- 3,561
- London, ON
- A_Mindful_Place
Why does this make me feel things? It really feels like it has been a journey. Happy to be apart of the crowd
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I know that now, I already won the race. That comment was purely me wanting to vent to someone, but thanks for the advise anyway.Use lift off oversteer to your advantage. Don't mash the throttle everywhere you go, because the nose lifts at low speeds and you lose steering. On high speed corners coast at the end of the straight so the car settles and you don't understeer off the track. Modulate the throttle mid corner to maintain the line, and brake in a straight line to keep the car stable; trail-braking in the Escudo should only be used for low speed corners.
Not sure if I will agree with the Escudo being fun to drive. I don't exacly like cars that as you say nose lift at low speeds.I personally can't stand Willow because of that Lewis Hamilton challenge from GTSport, but the Escudo itself is fun to drive.
Yes, I want more! To make up for how much more difficult these things are to drive than a GT3 car. Also, you can only win that prize money once.More? It's already 1,8M for what was it, ~7m 30s?
A few weeks back Super GT played GTS. Even with YouTube compression, the difference on Monza was stark. You'd have sworn it was a PS3 game! GTS didn't get a native PS5 upgrade so I assume that's representative of GT7 on PS4. If so, those upgrading to PS5 will get a leap in graphical fidelity they probably weren't expecting!I finally got a PS5 and oh my god the difference between the PS4 and PS5 versions are just jawdropping. I thought I was being pranked when I started a custom race and the track loaded in less than a second, graphically it's also such a huge jump over the PS4 version, just great stuff overall.
I was concerned about that when they first added the Christmas musicI'm glad they didn't put Mariah Carey in the playlist.
I finally got a PS5 and oh my god the difference between the PS4 and PS5 versions are just jawdropping. I thought I was being pranked when I started a custom race and the track loaded in less than a second, graphically it's also such a huge jump over the PS4 version, just great stuff overall.
XJ220 would be a great add! Thanks for sharing the info!Polyphony recently gave a studio tour to the Japanese press, and one of the presentation slides shows the interior of a Jaguar XJ220.
Kaz also said that it each car takes 270 days to complete by a single staff member, and also denied considering a release of Gran Turismo on PC.
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Nice find.Polyphony recently gave a studio tour to the Japanese press, and one of the presentation slides shows the interior of a Jaguar XJ220 (which coincidentally appeared in the datamine list from a while back).
Kaz also said that each car takes 270 days to complete by a single staff member, and denied considering a release of Gran Turismo on PC.
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Worth noting the XJ220 was a standard car in the old games, so for there to be an interior scan means it's much likelier to be a new scan rather than them just showing old data.Polyphony recently gave a studio tour to the Japanese press, and one of the presentation slides shows the interior of a Jaguar XJ220 (which coincidentally appeared in the datamine list from a while back).
Kaz also said that each car takes 270 days to complete by a single staff member, and denied considering a release of Gran Turismo on PC.
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Epic's done a whole lot of innovating on this front with UE5. I wonder if there's not an opportunity for some collaboration here.To have city courses to appear in GT7 or future GTs some kind of technical innovation needs to happen.
There must be some kind of language barrier in how IGN has relayed that, because we didn't say they were working on a PC version or even thinking about working on one. Yamauchi was asked if it would be something he would consider and he said "Yes, I think so" - followed by a lot of caveats, some of which were also discussed in the other session, about the technical differences of developing for a closed system and PC.Kaz says there was some kind of language barrier during the gtplanet interview.
Not quite, GT7 on PS4 still had improvements over GTS in terms of visuals, but yeah, it can't compare to the PS5 version at all. I was on the PS4 Slim too so not even the ProA few weeks back Super GT played GTS. Even with YouTube compression, the difference on Monza was stark. You'd have sworn it was a PS3 game! GTS didn't get a native PS5 upgrade so I assume that's representative of GT7 on PS4. If so, those upgrading to PS5 will get a leap in graphical fidelity they probably weren't expecting!
Nope, still on a 1080p monitorDid you upgrade your television too? Part of the reason I'm waiting is for me it would represent a double investment should I decide to go ps5
Wow that's horrible
So it's just matter of time until the car is added! Yay!Polyphony recently gave a studio tour to the Japanese press, and one of the presentation slides shows the interior of a Jaguar XJ220 (which coincidentally appeared in the datamine list from a while back).
Kaz also said that each car takes 270 days to complete by a single staff member, and denied considering a release of Gran Turismo on PC.
Which one?If they add the Xj220, hopefully we can chuck in a v12 at some point, as it was intended.
I read all of that. Their work and vision is just tremendous. They obsess over the tiniest of the details, and this time, they are probably going to be able to continue to use the car models on future games.Polyphony recently gave a studio tour to the Japanese press, and one of the presentation slides shows the interior of a Jaguar XJ220 (which coincidentally appeared in the datamine list from a while back).
Kaz also said that each car takes 270 days to complete by a single staff member, and denied considering a release of Gran Turismo on PC.
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Ray tracing likely adds complexity. Don't forget that cars that were formerly Standard vehicles in the PS3 era needed to be rebuilt from scratch.I wonder why the time to make cars went from 6 months to 9 months