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- Philip-Giger
In the history of Formula 1, are 235 victories of Ferrari against 87 of Mercedes...Just like in formula 1. Ferrari might be fast but in the end it’s Mercedes and it’s team that always win.
In the history of Formula 1, are 235 victories of Ferrari against 87 of Mercedes...Just like in formula 1. Ferrari might be fast but in the end it’s Mercedes and it’s team that always win.
If no additional tech was coming I would be inclined to agree with you, but knowing PD and the introduction of Ray-Tracing it would be a brave person to rule out them wanting t suddenly re-model and skin everything to 'make the most of it'.
Nor beyond a short tech demo do we know how well PD is getting on with ray tracing, and I'm not going to assume a launch day release based on an unconfirmed rumour and a tech demo.
Ferrari got 235 in 975 races, Mercedes 90 in 192. Let's just say that Mercedes ratio it's just slighlty bigger of FerrarisIn the history of Formula 1, are 235 victories of Ferrari against 87 of Mercedes...
If ray tracing can be applied without much (or any) change to existing materials, then it's going to be less impactful on the development time.
Ferrari got 235 in 975 races, Mercedes 90 in 192. Let's just say that Mercedes ratio it's just slighlty bigger of Ferraris
However, these days the numbers of circa 7 million doesn't make it a blockbuster.
The likes of FIFA, COD, GTA, Red Dead Redemption 2
and the truly big third parties are the ones that are the real blockbusters.
No, the point is that it 'may' be quicker and easier than prior gens.
Given that many of those players have never done that (quite literally we have had members here who buy a console for one title and that's it, you are once again utterly missing the point.
I have to remind you....GT may be known for its huge car list, but actually, only sequel GTs at 1 console have huge car list (500+). GT1, GT3, and GT5 (for Premiums) are like GT Sport, only having 160-200 cars.I would not be disapointed if we just get 500-600 cars at launch for gt7. If we get every car with the quality gts have it will be great. But they need to bring back the fan favorite features like
Perfomence upgrades
Gt auto
Better offline career.
I Belive gts is a build platform to build up the cars. Gt7 will most likely go back to its roots
Those people are in the vast minority. The average PS4 user has 10 games.
AAA doesn't mean blockbuster, which is quite literal the point I made.Yes it does. 7 million is still higher than the majority of AAA games.
Yes it does, that's exactly what it means.Naming the handful of biggest games doesn't change the fact that GT sells like a blockbuster. There's more to AAA than COD, FIFA and GTA
So significantly less than either GTA V or COD then, thanks fir illustrating my point perfectly.Spoken like someone who has no clue on the gaming industry. Spiderman sold 9 million in 2 months. Super Smash bros sold 12 million in just over a month. Pokemon and TLoU 2 will do massive amounts as well.
I've quite literally just given you a real example of why that's not always true, how on earth did you manage to miss it?Not at all. No one needs first hand experience to know similar architecture makes it easier. It's a basic computing principle.
I know, hence the reason why they are not people to target with a launch. Seriously you are now attempting to argue against me with the exact point I was making. What on earth is wrong with you?Those people are in the vast minority.
And they are not the people being discussed, stop moving the goalposts again.The average PS4 user has 10 games.
The cars most likely won't need Much remodel for ps5 PD already mention that they was made for the featureI have to remind you....GT may be known for its huge car list, but actually, only sequel GTs at 1 console have huge car list (500+). GT1, GT3, and GT5 (for Premiums) are like GT Sport, only having 160-200 cars.
And GT7 is like GT1/GT3/GT5/GTS, the 1st GT on console so... (assuming PD scales the cars even further on new console as they're perfectionists)
Ray tracing is an algorithm that uses vectors to calculate how light rays travel, reflect and refract through objects and space. You don't need to change materials. All you need to do is assign each object some light properties.
Very true, but it works on two assumptions.Your statement essentially reiterates mine. I don't know exactly how they've approached shading of the current in game objects, but they likely used a standard pixel shading approaching (layers of materials and pixel shaders)
If they can run each in game object through a tool that interprets it's current material and shader data and then automatically updates it for ray tracing, that would be a quicker process than having a person open each model up and "assign each object some light properties"
Coming from the guy who was insisting that most game publishers wouldn't have migrated to CDs at all if the original Playstation didn't exist, this is a wicked sick burn.Spoken like someone who has no clue on the gaming industry.
Thanks for the update of Mercedes victories. 👍Ferrari got 235 in 975 races, Mercedes 90 in 192. Let's just say that Mercedes ratio it's just slighlty bigger of Ferraris
Lol.Alternate headline: Launch of PlayStation 5 delayed to 2022
For full damage both mechanical and cosmetic too? Only rally cars in GT5 got this.I don't care about ray tracing.
i care full damage both mechanical and cosmeti
i care day n night transition and dynamic weather changes
i care repair and custom shop
i care shuffle races in online
These are not the first time coming to series. They were in past GTs.
I think Kazunor more care about GT game instead of tournaments.
For full damage both mechanical and cosmetic too? Only rally cars in GT5 got this.
I think "GT7" on the PS5 will be GT Sport Spec 2.0.
All the existing cars and tracks + more new tracks and cars. You can carry over your garage and your GT Sport stats will be preserved. It'll be like FIFA games with the whole futbol trading card thing - you can carry progress over into the new game when it's released every season.
As Kaz has said, the model seems to be more gradual and subscription based over a period of a few years - rather than producing the entirety of a game and releasing it as was the case 10-15 years ago.
In the history of Formula 1, are 235 victories of Ferrari against 87 of Mercedes...
The cars most likely won't need Much remodel for ps5 PD already mention that they was made for the feature
This time we have to Belive them. Kaz even said that the cars can run with ps5 in gt sport with 8k qualityWe have heard that before... PD like to make those sort of claims, and then the next title gets pushed back years as they insist on redoing everything all over again anyway.
I'm not sure I've seen anyone mention this, but isn't ray tracing also applicable in audio?