Gran Turismo 7 Turns 3: How It’s Changed

  • Thread starter Famine
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You'll be waiting forever. It's not that the game isn't fun, but your point of view has changed so much that it's simply not possible.

Case A: Give the current GT7 to someone who's the same age you were back in the GT1 days, with the same mindset you had back then, having never experienced anything like it, and they'll be over the moon.
Case B: Play GT1 yourself now, judge it with the same criteria as you would any current game with the exception of the graphics, with no nostalgia applied. It's not really all that great to be honest.

Most of us with nearly 30 years of GT experience tend to reminisce the old games with very rose tinted glasses as they were something groundbreaking back then. Looking at them now GT1 was a very short game without all that much content, GT2 had a lot of everything with just about no coherence anywhere, GT3 is praised for its looks but it was an oversaturated and overcontrasted mess with a lot of repeated content and far too oversteery physics. GT4 is basically GT2 v2 but polished to near perfection, GT5 took the coherence issues even further and GT6 improved on it mechanically but didn't really know what it was trying to be. Against that background GT7 isn't all that bad but it doesn't have the benefit of nostalgia to elevate it to a level much higher than where it would belong.
Try giving GT7 to a teenager. It's not made for them. It's an unintuitive mess. It's over complicated, there's no coherent path to follow, and it's quickly tedious unless you have prior investment in such games or are an absolute car fanatic. When we were that age, GT1 or GT2 were perfect for us. GT7 is more akin to a 1990s flight simulator.

One of my students told me the game is "for old people", and the class agreed. 🤷🏼‍♂️
 
Try giving GT7 to a teenager. It's not made for them. It's an unintuitive mess. It's over complicated, there's no coherent path to follow, and it's quickly tedious unless you have prior investment in such games or are an absolute car fanatic.
That's where you hit the nail on the head. We all were, that's why we liked the originals. Otherwise we wouldn't have put up with the licence tests, dragging a ****box around the track for a couple of thousand credits, and repeated it all long enough to actually get somewhere in the game. The current teenager wouldn't like GT1 any more than GT7 because it really wasn't a good came for casuals either.
 
Hands up anyone that has actually purchased a 20,000,000 car?
Happy Uh Oh GIF by ABC Network
 
It's an unintuitive mess. It's over complicated, there's no coherent path to follow
I mean, I don't like it that much but... a sequentially numbered set of tasks is not a "coherent path"?
 
Hands up anyone that has actually purchased a 20,000,000 car? How many hours of Sardegna is that? Most of us could probably spend real cash to buy one and it would utilise less of our time. But we won't because the idea of spending money on a digital car is offensive.
I own every car in the game and I'm sitting on 75 mil of cash right now. 0 Sardegna grinding.
 
I mean, I don't like it that much but... a sequentially numbered set of tasks is not a "coherent path"?
Random stuff, numbered? If you're decent at racing you can 'complete' the main single player championship the first weekend you have the game, with little effort. After that it's just a case of collecting cars, and grinding. They made the license tests meaningless, so there aren't even hoops to jump through. 99.5% of races make little money, so if you want to buy new Legend cars you basically just repeat one race many times.

I own every car in the game and I'm sitting on 75 mil of cash right now. 0 Sardegna grinding.
Did you spend your own money, or just play for about a million hours? If you found a hack, feel free to share.
 
I bought two 20 million cars (just the ones I was interested in) and have around 45 million credits right now. Never grinded a single race. Am I doing something wrong?
 
Did you spend your own money, or just play for about a million hours? If you found a hack, feel free to share.
Did the math. I made Cr. 1.036.839,9 per driving hour.

I didn't do the SPA or Tokyo grind. The only grind I did for a while was Le Mans once a day. I think you can actually make quite a lot with circuit experiences, tickets and so on.

I played for a total of 429.51 hours.

EDIT: That's 39 minutes of playtime per day since GT7 came out.
 
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Random stuff, numbered?
Not wholly sure what you mean by "random stuff", but yes, the Cafe Menu Books are numbered, sequentially. You complete one and you go onto the next, in order from 1 to 39. If people are having trouble following that path, I'm not sure what can be done for them.

Again, I'm not a massive fan of it - and my main issue with it is that it's 90% quicker and quicker road cars, then slow race car, fast race car, done - but "no coherent path" is... a weird complaint considering that most complaints about the Cafe is how on-rails it is.

Did you spend your own money, or just play for about a million hours?
You don't need to do either; the game economy has changed a lot since launch.

Circuit Experiences give out 50m for all-gold, and they're not that tricky. The Online Time Trials (no PS Plus needed) pay out 1m a week within the range of most people (2m if you're reasonably adept), and the Weekly Challenges give an average of 1.3m a week in rewards and in-kind; that's 120m in cash and rewards (some of which are largely superfluous, some of which are cars worth 3m+) every year. In the last three months the GTWS (PS Plus needed) has awarded 12m if you can do okay in the DR C-D band (GT3 League). Regular bonuses - cars, credits - are awarded to players around live events just for clicking on a couple of buttons, which added up to something in the region of 20m last year.

The Grind is moot now, except when you want to quickly rack up a few million for something like an expiring Invitation (which suuuuuuck).
 
Try giving GT7 to a teenager. It's not made for them. It's an unintuitive mess. It's over complicated, there's no coherent path to follow, and it's quickly tedious unless you have prior investment in such games or are an absolute car fanatic. When we were that age, GT1 or GT2 were perfect for us. GT7 is more akin to a 1990s flight simulator.

One of my students told me the game is "for old people", and the class agreed. 🤷🏼‍♂️
Agreed, the user interface would have been considered old-fashioned 20 years ago. There‘s way too many steps between menus and the UI really is very unintuitive.

