- 21
- Hong Kong
- dudepal88
played international A race, and found that it's much harder to win even i used cars with max pp allowed. Try GT500 race series. u will know what i 'm talking about
In one race lolSo, I understand that GT6's AI is horrible but sometimes awesome?
Cranking the rFactor difficulty and lowering the aggressive slider to zero or near zero is a good compromise.I really hope they improve the AI. Maybe even make it top priority. I am a classic GT racer since the beginning in Gran Turismo. I bought Gran Turismo 5 a while back but actually haven't played it that much since it was soooo easy. Bring back the fun for all and improve the AI, build in some difficulty and aggression sliders for both the arcade and career mode. Like RFactor has for example. Ok it doesn't have the best AI, but if you crank that slider up they will go properly fast.
Worst part is that system like that already exists. On long straights AI will sometimes give a pass to much faster car behind him.when the player is obviously way faster compared to the car in front of the player that it tells the AI to get out of the way.
The AI has not been fixed in 15 years its just been changed from the intelligence and race craft of a potato to a toaster. My only hope is they will allocate more processing power from the PS4 to AI in GT7 and thats clutching at straws. Ive almost given up on GT and ive been playing since 1998.
In the 15 minute races, I have to drive hard to catch Ai up, sometimes overtaking P1 within the last few minutes.. It seems that they slow down towards the end of the race.
Strange but true the AI in GT5 was actually better in Pro level Arcade races....
Interesting that you say this however I Don't agree, think GT6's AI is a step in the right direction.
This is what just happened to me in International A, Mission 5...
Yes it suck when that happens.This is what just happened to me in International A, Mission 5...
Yes it suck when that happens.
But things like this are not only the AI's fault.
The whole mission is a joke (same as the one with Miura/Murcielago in Brands), in reality they would be gone, you have no chance in hell to catch or even overtake them.
Only the crazy world of GT makes it possible to end up in front of them.
(They only take into account power and weight, forgetting that those old cars have way worse tires, suspension, steering, gearboxes, aerodynamics and so on)
And if you are in front of a much faster AI car this is what happens, they are bad at avoiding a collision and strictly stick to their line. So you better be not in their way (or make sure they hit you straight in the back and not at corner of your car)