Gran Turismo 5 official retail sales 6,370.000 sold with Dec 2010

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You also have to consider how much competition there is in driving games today, compared to when GT3 came out.

These are strong sales figures, for sure.

One other thing that has to be considered is that GT3 was released 6 months before the world economy started its severe downward tumble. Money for games and gaming systems is less available today than it was 6 months before 9/11, and almost a year before war added to the instability. BIG advantage for GT3...
 
Don't expect the numbers to double at all. Most copies are always sold in the first 2 months and the rest is just peanuts. Realistically, I guess the number will hit 7.5 to almost 8 million copies after five yeas. Very optimistically, 9mill but that's it.

They can boost sales with Add on by the way, like GT5 Spec I, GT5 Spec II and so on.

I wonder what the relationship between hardware sales of the PS3 combined with GT5 at release and sales figures with PS2 and GT3 at release is.
I guess PS2 was selling much better at that time. Could explain those low numbers

That must be some crystal ball you have.

6.4 million units is still a good number, no matter how you look at it. How many games have reached that number? I only know of a few. How many racing sims? Outside of the GT series, none.

None of us here can say anything outside of what known numbers without resorting to broad speculation. Let us see where GT5 sits at after 10 years like GT3, eh?
 
Top selling video games by console.

Atari 2600
Pac-man sold 7 million copies
Pitfall 4 million

XBox
Halo 2 sold 8 million
Halo Combat Evolved 5 million

XBox 360
Halo 3 sold 8.1 million
Call of Duty Modern Warefare 2 sold 7.5 million
Gears of War 5 million
Gears of War 2 sold 5 million
Grand Theft Auto IV 4.4 million
Need for Speed and Forza didn't even make the top ten lists that I saw.

Nintendo NES
Super Mario Bros 40 million
Super Mario Bros 3 sold 18 million
Super Mario Bros 2 sold 10 million
Legend of Zelda 6.5 million

Super Nintendo
Super Mario World 20 million
Donkey Kong Country 8 million
Super Mario Kart 8 million

Nintendo 64
Super Mario 64 sold 11 million
Mario Kart 64 sold 9 million
GoldenEye 007 sold 8 million

Nintendo Game Cube
Super Smash Bros. 7.1 million
Mario Kart Double Dash 7 million

Nintendo DS
Super Mario Bros. 26.2 million
Mario Kart DS 17.9 million

Wii
Wii Sports 75.7 million
Wii Play 27.4 million
Mario Kart Wii 26.5 million

Playstation
Gran Turismo is #1 at 10.9 million

Playstation 2
Grand Theft Auto: San Andreas 17.3 million
Gran Turismo 3 A-spec 14.9 million
Gran Turismo 4 listed at 11.2 million
Grand Theft Auto Vice City 9.2 million
Grand Theft Auto III at 7.5 million
Metal Gear Solid 2 at 7 million

Playstation 3
Gran Turismo 5 is listed as the top seller at 6.3 million
GT5 Prologue is second at 5.2 million
Call of Duty Modern Warfare 4.8 million
Unchanrted 2 Among Thieves 3.8 million
Grand Theft Auto IV is 10th at 2.7 million

Conclusion: The Gran Turismo entire series is a mere blip on the screen when compared to the number of people playing Mario Kart across all platforms. I really hate when my Donkey Kong kart doesn't handle right and the exhaust note blows and the trees in the background look 2d, etc.
 
Because kW is the official measurement, and officially PS is archaic, since we use the metric system in the EU..

Mh well thats new to me, if I go buy a car, the car dealers dont tell me anything about kw... But ok maybe in Netherland its different...

But I dont know any other racing game that shows me kw instead of ps...

Mkay. So that's your main gripe with GT5?

No but one little of many. That games feels still like it´s 70% done...

It´s like you US guys buy an finance software to calculate your taxes or something and the program shows you everything in €uro instead of U$ Dollar...
 
Very impressive. However I bet the sales of GT6 will be much lower.

The excellent sales of GT5 is because of previous GT games but because so many are disappointed with GT5 this will harm the sales of GT6. I can tell you that the average gamer is bitterly disappointed with GT5 and rightfully so!
 
I can tell you that the average gamer is bitterly disappointed with GT5 and rightfully so!
Don't believe it.

It's well known that in the customer service world, you'll routinely hear 10 negative comments for every positive one.

You may believe that you, or the GT Planet community, somehow represent the 'average gamer', but this is incorrect. If you're on this board, you're more hardcore than the average gamer by a longshot. Otherwise, there would be over 6 million GT Planet members. (moderators, can you confirm 6 million members?)

