenge on the 360. Not the best racing game ever but I still found it enjoyable enough to beat all wanderers and time trials.
If I had a PC, I'd be all ove the Shuto Revival Project mod for Assetto Corsa.
I love how these doubts did not aged well at all. Because for those of you who are still not in the know yet which you will be now….
I love how these doubts did not aged well at all. Because for those of you who are still not in the know yet which you will be now….