Gran Turismo 7: Latest news and discussion thread

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I always have a wee laugh to myself when the good old ‘PD are holding back content’ argument flares up. I like to think that these people imagine Kaz behind a big Mahogany desk with a white cat on his lap laughing that the 499p is modelled and ready to go but won’t put it in game just because! 😂
 
The have the IMSA licence so any car or track is available just not chosen?
No - or at least not necessarily. And that's even assuming that the IMSA licence is still "active" (in that sense; PD seems to lock down in perpetuity licences for content use, but the acquisition may be contingent on licensing and if that licence period has expired...).

Different series operate, reserve, and grant commercial rights in different ways. I have no idea if IMSA reserves all image rights of all participant vehicles and their relevant sponsors, and all circuits and their relevant sponsors or not. If so, it's a case of being able to access and scan the content, which is just logistics (but can be made difficult by reluctant bodies). If not, then simply having the IMSA licence removes one obstacle - a big one, for sure, but just one - and perhaps opens doors, but the cars and tracks would still require individual licensing agreements from the rights holders: venues, car manufacturers, race teams, sponsors.

Some series - not IMSA, by the looks of what we have - also operate an exclusive-use clause: the ability to only use relevant content in that context and no other. That'd mean you could only use the cars/tracks in those specific cases, so no racing them against other cars from elsewhere in the game, and no use of the circuit(s) for other events, which would be absolutely useless for GT.

Licensing is... very complex, and even when you think you've got a handle on it there's another layer of bull**** you wouldn't have thought of.


Sure, PD can't get a license for any car out there. But, on the other hand, the cars added to the game are surely not the only ones they could get licensed.
Why?

A lot of brand PRs see no value in getting old cars into games, because they're not selling old cars; old cars don't make them money, to their thinking. PD's processes aren't particularly rapid either, so by the time a new car that the brand is willing to licence arrives in the game it might be a facelift out of date, which would be just as pointless to a brand PR.

But again, licensing is the start of it. Once licensed they have to find an unmolested example and arrange (pay for) access to scan it. Super easy, barely an inconvenience for a CX-30, not so much for [pick a hypercar where all seven examples are in climate controlled bunkers and the squillionnaire owners know jack**** about games and couldn't care less].
 
I always have a wee laugh to myself when the good old ‘PD are holding back content’ argument flares up. I like to think that these people imagine Kaz behind a big Mahogany desk with a white cat on his lap laughing that the 499p is modelled and ready to go but won’t put it in game just because! 😂
Ofc he has it and ofc he will hold it back for GT8. Well, unless you pay him
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Why?

A lot of brand PRs see no value in getting old cars into games, because they're not selling old cars; old cars don't make them money, to their thinking. PD's processes aren't particularly rapid either, so by the time a new car that the brand is willing to licence arrives in the game it might be a facelift out of date, which would be just as pointless to a brand PR.
Come on, do you really think that, for example, the Toyota C-HR was the only choice and there wasn't any other car they could have licensed?
I don't know all the reasons why a brand would agree or not agree to license a car, nor do I know any financial details. But I just can't believe that there is no choice at all for PD. Of course I can't prove this but neither can anyone prove that it's not like this.

But again, licensing is the start of it. Once licensed they have to find an unmolested example and arrange (pay for) access to scan it. Super easy, barely an inconvenience for a CX-30, not so much for [pick a hypercar where all seven examples are in climate controlled bunkers and the squillionnaire owners know jack**** about games and couldn't care less].
Yeah, licensing ofc isn't the only problem. I absolutely agree here. (Although I often wonder if, given all the data available for more modern cars, it would even be necessary to scan a real world model.)
 
No - or at least not necessarily. And that's even assuming that the IMSA licence is still "active" (in that sense; PD seems to lock down in perpetuity licences for content use, but the acquisition may be contingent on licensing and if that licence period has expired...).

Different series operate, reserve, and grant commercial rights in different ways. I have no idea if IMSA reserves all image rights of all participant vehicles and their relevant sponsors, and all circuits and their relevant sponsors or not. If so, it's a case of being able to access and scan the content, which is just logistics (but can be made difficult by reluctant bodies). If not, then simply having the IMSA licence removes one obstacle - a big one, for sure, but just one - and perhaps opens doors, but the cars and tracks would still require individual licensing agreements from the rights holders: venues, car manufacturers, race teams, sponsors.

Some series - not IMSA, by the looks of what we have - also operate an exclusive-use clause: the ability to only use relevant content in that context and no other. That'd mean you could only use the cars/tracks in those specific cases, so no racing them against other cars from elsewhere in the game, and no use of the circuit(s) for other events, which would be absolutely useless for GT.

Licensing is... very complex, and even when you think you've got a handle on it there's another layer of bull**** you wouldn't have thought of.


Why?

A lot of brand PRs see no value in getting old cars into games, because they're not selling old cars; old cars don't make them money, to their thinking. PD's processes aren't particularly rapid either, so by the time a new car that the brand is willing to licence arrives in the game it might be a facelift out of date, which would be just as pointless to a brand PR.

But again, licensing is the start of it. Once licensed they have to find an unmolested example and arrange (pay for) access to scan it. Super easy, barely an inconvenience for a CX-30, not so much for [pick a hypercar where all seven examples are in climate controlled bunkers and the squillionnaire owners know jack**** about games and couldn't care less].
Forza Motorsport continues to get cars from IMSA so either a difference licence or PD with far too limited numbers of car modellers just can't get around to add them?
 
