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Maybe another limited edition Mangusta 😅If they're working double time on the PSVR2 update to the point that they have nothing to release in Jan, it's unlikely that we'll get much in terms of content outside of VR...
Maybe another limited edition Mangusta 😅If they're working double time on the PSVR2 update to the point that they have nothing to release in Jan, it's unlikely that we'll get much in terms of content outside of VR...
Here's hoping!Maybe another limited edition Mangusta 😅
Here is a close call I almost lost my CRB for passing under yellow.
Over the last 2 days I done the Spa 1 hour race 12 times.![]()
An update to force feedback would be welcomed to go with the VR update.Here's hoping that a longer update cycle (as others mention, maybe not til Feb) might be indicative of a general Quality of Life update in addition to the PSVR 2 updates. It would be a disservice to non-VR players not to have some kind of meaningful updates to the game, and there's a LONG list besides another 3 cars.
Maybe, but I wouldn't have thought the vehicle and track artists would have much to contribute to a VR update. They're gonna be making cars and tracks just like always.If they're working double time on the PSVR2 update to the point that they have nothing to release in Jan, it's unlikely that we'll get much in terms of content outside of VR...
Then why not release what they (presumably) have ready in a Jan update? It's what they did in Dec when they couldn't bundle in anything else besides a Scape.Maybe, but I wouldn't have thought the vehicle and track artists would have much to contribute to a VR update. They're gonna be making cars and tracks just like always.
Well, quite.Then why not release what they (presumably) have ready in a Jan update? It's what they did in Dec when they couldn't bundle in anything else besides a Scape.
To be fair, there's been some recent high profile layoffs across the industry...The content is still getting made, unless they've thrown in the towel completely and just sacked everyone (which seems sort of unlikely).
Right. And they're high profile because we hear about them.To be fair, there's been some recent high profile layoffs across the industry...
It's quite funny though how we have PD as a racing developer for 25 years, having GT4 as a great stample of making a good race career mode. Like even me, a basic gamer can understand how it's was well made by not throwing money at you and cars for winning one race, no instead it's geniuely felt really rewarding back in ps2 era.Right. And they're high profile because we hear about them.
The chances of Polyphony having done a similar thing and nobody having said anything are not zero, but they're pretty low. Not just that, their Careers page is (as usual) full of open ads for just about every role at the company. Unusual, if you're trying to downsize like has been the case for the other major layoffs.
Not impossible, but to quote myself - "...sort of unlikely."
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As an aside and not related to this conversation, I noticed while I was there that on their Careers page there isn't any jobs that are obvious candidates for "the person that what writes the campaign missions and stuff". Which is sort of interesting.
On their Part Time work page they have this:
View attachment 1225196
For those who can't read Japanese, the job description says pretty much exactly what you'd expect - provide support for producing racing events for the Gran Turismo series. If anyone is inclined to apply, be warned that they value this role at the princely sum of 1800 yen an hour. About US$14.
I shouldn't be surprised, but I am a little. I hoped that there was an explanation for the lack of structured career and events that wasn't "we went cheap on the people who were doing the work".
It all makes sense now. PD's bringing the piddly race payouts to real life wages.As an aside and not related to this conversation, I noticed while I was there that on their Careers page there isn't any jobs that are obvious candidates for "the person that what writes the campaign missions and stuff". Which is sort of interesting.
On their Part Time work page they have this:
View attachment 1225196
For those who can't read Japanese, the job description says pretty much exactly what you'd expect - provide support for producing racing events for the Gran Turismo series. If anyone is inclined to apply, be warned that they value this role at the princely sum of 1800 yen an hour. About US$14.
I shouldn't be surprised, but I am a little. I hoped that there was an explanation for the lack of structured career and events that wasn't "we went cheap on the people who were doing the work".
The Real Wage Simulator â„¢It all makes sense now. PD's bringing the piddly race payouts to real life wages.
Thanks for volunteering.Better somebody take that job , so we all get better events in the future 😅
I swear I'd do it for free.Better somebody take that job , so we all get better events in the future 😅
I found PDs communication guy no wonder we get no communication.I swear I'd do it for free.Same with being PD's dedicated one-man communications team.
