I expect no less than this, Enthusia nailed it.
Just got done playing it, and Driving Emotion Type SThis makes me want to clean up my old fat PS2 and play Enthusia again... and it have a brilliant car list... Find me a DECENT game that had a Citroen DS. Oh, we miss you, Enthusia!
how about their crash physics?
i hope its not like this anymore
if i remember they didn't upgrade it at GT5, its still same as GT4. even forza 4 had better crash physic
Watch from 1:17
You could see many of the crashes, car flying and rolling up looks similar to GT5.
Especially in GT5 you could drive and deliberately crash at top speed without the fear of death, some "weird" crashes will happen, because we haven't seen it in real life yet.
But also in GT5 bugs happen and it just went crazy.
Sorry, but most of that is not realistic at all.That's REALISTIC!
Guys this is GT6 in 60 fps from Digital Foundry. You must see this!!!
http://www.eurogamer.net/articles/digitalfoundry-watch-gt6-at-60fps
not sure, but I think the guy responsible for the physics did join PDThat Enthusia video why have I not played this game before .Didn't some of the developers join PD?
My experience with Enthusia echoes what CoolColJ posted, though my main beef with the game is that with street cars, I could never take a turn the way I wanted. When the tires started making their soft "crowd noises," I had already lost traction and was on my way off the track. I think it has the worst driving model I've ever experienced.
YayoiGT2Because Gran Turismo 4 with its nearly always terminal understeer was the most adorable thing ever! Right?
Thinking back at that fact. It seemed as if skid recovery force was on 24/7
Because Gran Turismo 4 with its nearly always terminal understeer was the most adorable thing ever! Right?
Dare I say it, GT6 looks to have superior car/suspension movement than iRacing...
Tee. Hee.Because Gran Turismo 4 with its nearly always terminal understeer was the most adorable thing ever! Right?
Suspension movements in Enthusia always felt like they were in slow motion and the tire model felt kinda greasy. Probably due to the hardware limitations of the PS2.
they decided the handbrake takes a few seconds to apply, and while some people say they really recreated the weight of the cars in the game, to me it just felt sluggish and unresponsive.
I still think the physics are a bit too floaty. It's almost like driving in pudding, in a way
Never got hyped enough to distinguish itself from the gran turismo franchise I suppose. In terms of the driving physics: way too floaty, like everything is an early 70's caddy or something.
While some of those same posters go on to comment that they like the game, it's the floaty disconnected feeling is what kills Enthusia for me. The tires in Forza 4 at least try to complain over my engine roar when I'm abusing the grip margin.The braking system in EPR are so unrealistic for a racing/driving sim it's astonishing. In GT4, you know when you braked enough for the corner you are about to enter (you feel the rumble in your Dualshock 2). In EPR, the Car handling physics are so floaty and so.....well.....out there, that you don't know when to slow down or what speed or gear you should be at.
Dare I say it, GT6 looks to have superior car/suspension movement than iRacing...
<a href="http://www.youtube.com/watch?v=UMskWZGe2QA">YouTube Link</a>
We don't know that, all i know is PD is not playing around anymore when it comes to physics,and while GT6 does look amazing visually, it seems they're main focus is on Physics now more so than visuals, and that's a very good thing, they are showing true dedication in trying to give us the ultimate driving simulator.]I would not go that far. By the looks of things, GT6's suspension models are close to iRacing, but not better.
We don't know that, all i know is PD is not playing around anymore when it comes to physics,and while GT6 does look amazing visually, it seems they're main focus is on Physics now more so than visuals, and that's a very good thing, they are showing true dedication in trying to give us the ultimate driving simulator.]