Quick summary of my impressions:
Stuff that's positive:
- GT7! a fully fledged GT game, with campaign, tuning, gt auto, used cars, licence tests, missions, etc.
- new (and returning) cars, new (and returning) tracks
- hopefully dynamic weather
- raytracing in some scenes (self-reflections, reflections in the pits, car-in-car reflections... however, let's keep in mind that stuff where raytracing are shown are not true gameplay, this was in scenes like menu, pits, replays.
- music sounds nice
- sport mode still in
Stuff not so positive:
- same GT SPORT graphics when driving, which is not a bad thing inherently, but I would think that the game would look better on PS5
- same GT SPORT audio - engines, tire squeel, even the timer sound
Stuff that's negative to me:
- same GT SPORT physics. Now I know, I shouldn't judge physics from a video but it's quite obvious... it's the same freaking under-throttle understeer, super stiff suspensions, traction control kicking in when changing gears (wtf?), tire model is hard to judge but I don't expect that to be different
- same GT SPORT hands-placement on the steering wheel which drives me nuts, I can't handle to see how the driver hold the steering wheel with his thumbs stretched out
- same GT SPORT dumbass AI, at least from the first glance
- same GT SPORT pre-baked lighting, which means only one thing: no dynamic ToD...
- same GT SPORT driving HUD
- no launch window
So, yeah, I expected more in terms of the actual driving mechanics. I really hope the gameplay part was a placeholder, just GT SPORT running Trial Mountain...