Gran Turismo 7 Update 1.55 is Now Available: Physics Changes, Four New Cars, and More

  • Thread starter Famine
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Introducing paid updates is a very dangerous game. I understand the wish and the intention. But the chance that, once introduced, the system would be misused to extract lots of money from the fanbase is just too high. Even when starting with the best intentions, at some point down the road a new manager will inevitably come along asking "why are we not making more money from DLC?". And they will let you bleed. So be careful what you wish for. Once established, such systems rarely disappear again. Once paying for updates is the new norm, they will make sure you will be paying.
Its inevitable, that the future of GT franchise will introduce paid dlc.
 
Its inevitable, that the future of GT franchise will introduce paid dlc.
The past of it did. GT5, GT6, and GT Sport all had paid DLC (Sport's being largely inconsequential, though it did contain a couple of uniquely gussied-up versions of cars already in the game).

PD has been very reluctant to revisit the paid track DLC in the last decade.
 
Its inevitable, that the future of GT franchise will introduce paid dlc.
Why would that be guaranteed?

In fact I dont think it will happen, as I understand more people would be willing to leave instead of paying the extra cost.
Happens in other cases, of more or less similar or somehow related situations, and the company in many cases suffers the losses instead.
 
Its inevitable, that the future of GT franchise will introduce paid dlc.
I'd be fine with paid DLC that offers a relatively unique experience, rather than exclusive cars/tracks that would split the playerbase. In this regard, I could certainly see Pikes Peak being paid DLC, and it could be in a similar format as when we saw the Goodwood Hillclimb in GT6. Except unlike that event, Pikes Peak is far longer, and would likely simulate additional factors not seen in any other locale, such as air pressure/temperature and oxygen levels. Beyond that, I could see there being DLC that features other special events wherein the prize is either credits, or cars you can already get in the game even if you don't get the DLC.

EDIT: Also, if you want to save a remarkable amount of credits completing this new Extra Menu, I do recall that the Porsche 962 is a prize car for one of the Master Licenses.
 
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The article also does mention the Toyota C-HR potentially getting an engine swap, but I thought hybrid cars never got engine swaps. Maybe I forgot about a swap? Still, I do imagine that the classic Civic could get the B18C from the Integra Type R.
 
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How is this mentality going to help the company increase their revenue? How are they going to profit from this? All I'm saying is that there is so much potential being wasted in terms of revenue/profits but also they are not providing enhancing experiences to their customers (users). It doesn't seems like there is a solid business acumen leading Polyphony at the moment.
Why does that concern you? Are you a shareholder at PD/Sony?
If you check the news section here at GTP there's a whole article talking about how GT7 is the best selling game in the franchise in the us, so I don't think you or any of us have to stress about PD's financial moves, they are doing more than fine.
 
You guys need to lay off the GT3 bandwagon - I think GT Sport created this attitude by including so many. If that's what you want start harassing Studio 397 to get LMU on PS5 as that's the game you want (or AC Evo).

You might see it as waisted potential because you're comparing it to your expectations. Looking at sales, GT7 has been pretty successful so far and the online times/races/lobbies aren't exactly quiet... so seems like most of the userbase is happy.
 
I'm quite interested in the Ioniq and EF Civic. Curious about the C-HR - I had a contemporary Corolla around that time and I believe Toyota had just started putting their new trick cvt in - the one with the physical launch gear and nine fixed "ratios". I don't remember if the C-HR got it, but if it did it might be a lot more fun than it sounds on paper. I mean, ten forward gears :lol:

I would like that I'm wrong, and really hoped for ICE version with manual transmision, or CVT with "simulated gears" but that comes only with 1.2T engine, and hybrid with simulated gears and paddle shifters in Eu comes only with 2.0 Hybrid engine.
 
Pretty decent update specially the EF. Bought this EF sedan brand new back in '91 when the import craze was just starting here in the US. Mods were still expensive then. I had quite a few in it. Car is LONG gone though. lol
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Its inevitable, that the future of GT franchise will introduce paid dlc.
I doubt that. The videogame industry has at large moved away from paid dlc in favour of microtransactions/cosmetics (remember having to buy map packs in Halo 3/MW 2?). They most likely did this because it's more profitable.
 
