The thing that bugs me even more than the AI's maddening behavior is the invisible boundaries the cars have. I most always have used the bumper cam, and in all previous versions of the game the gauge panel was in effect the edges of the front fenders. You could use this to determine where you were in relation to other cars, edge of the track, etc. Not so in 6. But then again it is. I've had maybe 2 cars where this applies, others there seems to be this magic boundary, sometimes 6", sometimes a foot, even what would look like 18" at times. So when I'm coming up to pass I never know where my fenders are. I usually hit someone/something.