Come on, do you really think that, for example, the Toyota C-HR was the only choice and there wasn't any other car they could have licensed?
What is making you ask that question, and in that manner?

I've never said anything of the kind, nor am I a blithering idiot.

I don't know all the reasons why a brand would agree or not agree to license a car, nor do I know any financial details. But I just can't believe that there is no choice at all for PD. Of course I can't prove this but neither can anyone prove that it's not like this.
You're either not understanding the point or, given your first sentence, wilfully misrepresenting it.

Of course PD make choices as to what to include. It doesn't just approach manufacturers and ask "What do you got?", then get given a C-HR - and the fact we've had several other Toyotas added over the past three years is very much indicative of that not being the situation. If PD isn't making choices as to cars it will add, we don't get them. The C-HR can't be a surprise either; this is a series where we've had very many first-cars from very many (often Japanese) manufacturers.

That doesn't mean that anything not added is a choice not to add it... Supposing this based on what is added is affirming the consequent.

Forza Motorsport continues to get cars from IMSA...
Sure, other games get other cars and have other licensing agreements for which may they pay* different amounts.

*and/or are billed; again with the layers - never be surprised that brands want more money to appear in better-known games
 
Perhaps the Trump endorsing guy at the top would just rather do business with an American company.
They should be happy then to do business with GT as it is a product of Sony Interactive Entertainment, an American company headquartered in California.
 
What is making you ask that question, and in that manner?

I've never said anything of the kind, nor am I a blithering idiot.
First, it was you who asked "Why?" when I said that the cars added to the game are probably not the only choice.

Second, you posted multiple times that "there is no choice" in different threads, giving at least somewhat the impression that PD literally has "no choice".

And no idea what's wrong with the manner in my question, maybe it's because English isn't my first language.
Anyway, I never said or wanted to imply that you're an idiot, nor did I mean to be rude. If you got this impression then I apology.
 
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First, it was you who asked "Why?" when I said that the cars added to the game are probably not the only choice.

Second, you posted multiple times that "there is no choice" in different threads, giving at least somewhat the impression that PD literally has "no choice".

And no idea what's wrong with the manner in my question, maybe it's because English isn't my first language.
Anyway, I never said or wanted to imply that you're an idiot, nor did I mean to be rude. If you got this impression then I apology.
Okay, I'll assume you're just misunderstanding then.

The assumption that PD is choosing to not add cars because there are cars that have not been added is not a safe one. There are an enormous amount of complicating factors, the most significant of which is licensing, that are not in PD's control.

You cannot assume that because PD has chosen to add [derided car] it has chosen not to add [highly desired car]. What PD wants to add - and yes, very obviously it would want to add the C-HR, CX-30, and about a dozen other CUVs I can think of, because it's always majored on common and first-time driver cars in its home nation - and what PD can add are two states separated by an enormous and complicated series of steps.

I can even easily envision a situation where there's a car it doesn't actually want to add, but has done so because it makes it easier to get a car it does want to add from the same brand - like a loss-leader, if you will.

Although I also can't imagine there's any car PD wouldn't want to add. It is not sitting there deliberately picking cars to not bring into the game. There's certainly things that take priority over others, but that's again on the want-list rather than the can-list.
 
I can even easily envision a situation where there's a car it doesn't actually want to add, but has done so because it makes it easier to get a car it does want to add from the same brand - like a loss-leader, if you will.
Ah, like the game some manufacturers IRL are playing? You wanna buy a GT3 RS? Well, it would help if you would buy a Taycan first.
 
it is a product of Sony Interactive Entertainment, an American company headquartered in California.
... a division of Sony Group Corporation, headquartered in Tokyo, Japan. Let's not pretend Gran Turismo is an American product.

It was a slightly tongue in cheek suggestion anyway, but it would also be entirely possible.
 
I always have a wee laugh to myself when the good old ‘PD are holding back content’ argument flares up. I like to think that these people imagine Kaz behind a big Mahogany desk with a white cat on his lap laughing that the 499p is modelled and ready to go but won’t put it in game just because! 😂
He could request certain cars to be modelled for his personal use which cannot be officially released due to licensing, like for example the 911 that was in GT3 or 4.
 
He could request certain cars to be modelled for his personal use which cannot be officially released due to licensing, like for example the 911 that was in GT3 or 4.
That's... not exactly how that happened. And GT3.

In other news, the first 1.57 car highlight post has now landed...



Could signal an update next week...
 
Forza Horizon's got the modern Unimog, so not quite there...
I have no recollection of that, despite hundreds of hours on FH4 and FH5. They did throw vehicles at you constantly so I may even own it and never touched it. I guess it was never a featured addition.
 
Do you have any evidence that shows they have content and holding it back?
NO!
There is no evidence either way on this argument, all we / you have is speculation and wild arse guesses and the "idea" not proof that someone at PD actively reads the posts here at GTPlanet.
Until there is some direct 2 way correspondence between us and PD all we have are guesses and tears in the rain.
 
In all seriousness, I'm awaiting the Nismo 370z last gen version (2017 onwards?). considering the new z is a 370 with an engine swap, plus not coming to the uk, I couldn't care less about it.
Hey bro, if I did an engine swap in the 370z would that give me more power than the stock engine? Would that be better?
 
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