Screen-space reflections have too many jarring occlusion artifacts by the nature of how it works that i'm sure Polyphony wants to avoid, such as seen in Driveclub.
SSR is also pretty cheap to render, I believe they could have used it in GTSport if they wanted. Polyphony actually opted to use something more expensive for player-car interiors such as dynamic cubemaps
Still cannot buy mine...I hope to get hands on PS5 soon... it is already nerve braking for me...
I'm pretty sure this is new footage, but I'm not sure if it's GT7. I didn't spot any real-time reflections.
"Not that many PS5 owners" also known as more than 7.8 million people... The PS5 is the fastest selling console of all time.Too bad. Man Ps5 is not even the main highlight of anything sony is doing. Wondering if we’ll get an upgraded version much earlier as that wouldn’t hurt so many Ps5 owners, since there aren’t that many.
"Not that many PS5 owners" also known as more than 7.8 million people... The PS5 is the fastest selling console of all time.
Think it's gonna be tough to maintain native 4K at 60fps with ray tracing, though, as shown on the latest PS5 titles such as Returnal. So some form of reconstruction and/or dynamic res is gonna be required, I think, if they want to meet that 4K/60fps/RT goal.
Gonna be surprising if PD can pull it off without reconstruction/dynamic res, though. Especially if they plan on implementing dynamic weather as well.
Do they make their trailers in game-engine?
The Olympic Virtual Series trailer showed off some ray-tracing and it looks good. View attachment 1010630
Unless AMD work out how to do their own DLSS ray tracing won't be used in game. Im starting to doubt we will see the game in 2022 as well as they haven't even shown a real playable game yet. And with their track record a betting man would be silly to bet 2022 at this point.
That run at 20fps, I don't think Sony will want their flagship game running so poorly. Even on a rtx 3090 at 4k it's not feasible to run games with ray tracing at 60fps unless DLSS is enabled, and the ps5 is more like a 3070 in performance specs.We already have games on ps5 using ray-tracing during gameplay.
Production "issues" that make the PS5 the second-fastest selling PS console in history...Isn't nessasary for Sony to promote or hype up GT7 when there is an issue with production, perhaps later towards ending of this year we'll get a new trailer.
Isn't nessasary for Sony to promote or hype up GT7 when there is an issue with production, perhaps later towards ending of this year we'll get a new trailer.
That run at 20fps, I don't think Sony will want their flagship game running so poorly. Even on a rtx 3090 at 4k it's not feasible to run games with ray tracing at 60fps unless DLSS is enabled, and the ps5 is more like a 3070 in performance specs.
For the slight gain over screen space reflections in image quality I doubt they will even bother really it's too much of a performance hit unless they are using it only for shadows or very low resolution reflections, at which point you are better off with screen space reflections and normal shadow maps anyway. I can't imagine the ps5 having enough power to pull it off well with 20 cars on the track at 4k. Unless AMD work out their DLSS tech that is...
Production "issues" that make the PS5 the second-fastest selling PS console in history...
No I haven't been living under a rock, I'm aware of the shortages but it hasn't impacted sales as dramatically as some are suggesting.Have you been living under a rock?
You even know about the shortages of components.
Honestly this makes no sense whatsoever. Have you even watched the trailer? They clearly showed a playable game 11 months ago. Also you would be silly to think that it will come out after 2022. PD can't rely on GT SPORT for profit forever. So far they have had almost 4 years to work on GT7. Based on what we've seen, I believe the game is almost ready to get released. I think the only reason they delayed it is because they want to add more cars and tracks but they can't due to covid.Unless AMD work out how to do their own DLSS ray tracing won't be used in game. Im starting to doubt we will see the game in 2022 as well as they haven't even shown a real playable game yet. And with their track record a betting man would be silly to bet 2022 at this point.
Based on what? The trailer that looked mostly like GTS featuring one track? The menus were all mock-ups with lots of incorrect or placeholder data.Based on what we've seen, I believe the game is almost ready to get released.
Yeah you're rightBased on what? The trailer that looked mostly like GTS featuring one track? The menus were all mock-ups with lots of incorrect or placeholder data.
"Not that many PS5 owners" also known as more than 7.8 million people... The PS5 is the fastest selling console of all time.