I think a lot more people than you know are quite happy.

In any event, the numbers will decide. Do us all a favor, though, and please don't presume to speak for everybody. If you're disappointed, that counts as one, and one only. There are still 6 million people yet to weigh in.
 
"For comparison, all three Forza Motorsport games have sold less than 10 million copies combined--not even a quarter of Sony's series."

In your face Forza!!!

I also read that Forza sold only 27% of it's total sales in the first 6 weeks.

Forza first six weeks: 1.28 million
At 12 months: 3 million
Total 4.7 million
 
Actually it largely reflects marketing and the quality of previous versions....

Well said. Standard cars are not even mentioned in the few ads I have seen on TV. Couple that with the fact that GT4 was an awesome game to me, and I would sure run to the store and buy GT5 if I didn't know anything else about it.
 
At this pace, GT5 is going to easily pass GT4 and maybe even GT3. I could see possibly even 20 million lifetime for this game. Every GT game in the US has sold about 3 million lifetime and GT5 is already half way there. It's almost there to matching GT4 in japan also.

600k is pretty big in Japan you know? Not many games get that high there and it's likely to end up at over a million in the end too. Japan is a small market compared to all of Europe and unless it's Monster Hunter or Pokemon, they aren't going to get 4-5 million sells in just that market.
Do people put their thinking caps on before writing things?

PS2 sales were what, 140+ million units?
PS3 sales are sitting at about 45 million units?
GT3 sales were almost 15 million? That would be a 10% penetration of consoles.
GT4 sales of about 10 million? That would be about 7% console penetration

For GT5 to hit 20 million would require either a ton more PS3 sales (honestly I don't see sales hitting 80 million) with a 25% penetration (yeah, right). GT5 sales will be lucky to hit 10 million. The only way I see more than that is for it to be a pack in with future consoles.

FYI, GT5 sales are lagging GT4 sales by some 40-50% over the same time period, and lagging GT3 sales by an even greater amount.

Take the Kaz-colored glasses off and look at the data.
 
Otherwise, there would be over 6 million GT Planet members. (moderators, can you confirm 6 million members?)

I think a lot more people than you know are quite happy.

In any event, the numbers will decide. Do us all a favor, though, and please don't presume to speak for everybody. If you're disappointed, that counts as one, and one only. There are still 6 million people yet to weigh in.

175,485 Registered Users on GT Planet. Not even scratching the surface of the 6 million game owners.

+1 for me on the loving this game.
 
"For comparison, all three Forza Motorsport games have sold less than 10 million copies combined--not even a quarter of Sony's series."

In your face Forza!!!

I also read that Forza sold only 27% of it's total sales in the first 6 weeks.

Forza first six weeks: 1.28 million
At 12 months: 3 million
Total 4.7 million

One would have thought GT5 would have taught some humility in the whole GT vs Forza thing...

Guess not...

You may believe that you, or the GT Planet community, somehow represent the 'average gamer', but this is incorrect.

You are right, the Gtplanet userbase tends to be heavily skewed towards those with a bias towards the GT series.

Thus what we see here is likely an unfairly rosie view.
 
"For comparison, all three Forza Motorsport games have sold less than 10 million copies combined--not even a quarter of Sony's series."

In your face Forza!!!

I also read that Forza sold only 27% of it's total sales in the first 6 weeks.

Forza first six weeks: 1.28 million
At 12 months: 3 million
Total 4.7 million

I can tell you right now sales figures do not make the game..

Forza is just as good as GT5 they both have their +/- qualities. You also forgot to mention that GT series has 7 games out compared to the 3 games Forza has out.

Now that PD has all these high #'s to brag about they should back it up with fixing their game. Its still broken post 1.06 IMO
 
Hm also, dont forget, Turn10 releases a Forza game almost every two years. You play those games for some weeks, then put it away till the next DLC arrives and one or two years later, the next Forza game is presented.
 
You are right, the Gtplanet userbase tends to be heavily skewed towards those with a bias towards the GT series.

Are we at the same site? The same thread even? I have only seen one over the top post in this thread.

It seems to me that more posts are doing their best to downplay the numbers!!:ouch:
 
Sooooo much whinning about a game that has stayed true to the GT series. Yes, GT5 took 6 years to release and yes it won't be done with updates until GT6 arrives, but right now we are receiving bi-weekly content. That's pretty cool.

