Gran Turismo 7: Latest news and discussion thread

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Also from the newest build, a small detail: the PP system goes up in 0.5 increments
It seems that it can be adjusted in 0.1 increments.
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Daily Workout? i hope not the roulette gift car again :boggled:
I didn't like how many cars GTS just gave me, and for seemingly the most innocuous activities. You inhaled - have a car! You exhaled - have a car! Inhale/exhale combo - have a car! Double inhale/exhale combo - have a car! Of the hundreds I have, ten or so are ones that I actually purchased.

I suppose with GT Sport's online focus, that mechanic makes more sense, but I am among those who have never tried and have no interest in online, and it took away any feeling of journey the campaign (such as it was) had. Ultimately, my collection doesn't feel like my collection; it feels like one that was given to me.
 
I didn't like how many cars GTS just gave me, and for seemingly the most innocuous activities. You inhaled - have a car! You exhaled - have a car! Inhale/exhale combo - have a car! Double inhale/exhale combo - have a car! Of the hundreds I have, ten or so are ones that I actually purchased.

I suppose with GT Sport's online focus, that mechanic makes more sense, but I am among those who have never tried and have no interest in online, and it took away any feeling of journey the campaign (such as it was) had. Ultimately, my collection doesn't feel like my collection; it feels like one that was given to me.
Agree.
GTS was aimed at online races, maybe to accommodate that they gave away an excessive amount of cars. I wouldn't mind if they would reduce that in GT7.
 
Polyphony should separated the online of the offline.

You have all cars on Sport Mode, you have to collect in campain mode.

But I think they make like that becouse they want to player play the game over time.
 
Are my eyes deceiving me or did they already demonstrate ray tracing technology 4 months ago?

The difference in frame rate and the quality of reflection details can be seen between the previous in-game image High Speed Ring and this one Trial Mountain. I think there will be 60fps without ray tracing and 30fps ray tracing options.


Nowadays is kinda hard to distinguish between actual raytracing and normal light bouncing (or wathever the technical term is).
 
VR seems to interest a lot of people.

The two highest rated comments on the Daytona gameplay video are about VR:

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I hope, that we get clear confirmations for the PSVR2 Support on GT7 soon.
Maybe on this state of play.
 
Drag racing or just a new type of license?


It's drag racing but this specifically looks to be like a mission challenge "0 - 400 Acceleration Battle 2", where you have a set car to try and beat and that's it.

One would assume you can set up your own drag events with any car outside of this event, but with PD, I'd never be totally sure of anything. That may be it, two or more set events.
 
One of the things I’m most looking forward to is using the DualSense - I have a wheel but I rarely use it these days because I have a TV in my bedroom, so I play with the controller now, but in GTS, there’s very little feedback save for losing traction.

GT6 was very well tuned for the pad in all aspects, from drivability to the fidelity of the vibration, and early PS5 builds of GTS had well defined feedback with the DualSense according to the preview done around when the controller was revealed, so I’m hoping GT7 follows and has some nicely detailed feedback.

Given the focus on the controller’s features and that they’re a first party studio, I’d like to think they’d have it on the list of priorities when designing the controller implementation.
 
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One of the things I’m most looking forward to is using the DualSense - I have a wheel but I rarely use it these days because I have a TV in my bedroom, so I play with the controller now, but in GTS, there’s very little feedback save for losing traction.

GT6 was very well tuned for the pad in all aspects, from drivability to the fidelity of the vibration, and early PS5 builds of GTS had well defined feedback with the DualSense according to the preview done around when the controller was revealed, so I’m hoping GT7 follows and has some nicely detailed feedback.

Given the focus on the controller’s features and that they’re a first party studio, I’d like to think they’d have it on the list of priorities when designing the controller implementation.
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Some words by Hermen Hulst on how GT7 utilizes the DualSense.

It's one of the things i'm looking forward to the most.
 
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I just noticed that in the pic of Camaro and Civic the environment is kinda similar to the main hub city of the game. It'd be cool if they made a track specifically for licences and testing cars actually being part of that
 
I just noticed that in the pic of Camaro and Civic the environment is kinda similar to the main hub city of the game. It'd be cool if they made a track specifically for licences and testing cars actually being part of that
It's Special Stage Route X.
 
It's drag racing but this specifically looks to be like a mission challenge "0 - 400 Acceleration Battle 2", where you have a set car to try and beat and that's it.

One would assume you can set up your own drag events with any car outside of this event, but with PD, I'd never be totally sure of anything. That may be it, two or more set events.

It's like the driving mission that is raining but you couldn't drive with rain anywhere else.
 
It's Special Stage Route X.
I don’t think it is. To the right it looks like the rear of a plane and a traffic control tower. I don’t think they were on Rout X?

Plus the Gran Tourism says Trial Mountain below and I don’t ever remember seeing advertisement boards there either.

I really think it’s a new area.
 
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I don’t think it is. To the right it looks like the rear of a plane and a traffic control tower. I don’t this we’re on Rout X?
There's an enormous airport on SS Route X, right at the start of the back straight. This looks pretty much identical to it, including the windmills and road markings.
 
There's an enormous airport on SS Route X, right at the start of the back straight. This looks pretty much identical to it, including the windmills and road markings.
not even new drag strips then :confused:
I guess we will have to wait post-launch for new tracks
 
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