Gran Turismo 7 Turns 3: How It’s Changed

  • Thread starter Famine
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Like some others here, I already have all the cars.
But I preferred to drive Le Man's.
And when it was still possible, Tokyo with the Tomahawk. That was the most fun race for me until PD came along and said "Fun is not good, we have to counteract it!".

The LP thing has been annoying me ever since it came into existence. I also don't understand why I can't unlock this "luxury".

For example, I drive the race 5 times under PD's conditions, even without making any mistakes, and then the LP and vehicle type limit (racing cars, normal cars, professionally tuned cars) is deactivated.
This means I can use many more of my cars in different races.
For me it was the Abarth/Daytona glitch. 1.6mil in ~20 minutes for doing practically nothing? Hell yes! That was the last time I actually had deep investment in the game since completing the books and getting to level 50. I wish another high-payout glitch would come around to revitalize the game a bit. We're long overdue for some more tommy abuse. :lol:

Edit: I actually do wonder if PD aren't adding QoL things anymore simply because they're afraid that a glitch would come out again and disrupt their idea of the game's economy since every time they added something major it came with a glitch (Tommy/Tokyo with the suspension affecting PP, Extra menus with the ticket glitch with engines and NSX GrBs, then the Abarth/Daytona with the custom races...). Truthfully PD's idea of a balanced economy is like giving nickels to starving kids, so it is really to no wonder why so many abused these things when they were around.
 
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