- 735
- Maryland, USA
Looks like a texture glitch on a small group of spectators sitting on the top on the rocks over the tunnel.
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GT7 shown again, this time in PS5 Ray Tracing video.
Hopefully we get more info by end of June.
Kinda funny that the first World Series live event is right around the same time as well. Hmm...I hope too. If Sony make a State of play in june, they could talk about GOW, Horizon 2 and GT7. They are great exclusive games, so it is a good idea give more information.
Think it's gonna be tough to maintain native 4K at 60fps with ray tracing, though, as shown on the latest PS5 titles such as Returnal. So some form of reconstruction and/or dynamic res is gonna be required, I think, if they want to meet that 4K/60fps/RT goal.I've realized that gt sport is only 1800p checkerboard on ps4 pro, always thought its 1800p, so 4k native on gt7 will bring definitly much sharper and cleaner image (its like 2.8x more pixels)
I think there will be no rt during race but only on replaysThink it's gonna be tough to maintain native 4K at 60fps with ray tracing, though, as shown on the latest PS5 titles such as Returnal. So some form of reconstruction and/or dynamic res is gonna be required, I think, if they want to meet that 4K/60fps/RT goal.
Gonna be surprising if PD can pull it off without reconstruction/dynamic res, though. Especially if they plan on implementing dynamic weather as well.
Not if they aren't coming out for 18 months it isn't, which could well be the case for GT7.I hope too. If Sony make a State of play in june, they could talk about GOW, Horizon 2 and GT7. They are great exclusive games, so it is a good idea give more information.
Think it's gonna be tough to maintain native 4K at 60fps with ray tracing, though, as shown on the latest PS5 titles such as Returnal. So some form of reconstruction and/or dynamic res is gonna be required, I think, if they want to meet that 4K/60fps/RT goal.
Gonna be surprising if PD can pull it off without reconstruction/dynamic res, though. Especially if they plan on implementing dynamic weather as well.
Umm no that wouldn't really make sense. In the final part of the GT7 trailer you can see that there is ray tracing during the race. Even Digital Foundry has said that. They also said that even though the game runs at 4K, the reflections are in 1080p in order for the game to run at 60fpsI think there will be no rt during race but only on replays
If I remember correctly df found native 4k and 1080p rt reflections but not during gameplayUmm no that wouldn't really make sense. In the final part of the GT7 trailer you can see that there is ray tracing during the race. Even Digital Foundry has said that. They also said that even though the game runs at 4K, the reflections are in 1080p in order for the game to run at 60fps
probably native 4k with good quality ssr will looks better than cb with 1080p rt reflection tough for example insomniac has great temporal upscaling technic but they use completly different engineI’m pretty confident there will be raytracing during gameplay, just not confident it will be native 4k and honestly doesn’t need to be.
probably native 4k with good quality ssr will looks better than cb with 1080p rt reflection tough for example insomniac has great temporal upscaling technic but they use completly different engine
Screen-space reflections have too many jarring occlusion artifacts by the nature of how it works that i'm sure Polyphony wants to avoid, such as seen in Driveclub.
SSR is also pretty cheap to render, I believe they could have used it in GTSport if they wanted. Polyphony actually opted to use something more expensive for player-car interiors such as dynamic cubemaps
I hope so because in the trailer it was nearly identical to GTSI imagine the final game is going to be quite different from that trailer though.
The best thing they can do is to give you 2 options to choose between a native 4k resolution without raytracing and a 1440p mode with ray tracing (upscaled to 4k with techniques such as temporal injection so to have a very high quality image)probably native 4k with good quality ssr will looks better than cb with 1080p rt reflection tough for example insomniac has great temporal upscaling technic but they use completly different engine
Since like 2017, Sony has been scared to publicly commit to a date or timeframe early on because then, they might have to delay it later on. So now, they only reveal dates when they are absolutely sure they can hit it (and even then, that's not a guarantee either 'cause of bugs that might pop up late in testing or, ahem, a global pandemic that'd screw up their workflow).In other video about ps5 posted today in YouTube, there is a clip about GT7. It isn't a new clip, it's a piece of the announcement trailer. It is good, because Sony takes into account GT7. But, in the end of the video, says that GT7 is in development. Nothing about 2022. Has it been delayed again? Or is Sony so lazy that they don't change that? (i don't put the video o or a photo because i don't know how put it)
It’s footage from the first trailer.
It's all from the original video - and you can embed Facebook videos by just pasting the link, rather than hyperlinking.
In other video about ps5 posted today in YouTube, there is a clip about GT7. It isn't a new clip, it's a piece of the announcement trailer. It is good, because Sony takes into account GT7. But, in the end of the video, says that GT7 is in development. Nothing about 2022. Has it been delayed again? Or is Sony so lazy that they don't change that? (i don't put the video o or a photo because i don't know how put it)