Hopefully all of the complaining kiddies will return to Mario Kart soon and some of the crying willl die down.
 
1. Thanks Amar for the info.

2. Those figures are impressive taking in account the worlwide crisis at the timebeing.

3. The video game market is very competitive (consoles, PC games, portables, iphone, etc) and furthermore a driving/racing game is not so easy to sell, nowadays the "family" games have the edge.

4. This is one of the very few games which have constant updates, and please do not tell me the game was not complete when it was released, F12010 had one patch and that was it, after sales for GT5 is brilliant like it or not.

5. The game is outstanding, enjoyable and addictive as any other GT game.

6. My money is already paid back and I still will enjoy it for many hours to come.

7. GT Academy and the dream come true of driving a real racing car in a real endurance race (only for the chosen ones I know but at least all we can dream for a while).


Summarizing, these sales figures are 100% success for a gaming company and they are only for one month at the market.

P.S.: Europe has the edge on sales, so please PD focus a bit more in european market, but do not forget the others, they also buy this game.
 
Do people put their thinking caps on before writing things?

PS2 sales were what, 140+ million units?
PS3 sales are sitting at about 45 million units?
GT3 sales were almost 15 million? That would be a 10% penetration of consoles.
GT4 sales of about 10 million? That would be about 7% console penetration

For GT5 to hit 20 million would require either a ton more PS3 sales (honestly I don't see sales hitting 80 million) with a 25% penetration (yeah, right). GT5 sales will be lucky to hit 10 million. The only way I see more than that is for it to be a pack in with future consoles.

FYI, GT5 sales are lagging GT4 sales by some 40-50% over the same time period, and lagging GT3 sales by an even greater amount.

Take the Kaz-colored glasses off and look at the data.

Yeah, you aren't putting your thinking cap on. GT3 sold more than GT4 despite a much smaller userbase when it launched only a year after the PS2 launched. GT4 enjoyed a much larger userbase and sold less... What's your argument there, because your whole basis for what you are saying is not true and GT5 already has a higher penetration of consoles than the previous games have.

Give me proof that GT4 sold 40-50% greater in six weeks. You can't, because it didn't happen. GT4 had 6 years to get to that total and GT3 had 11 years to accumulate those sells. You nuts are crazy, refer to my previous post for some common sense.

First of all GT3 got to that nearly 15 million in about 10 YEARS. It sold well at first but it kept on selling throughout the years, it did not do those 15 million in the first few months. It was also heavily bundled in the US.

Second of all the PS3 userbase is much larger than the PS2 userbase was when GT3 came out. The userbase does not matter, see how GT4 sold less when it had over 100 million PS2s sold? Albeit GT3 had much more time and a whole console's lifetime to sell as opposed to GT4.
 
Do people put their thinking caps on before writing things?

PS2 sales were what, 140+ million units?
PS3 sales are sitting at about 45 million units?
GT3 sales were almost 15 million? That would be a 10% penetration of consoles.
GT4 sales of about 10 million? That would be about 7% console penetration

For GT5 to hit 20 million would require either a ton more PS3 sales (honestly I don't see sales hitting 80 million) with a 25% penetration (yeah, right). GT5 sales will be lucky to hit 10 million. The only way I see more than that is for it to be a pack in with future consoles.

FYI, GT5 sales are lagging GT4 sales by some 40-50% over the same time period, and lagging GT3 sales by an even greater amount.

Take the Kaz-colored glasses off and look at the data.

Absolutely correct tigermilk. I've made this point in several threads over the months.
 
Absolutely correct tigermilk. I've made this point in several threads over the months.

It's absolutely incorrect because it's looking at it as if PS2 has always been 150+ million and nothing has changed. He clearly has forgotten history because things were different and the basis on which he argues is not true. People don't think anymore.
 
Is it incorrect? The PS2 console had sold over 100,000,000 units while GT3 was still on store shelves and before GT4 was launched. (It's now sold over 150 million). That's more than triple the number of PS3 systems sold to date. Unless Sony sells another 50,000,000 PS3's in the next year or two, don't expect GT5 to reach anywhere near GT3 or GT4's numbers. It's simple math. And it doesn't take away from the game.
 
If you're on this board, you're more hardcore than the average gamer by a longshot. O
Yes I do see myself as hardcore which is exactly my point. I have many friends who are also hardcore racing fans and many of these are also unhappy with GT5. So if us hardcore fans are unhappy then the average gamer is going to be even more unhappy with the gameplay on GT5.

