Don't see any issue there. It's an early comparison. It's not like he's comparing a different track on a different weather condition.Not sure what value there is comparing photo mode to a pre-rendered trailer.
So I found a video showcasing a combination of 38 cars, Nürburgring 24H layout, & rain. This was all captured on a jailbroken PS4 Standard (not PS4 Pro).
This indicates to me that the reason for the GT7 grid size being capped at 20 for online is an external server issue, not a PS4 Standard hardware issue. PD might end up upgrading their servers in time, but for now they are only rated for 20 online players.
What is being compared?Don't see any issue there. It's an early comparison. It's not like he's comparing a different track on a different weather condition.
Hey now, the 2015 Mazda Demio XD Touring is very sporty; in GT Sport it's the only car with a recommended gear display in the car (which IRL should tell you the recommended gear to shift into for economy, but in-game shows the recommended gear for the next corner, which there's no way it could know, but it's in the UI so why not? Someone at PD believes in Zoom-Zoom."authentic sports cars"....frowns in Mazda Demio.
So I found a video showcasing a combination of 38 cars, Nürburgring 24H layout, & rain. This was all captured on a jailbroken PS4 Standard (not PS4 Pro).
This indicates to me that the reason for the GT7 grid size being capped at 20 for online is an external server issue, not a PS4 Standard hardware issue. PD might end up upgrading their servers in time, but for now they are only rated for 20 online players.
Maaaaaannnnnn, listen… https://www.gtplanet.net/forum/threads/mazda-demio-skyactiv-d-super-taikyu-17-2015.331231/30+ cars would be nice, and of course it 'could' be done, GT6 showed with clever optimisation one could load heaps of cars into and out of the Sierra Time Rally. It might be technically possible, but probably not everywhere, and GT has always had the same amount of cars on track for all non-rally courses, the lowest common denominator wins out. I'd love to throw 40 cars into Northern Isle, Blue Moon Bay, Bathurst and Nurburgring, but maybe not until GT8.
Hey now, the 2015 Mazda Demio XD Touring is very sporty; in GT Sport it's the only car with a recommended gear display in the car (which IRL should tell you the recommended gear to shift into for economy, but in-game shows the recommended gear for the next corner, which there's no way it could know, but it's in the UI so why not? Someone at PD believes in Zoom-Zoom.
Social media in general?I swear this forum is the reason humanity is at an all-time low. Everyone is an expert and everyone else doesn't know what they're talking about.
The cars were spread-out over the course of the track, meaning that no more than a handful required rendering at any given point in time.... GT6 showed with clever optimisation one could load heaps of cars into and out of the Sierra Time Rally...
Comparing the same track and added details in the trailer? Why make a big fuss of this though? As if there's enough content to make a proper comparison.What is being compared?
Well, quite obviously the graphics/assets...What is being compared?
Or they just don't want your PS4 to sound like a jet engine that's about to take off from an airport runway. You can't really push these console to their very limit, they're not built like a PC....and the guy who did this said there is still headroom on CPU/GPU and RAM. I think it's just PD laziness...
They both look to me like trolls.
You and @Samus on the other hand are contributing nothing else than bad vibes whenever i see posts from both of you.
Positivity is not a requirement for membership by the AUP.They both look to me like trolls.
I don’t get this. Why is it disappointing? At the same time some other dude complains about the game not looking good. Well, you can’t have larger grid sizes AND better visuals AND dynamic time/weather AND a more stable 60 fps.is this on the PS4 or PS5 store? Because the grid size not being larger than GTS is a bit dissappointing, even if it's only for online.
Hi. Could you elaborate on "Inside of the data for Version 1.61". What's the source? How'd you get it?Inside of the data for Version 1.61 of Gran Turismo Sport, Watkins Glen gets added to the "probables for GT7" list, complete with a brand new model code. PoDi might actually be checking out those wishlists after all.
Also, the version's Makes list:
It's Kaz Yamauchi's favourite golf course, it's in the shape of Trial Mountain, because it is Trial Mountain, and the green is in the shape of Special Stage Route X...I wonder what test_mulligan_02 is.
So I found a video showcasing a combination of 38 cars, Nürburgring 24H layout, & rain. This was all captured on a jailbroken PS4 Standard (not PS4 Pro).
This indicates to me that the reason for the GT7 grid size being capped at 20 for online is an external server issue, not a PS4 Standard hardware issue. PD might end up upgrading their servers in time, but for now they are only rated for 20 online players. Not to mention GT Sport had a maximum of 24 spots in Sport Mode at one point.
Replays I think we’re reported at 60fps with a couple of drops when all the cars bunched up, and yes 1080p on the standard PS4.Ok, missed this. That is crazy actually. Wonder what the resolution is, though. If it’s on a standard PS4 it’s no more than 1080p, possibly lower. And replays are at 30 fps if I’m not mistaken?
It's about priotities. I'd much rather have a grid size of say 30, than PD focussing on visuals, GTS already looks amazing to me. But I don't think its one or the other, its a new generation of console that can definitely handle dynamic time/weather, good graphics, stable framerate and a larger grid size of say 30 or more. Other games have done it on ps4 gen consoles, PD doesn't have a lot of excuses in my eyes. This is also why it's dissappointing to many that the game will release on old gen, because that could mean that PD won't make full use of the PS5 capabilities.I don’t get this. Why is it disappointing? At the same time some other dude complains about the game not looking good. Well, you can’t have larger grid sizes AND better visuals AND dynamic time/weather AND a more stable 60 fps.
Yeah, that’s you. I for one think grids of more than 20 cars are unnecessary. We’re all different, and I’d hate to be in Kaz’s shoes, trying to please as many of us as possible at the same time, and all he gets in return are a bunch of spoiled kids whining about this and that.It's about priotities. I'd much rather have a grid size of say 30, than PD focussing on visuals, GTS already looks amazing to me. But I don't think its one or the other, its a new generation of console that can definitely handle dynamic time/weather, good graphics, stable framerate and a larger grid size of say 30 or more. Other games have done it on ps4 gen consoles, PD doesn't have a lot of excuses in my eyes. This is also why it's dissappointing to many that the game will release on old gen, because that could mean that PD won't make full use of the PS5 capabilities.
“Lazy devs” is probably one of the most insulting comments considering the amount of time and years the devs spend working on the games, in an industry that’s already known to heavily overwork devs. GTSport on base ps4 already drops frames when cars bunch up around a corner, there’s a pretty clear reason why PD’s avoided higher car grids....and the guy who did this said there is still headroom on CPU/GPU and RAM. I think it's just PD laziness...
I think Gr.X should still be around for truly unique machines, but otherwise, I'd like to see some new classes for cars that were otherwise in Gr.X within GTS, namely vintage grand tourers, vintage prototypes, and the quartet of racecars that competed in the 1954 24 Hours of Le Mans.Here's to hoping GR.X is no more.
We can see the Mazda RX-VISION Concept, is racing with real road cars. I know we can use a couple GR.X cars in the Real Circuit Tour events in GT Sport.
The PP system can be a way to get rid of Gr.X permanently.