I‘m kinda old at 34 and grew up with GT3 and GT4 so it doesn‘t bother me that much but I can absolutely see a modern teenager disliking Gran Turismo because of the UI.
 
Did the math. I made Cr. 1.036.839,9 per driving hour.

I didn't do the SPA or Tokyo grind. The only grind I did for a while was Le Mans once a day. I think you can actually make quite a lot with circuit experiences, tickets and so on.

I played for a total of 429.51 hours.

EDIT: That's 39 minutes of playtime per day since GT7 came out.
At 1million per hour you definitely focused on the highest rewarding races. That's still 20 hours of your life to earn a single digital car, that you may or may not enjoy driving.
 
At 1million per hour you definitely focused on the highest rewarding races. That's still 20 hours of your life to earn a single digital car, that you may or may not enjoy driving.

Absolutely not. You’re just disregarding every other avenue to cash beyond high reward races because it doesn’t suit your narrative.
 
Absolutely not. You’re just disregarding every other avenue to cash beyond high reward races because it doesn’t suit your narrative.
So if it wasn't almost 20 hours, how many hours was it?

Edit: Put it this way if you like: say they introduce a couple of new 20m credit cars in the next update- how long (hours/days) would it take someone who currently has no credits to afford one? (You can assume that person is level 50 and a pretty good driver).
 
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Nope not at all, I literally can compete in those menu book championships with those cars without detuning them

Not what I said, was referencing the 20mil cars not every car in the game

Edit: 20million credit car, no detuning, finish cafe menu 33
View attachment 1435002
Man I’m soo disingenuous

Other 20million credit card that can be used in the cafe menus without detuning:
McLaren F1 ‘94 - menu 36
Ferrari 330 P4 ‘67 - menu 39
Shelby Cobra Daytona Coupe ‘64 - menu 33
Mercedes Benz W 196 R - menu 33 & 36

Slightly less than 20million:
Porsche 917k ‘70 - menu 39
None of this was my point. Of course you can compete in the WTC events with the super expensive classics - the question is why anyone would want to instead of using one of the endless numbers of cheaper, more viable cars for the event.

Correct me if I'm wrong, but I think @HarVee's point was that those expensive cars don't have any dedicated events for them, which feels sorely lacking when even GT Sport, barren as it was, had the Nostalgia 1979 events for the classic racers. We do have the Historic Masters events, but those are road car-exclusive, and strangely prohibit cars from before the 60s.
 
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So if it wasn't almost 20 hours, how many hours was it? 🧐

Oh I was replying specifically to your false conclusion that I’m solely driving the highest reward races.
For the rest I’m not sure what I’m supposed to say to you. Yes, at roughly one mil per hour it takes me around 20 hours to get one of those cars. Where your wrong again is that you seem to think I’m having a miserable time doing so? The reality is that I’m getting a lot out of my initial €80 investment here and I’m just having fun with my game. A lot.


My plan for you would be to

  • do all the CEs
  • do the weeklies every week
  • do the online TT every week
  • be a bit less whiny on the internet
  • try to get your daily ticket by doing whatever as often as you can

You’ll soon have a garage full of your own 20 million cr tracktors that you’ll never drive.
 
Oooh. I can only apologise for offending your precious game, that is undeniably perfect and no one dare criticise. 😬
Yeah, don't do this.

You're already ignoring things you don't like, and now you're making up stuff people haven't said and ascribing it to them. This is a very poor way to behave and to hold any kind of sensible conversation.


And it is pretty weird that in this thread talking about how GT7 has changed over the past three years we have someone acting as if the game economy has not changed at all.

Edit: Put it this way if you like: say they introduce a couple of new 20m credit cars in the next update- how long (hours/days) would it take someone who currently has no credits to afford one? (You can assume that person is level 50 and a pretty good driver).
Approximately four weeks, and around eight hours of driving in that time.

4x Online Time Trial (6/3, 13/3, 20/3, 27/3) = 8m
4x Weekly Challenges (7/3, 14/3, 21/3, 28/3) = 9.2m
GTWS GT1 Golds (Manufacturer, Local Area, Area, Region) 12/3-22/3 = 6m
28x Daily Marathon rewards = ~3m

If they haven't done all of the Circuit Experiences yet, less. The GTWS isn't entirely time-efficient though, so you could do it in more physical time but less play time.
 
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None of this was my point. Of course you can compete in the WTC events with the super expensive classics - the question is why anyone would want to instead of using one of the endless numbers of cheaper, more viable cars for the event.

Correct me if I'm wrong, but I think @HarVee's point was that those expensive cars don't have any dedicated events for them, which feels sorely lacking when even GT Sport, barren as it was, had the Nostalgia 1979 events for the classic racers. We do have the Historic Masters events, but those are road car-exclusive, and strangely prohibit cars from before the 60s.
None of this is what is relayed in the user's post, if they were to say what you've interpreted then sure my argument holds no water as I agree there's no dedicated event for historic race cars specifically,

Harvee said:
How about 20mil unicorn cars that can actually be used?
There are events that these cars can be used
98 percent of them have no use in the career currently,
nope not true as I have shown.
 
That's where you hit the nail on the head. We all were, that's why we liked the originals. Otherwise we wouldn't have put up with the licence tests, dragging a ****box around the track for a couple of thousand credits, and repeated it all long enough to actually get somewhere in the game. The current teenager wouldn't like GT1 any more than GT7 because it really wasn't a good came for casuals either.
Personally I never was a car fanatic. Nor was my sis, nor my friends that played the game (bar one). I liked racing games. Early on, they were the best on the market. Short, enjoyable, competitive 1 player races. You could play for a short time or a long time, and could get obsessive about your favourite parts, perhaps golds on licenses, for example. I enjoyed collecting and racing the old cars best.
 
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