I found PDs communication guy no wonder we get no communication.
I found PDs communication guy no wonder we get no communication.
I think that the Careers section on their website is actually not being maintained and years out of date. The fact that nothing ever seems to be changing is a clear indication of that. This offerings page for an Application Programmer even shows a screenshot from Gran Turismo 6, a game from two generations ago. At the beginning of last year I was thinking about switching career paths and thought, "Heck, why not apply to PD as well?" Amsterdam is relatively close to where I live in Germany, so I applied for a position at their GT Explore Studio there. I only got an automated response from them, telling me that the evaluation process would take 2-3 weeks. The response also included an instruction to inquire at an @sony.com email address, should I not get a response in that time. When the three weeks were up, I did just that. And again: No response whatsoever (not even an automated one), which would be a really unprofessional thing to do, especially for a company of that size. I also remember doing a bit of research beforehand and reading a post by @MIE1992, where he said that he applied for the exact same position at their Los Angeles office. Perhaps he can explain if he's had a similar experience.Right. And they're high profile because we hear about them.
The chances of Polyphony having done a similar thing and nobody having said anything are not zero, but they're pretty low. Not just that, their Careers page is (as usual) full of open ads for just about every role at the company. Unusual, if you're trying to downsize like has been the case for the other major layoffs.
Not impossible, but to quote myself - "...sort of unlikely."
==========
As an aside and not related to this conversation, I noticed while I was there that on their Careers page there isn't any jobs that are obvious candidates for "the person that what writes the campaign missions and stuff". Which is sort of interesting.
On their Part Time work page they have this:
View attachment 1225196
For those who can't read Japanese, the job description says pretty much exactly what you'd expect - provide support for producing racing events for the Gran Turismo series. If anyone is inclined to apply, be warned that they value this role at the princely sum of 1800 yen an hour. About US$14.
I shouldn't be surprised, but I am a little. I hoped that there was an explanation for the lack of structured career and events that wasn't "we went cheap on the people who were doing the work".
Yeah there is so much potential and missed opportunities on PDs part even with the dailies and time trials that where there could be real world races incorporated at corresponding times of the year (Nurb 24h, Spa 24h, Bathurst, Daytona etc)I would do it for free too. Emulate some real race series, with the right tracks and liveries
Sounds like a reasonable assessment, you're almost certainly right. Although it's not a great look for the developer of an always online game that they can't keep their own website up to date.I think that the Careers section on their website is actually not being maintained and years out of date. The fact that nothing ever seems to be changing is a clear indication of that. This offerings page for an Application Programmer even shows a screenshot from Gran Turismo 6, a game from two generations ago. At the beginning of last year I was thinking about switching career paths and thought, "Heck, why not apply to PD as well?" Amsterdam is relatively close to where I live in Germany, so I applied for a position at their GT Explore Studio there. I only got an automated response from them, telling me that the evaluation process would take 2-3 weeks. The response also included an instruction to inquire at an @sony.com email address, should I not get a response in that time. When the three weeks were up, I did just that. And again: No response whatsoever (not even an automated one), which would be a really unprofessional thing to do, especially for a company of that size. I also remember doing a bit of research beforehand and reading a post by @MIE1992, where he said that he applied for the exact same position at their Los Angeles office. Perhaps he can explain if he's had a similar experience.
Seeing how PD is part of Playstation Studios, I believe their job offerings are actually being handled via Careers at SIE. They definitely list Amsterdam and LA as working locations. Of course I don't know this for sure but everything I've seen so far points to the fact that the Jobs section of their website is actually dead.
I'd do it for free, but I need pesky things like food and shelter.I swear I'd do it for free.Same with being PD's dedicated one-man communications team.
Never mind the always online thing, they're sending potential talent down a month-long false trail and leaving it to them to figure out what they did wrong. For a business, that's a failure on a much more fundamental level. Especially when all they would have to do is put up a link to SIE Careers.Sounds like a reasonable assessment, you're almost certainly right. Although it's not a great look for the developer of an always online game that they can't keep their own website up to date.