Gran Turismo 7 and GT Sport User Interface Fan Art

Still thinking on new ideas for the dealership design, meanwhile I created this new showroom :)

GranTusimo7ShowroomConcept-2.jpg
 
Here another quick edit about winning a Prize car. I would add much more detail into the text but I need to find a decent editing software, this was made on basic Paint. The rendered image isn't mine. Anyway, hope you like it.
:)

Will consider developing on this, the second one has some mistakes and that S looks...
Nice work @Castrol96. They are some nice pieces there but then realising that they are done in Paint makes them more impressive. Keep up the good work!
Still thinking on new ideas for the dealership design, meanwhile I created this new showroom.
:)
Good stuff @Sebas. A nice gentle evolution of the GT6 Dealership UI. Would you consider putting the manufacturer and model logos to the right of the screen and the car specs, such as width and power numbers, right aligned to tidy the info up. Start has been replaced with Options on PS4 so swap that too perhaps.

Otherwise that is a very nice piece. Keep it up!


GTP Merry Christmas.jpg
 
Last edited:
I can't draw cars and I'm definitely not a graphic designer. I'm hoping for something like GT4, and in the dealerships something like GT3. We could have some background effects like those bubbles in GT6. Maybe I'll take a jab at drawing out my main idea.
 
It has been a while since I presented a new piece of my GT7 UI, and with being off for Christmas, I thought I would get back to it.

This is the screen you see after you select Events from My Home while the colour coding is the same as seen in my Licence designs - See here.

View attachment 282126
(CREDIT) @masterrugalm for GT Association logo
I liked how you separated Super and Endurance because for the most part in GT6, Super is Endurance as far as offline. I also liked how you added back Rally as a separate set of events instead of a race category tucked away in the International B section. All that really brings back memories from the PS2 era of Gran Turismo.
 
I liked how you separated Super and Endurance because for the most part in GT6, Super is Endurance as far as offline. I also liked how you added back Rally as a separate set of events instead of a race category tucked away in the International B section. All that really brings back memories from the PS2 era of Gran Turismo.
Endurance racing is my favourite class of motorsport so seeing it discarded in GT6 was a sad moment for me. I want to see a full range of proper endurance events in GT7 such as Spa 24h and Nurburgring 24h while having WEC licencing would be the icing on the cake.

Events like the 24m of Le Mans would fall under Super Events, like my above logo, as they are not even close to endurance.

Since I had separated Endurance I thought it only logical to give Rally the same treatment. Also, assuming GT7 has a Course Creator it would be quicker for PD to make several stages and circuits.
 
Last edited:
Now for a new menu design from me, my "Missions" menu. Alright, the Missions in GT7 aren't going to be basically what they were in GT4 & GT6; special type of challenges where a player will be put in a random car and have to use their skills to complete each challenge. Like in GT4, they will get more difficult within each challenge.
GT7 Mission Menu.png
 
I am glad to see you guys posting here again, for a moment people stopped posting here, I am a little late but merry christmas and happy new year :cheers:
Here is a small update of something new that I am working on, it's for the event selection screen, it's design it's the very same as the one in GT5: Prologue, so I am trying to replicate the look of the UI the best I can, for now here are the event "cards" I am going to use on it when I am finished:


One-Make.png
 
So here's my UI.... All done and completed. It's meant to resemble the Cross Media Bar from the PS3. The background section depending on which area you're highlighting should be animated. I think I may change the Icon holder squares to be colour specific to the backgrounds. For now this is how it looks. The resolution is 6000 x 4000, yikes!

15627070163_7ea1eabced_o_d.png


Now here should show the UI in action as a screenshot, it's zoomed in from the picture above and the screen moves with the cursor.

16246109732_f9e0e02c58_o_d.png


All comments are welcome.
 
Small update, I've just duplicated the events to see how many of them fit in the screen, still need to change lots of things and remove the "bandness" from the gradient effects, also I wanted something fancier for the background, I've tried to make a replica of the Class C events from prologue, but I've failed miserably :( , I didn't did this background myself, just changed the color and added some effects, same goes for the trophies, I did made my own, just like the ones from prologue, but I can't make them look good, they look very cartoonish:

2525.png



And this one is the old design, I had to get rid of some stuff since it took too much space and few events would be on display, also some changes are going to be made to the right screen, my idea here is to have as much info as possible in one screen:

Untitled-1 (2).png


So here's my UI.... All done and completed. It's meant to resemble the Cross Media Bar from the PS3. The background section depending on which area you're highlighting should be animated. I think I may change the Icon holder squares to be colour specific to the backgrounds. For now this is how it looks. The resolution is 6000 x 4000, yikes!