I'd be fine with paid DLC that offers a relatively unique experience, rather than exclusive cars/tracks that would split the playerbase. In this regard, I could certainly see Pikes Peak being paid DLC, and it could be in a similar format as when we saw the Goodwood Hillclimb in GT6. Except unlike that event, Pikes Peak is far longer, and would likely simulate additional factors not seen in any other locale, such as air pressure/temperature and oxygen levels. Beyond that, I could see there being DLC that features other special events wherein the prize is either credits, or cars you can already get in the game even if you don't get the DLC.

EDIT: Also, if you want to save a remarkable amount of credits completing this new Extra Menu, I do recall that the Porsche 962 is a prize car for one of the Master Licenses.
A Time Trial at Pikes Peak would be masochistic. :D
 
Adding EVs to a video game is the dumbest thing and waste of resources.
I mean damn, even Ridge Racer has engine sounds even though it's a futuristic racer.

Anyways, pretty bad update. The only thing I care about is the Civic.
The EV is lame.
That Toyota cross over thing is even more lame.
The F1 care I don't care about since I see zero appeal in F1.

They could of added the FD2 civic....they could of added the GRB STI....nope...we get this poop list.
 
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The past of it did. GT5, GT6, and GT Sport all had paid DLC (Sport's being largely inconsequential, though it did contain a couple of uniquely gussied-up versions of cars already in the game).

PD has been very reluctant to revisit the paid track DLC in the last decade.
I agree, but the ever changing dynamic greed of the consumer demands more. A decade or so ago, this paid dlc was in its infantcy. The consumer was more chilled/content and would concider paid dlc/micro transactions as a way of progressing a game, unlocking new items, that, ultimately enhanced the experience. I'm not sure previous GT titles offered that 'progress' at the time.

In a few years time when GT8 is released, PD will have to concider development time in keeping fresh content updated for a consumer that will only be more demanding than ever. There will be close competition (new and existing). Currently the only approach a player has is to partake in 'fresh' content is Daily or Custom races. The rest of the game is just wifwaf, if we are honest. Its done. Shelved.

Hypothetically, if this was a PS1 disc game with no 'free' dlc or weekly challenge refresh, it would be shelved alreaday or loaned to a mate and never played again. Is that really the only thing that keeps this current rendition of the francise going, the fact they drip feed nonsence for free?

Man, there is so much they could bring to this current game with regards to offline/online races and new content (cars, track, simulations etc). Its got zero to do with money/licencing, you can buy everything. PD do not want to spend the money of free updates (regarding licencing). Speaking personally, i am more than happy with free updates but give me the option, every 6 months at least, to buy some good content, to keep me engaged in the game from start to finish (whats the lifecycle: 6 years?)

A studio, developing 1 game every 6 years, turning over, to date, nearly $5bil, with only 300 staff, can do much better in my opinion. Damn, employ some more people.
 
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I doubt that. The videogame industry has at large moved away from paid dlc in favour of microtransactions/cosmetics (remember having to buy map packs in Halo 3/MW 2?). They most likely did this because it's more profitable.
Yes, thats the lingo, microtransactions.
 
The past of it did. GT5, GT6, and GT Sport all had paid DLC (Sport's being largely inconsequential, though it did contain a couple of uniquely gussied-up versions of cars already in the game).

PD has been very reluctant to revisit the paid track DLC in the last decade.
The Touring car pack they did in GT5 was great. I'd gladly go for something like that again, free or paid.
 
Yes, thats the lingo, microtransactions.
In its original sense, microtransactions were (usually small) purchases of a non-real currency with a real one - which is already present in GT7 and was also present in GT6. The modern sense is basically paying for anything virtual - so paid DLC would also be microtransactions.

However, if we're going for the "cosmetics" route, GT6 also had that. The reaction to the paid, one-use paint chips was so visceral that I don't think they'll ever go for that again either.

PD doesn't seem to really want to do anything to divide the community up between players who have tracks and players who don't. The way GT Sport did it, with allowing you to buy (most) cars for some money as an option instead of winning them or earning the credits to buy them, seems to have been about it - and I am a little surprised that it's not in GT7 too.
 
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