The gameplay is boring, stale and outdated and the modern average gamer has come to expect alot more these days especially with regards to online features. Now playing video games is supposed to be an enjoyable hobby and yet GT5 feels more like a chore. Sorry but grind and collecting cars and the boring B Spec mode doesn't make enjoyable gameplay.

Im fortunate enough to have played video games since the 1980s and I have witnessed a massive change in the direction of gaming especially since 2005. Nowadays online has become the most important feature and games such as TDU 1&2, Forza 2/3 have shown the way when it comes to online features. All of these games have single player leaderboards including friends leaderboards. Now GT5 wasn't released with any leaderboards and in this day and age that is just pathetic.

If GT5 had been released in the 1990s or early 2000s then I would of loved the gameplay because I didn't know any different. However the racing games i've mentioned have shown the way and the days of just grinding in single player are well and truely over. Only those who are stuck in the past continue to enjoy doing this.

Mark my words the sales of GT6 will be much lower because Kaz/PD have made an epic cock up with GT5 because the gameplay is outdated. You carry on running A Spec events hundreds of times for a pityful amount of credits and I shall enjoy playing other racing games that don't feel like a chore.

I will just add that the reason im so angry is because I spent a fortune for GT5 as I especially enjoyed GT5P. I thought GT5 would be a bigger, better version of GT5P and yet in some ways I believe GT5P is a better game. At least this had matchmaking servers and time trial leaderboards for every car.
 
This benchmark pushed the overall series to even more remarkable figure of 63 million games.

That's not too shabby. That puts it at number twelve on the list of the best-selling gaming franchises behind 1) Maro - 240 million, 2) Pokemon - 207 million, 3) Tetris - 125 million, 4) The Sims - 125 million, 5) FIFA - 100 million, 6) Need for Speed - 100 million, 7) Final Fantasy - 97 million, 8) Madden - 85 million, 9) Sonic - 75 million, 10) Grand Theft Auto - 70 million, and 11) Winning Eleven / Pro Evolution Soccer - 69 million.

Who cares? All the sells for the previous GT games in Sony's chart go by the same standard as GT5 so whether it's shipped or sold, it still did better than Prologue and slightly over half the amount of GT1 and GT4 in only 12 days and now even closer to surpassing GT4.

The difference (between how many were sent to stores and how many were actually purchased) is how many people actually bought it. For example, if I release a game and send 10 million copies to retailers, that looks impressive, but it looks a lot less impressive if only 20,000 of those were actually sold to gamers. When people are interested in sales figures, they want the number of copies that were actually bought by customers and not how many went to retailers.

At this pace, GT5 is going to easily pass GT4 and maybe even GT3. I could see possibly even 20 million lifetime for this game. Every GT game in the US has sold about 3 million lifetime and GT5 is already half way there. It's almost there to matching GT4 in japan also.

There's absolutely no chance in hell of GT5 selling 20 million lifetime. The best-selling game in the entire series was GT3 which moved 14.89 million units. Though the game came out early into the PS2's life, PS2 eventually sold at least 150 million units as of January 2011, which is a figure PS3 will almost certainly never reach. If GT3 sold less than 20 million on a console that sold 150 million units, there's no way GT5 is going to do 20 million on PS3, which after more than four years hasn't yet hit even a third of that and may do well to hit the 100 million mark in PS3's entire lifetime. 10 to 14 million lifetime sales of GT5 is far more likely.
 
The difference (between how many were sent to stores and how many were actually purchased) is how many people actually bought it. For example, if I release a game and send 10 million copies to retailers, that looks impressive, but it looks a lot less impressive if only 20,000 of those were actually sold to gamers. When people are interested in sales figures, they want the number of copies that were actually bought by customers and not how many went to retailers.

I know this, but you can't question GT5 without questioning the previous games. If you are going to debate a pointless argument that no one has ANY way of proving right or wrong, you can't ignore the fact that GT1-4 are counted in the same exact way.

So if you are questioning if GT5 actually sold close to that many then you must be questioning whether GT3 actually sold 14 million and not 11 million with the rest unsold sitting in warehouses.

Yes I do see myself as hardcore which is exactly my point. I have many friends who are also hardcore racing fans and many of these are also unhappy with GT5. So if us hardcore fans are unhappy then the average gamer is going to be even more unhappy with the gameplay on GT5.

Wow, such fallacy in logic here. I guess the fact that my Civic and a few of my friend's Hondas have been in the repair shop more than my Chrysler means that Chrysler has superior dependability to Honda and most people are going to see it that way?
 

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