15627070163_7ea1eabced_o_d.png


Now here should show the UI in action as a screenshot, it's zoomed in from the picture above and the screen moves with the cursor.

16246109732_f9e0e02c58_o_d.png


All comments are welcome.

I would change the two guys shaking hands for a guy punching the other in the face in the quick match tab... if you know what I mean :D, oddly enough I had one almost clean race on Fuji, where three of us entered the first corner at the same time, but the rest of the races were quite nasty.
 
A new UI design from me. I think this one looks more polished and professional compared to my other one.

Gran Turismo 7 Fan Art V2 - Main Menu by AmeerGT, on Flickr

This photo shows the drop down menus that appear once you press the Options button. For the car selection, it will show you your 7 most recent cars and allow you to go to your garage if you want to see the rest.
Gran Turismo 7 Fan Art V2 - Drop-down Menu by AmeerGT, on Flickr

(Great designs too everyone.)​
 
@RandomCarGuy17

The Dual Shock 4 does not have a start button, Im loving your screens but seeing the start button is hurting the illusion for me! Also interesting idea about the more difficult multi-level events.



Here is my version

ieltuZz.jpg

Rough on the visual side but a very very awesome concept. Get rid of "Display" and "Rotate Camera", and instead have it so the option button toggles the side car list (The previous menu would be a full overview of the cars, like it currently is in dealers now). When the car list is open you get the year/make/model/technical details, but when you hit options again you get a full screen view of the car, and the touchpad would be camera controls/change view.
 
That's epic @TayeezSA !!

Much appreciated mate 👍

I would change the two guys shaking hands for a guy punching the other in the face in the quick match tab... if you know what I mean :D, oddly enough I had one almost clean race on Fuji, where three of us entered the first corner at the same time, but the rest of the races were quite nasty.

That's a good idea :lol: been a while since I've last touched Quick Match

I forgot to mention, the icons I used aren't mine (ie I didn't make them from scratch), they're Graphic Designers stock that you're allowed to use for free but I modified a few of them to fit for my UI. I think I'm gonna stick to event cards though which I'll hopefully start soon.
 
I know it's more of a "menu design", but music is definitely part of the design. I'll whip out photoshop later, but here's an idea.

Honestly, as nice and calm all the jazz and bossa nova is in GT's menus, it's boring and time for something new. Something modern and sleek sounding; something avant-garde and high-end.

Here are a few selections I see for the main menu:

AlunaGeorge - You Know You Like It (Bondax Remix)



Zella Day - Sweet Ophelia (Gold Fields Remix)



Darius - Hot Hands



Bonobo - Cirrus



Pogo - One Day With You



Tell me what you think - definitely a little different from how we know the menus right now, but I can see the move to this more modern and minimal approach to menus, and all of these songs fit that concept.
 
Small update of my event screen, which suffered a radical design change since I couldn't make the GT: Prologue one look good, this one it's a combination of 5 and 6 style, I've still have a lot to work to do on this, Garage displays what cars are available to use and which ones meet the regulations with a setting adjustment, plus the price of the cheapest recommended car, pressing the menu button opens up the shortcuts which applies the filters to the garage, displaying cars that need adjustment in red,
and a recommended cars shortcut, which takes you to the dealerships which only displays cars suitable for the event:

new master (2).png
 
Small update of my event screen, which suffered a radical design change since I couldn't make the GT: Prologue one look good, this one it's a combination of 5 and 6 style, I've still have a lot to work to do on this, Garage displays what cars are available to use and which ones meet the regulations with a setting adjustment, plus the price of the cheapest recommended car, pressing the menu button opens up the shortcuts which applies the filters to the garage, displaying cars that need adjustment in red,
and a recommended cars shortcut, which takes you to the dealerships which only displays cars suitable for the event:

View attachment 294372
what a wonderful interface! thanks for liking my pre race screen... Wait, why Viper: Festival of Speed is for RX7 racecars?
 
Back