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It was certainly a bit out-there.
I did some digging, here is what I found:I do wonder if the people who designed the GT1-4 tracks are still with PD, and they just got told to take a different direction, or they've all left now. I suppose if I weren't lazy I could look at the credits, but ah well.
Not confirmed by PD yet but identified in trailersSo if the trailer lines were done because Deep Forest is going to be in the game.....does that mean Apricot Hill is back too?
You think they'll do another video?High Speed Ring seems to have kept most of the original design.Curious to see a full lap(I'm expecting for that to be the next one or Trial Mountain)
GT3 is oversaturated, overcontrasted, and overall very much on the "art" side of the colour palette to provide eye-catching visuals. GT6 does indeed look washed out because that's how such an environment looks with realistic lighting. Probably not much of a longshot to guess that it is the reason for the style change.GT3 looked so great. The color pallet, contrast, atmosphere, visual clarity, and performance are all better than GT6, IMO. A ton of the visual effects are totally contrived, but honestly I think it looks better. I always thought GT6 looked washed out and muddy.
Because it looks bad (the first portion). You can't say that the trees were cut for safety reasons because it's a game, that aspect doesn't apply here. Also, there's no point in bringing back a track loved for how it looked and played if exactly those bits are changed. I don't have problems with the new layout, but the new design of the first part has almost 0 originality. Also, criticism sometimes is good because it lets the developers realize what the players want.I ready don’t get why people are saying that the new track look is so bad, yes the scenery has changed since deep forest was last in GT so do things change in real life tress fall or get felled. Maybe the trees have been cleared for safety’s sake. As for the course layout and feel/ look ect courses change to . I for one don’t like the modern layout of silverstone between Stowe and club and Abey,also there are other tracks that have been changed over the years, so maybe we should just try and enjoy having this track back for a new game , I look forward to give it full beans in a digital car I will never get a chance to drive in real life.
After I saw the vid a few times Deep Forest look pretty good with the changes, I can not wait to drive on the circuit.I ready don’t get why people are saying that the new track look is so bad, yes the scenery has changed since deep forest was last in GT so do things change in real life tress fall or get felled. Maybe the trees have been cleared for safety’s sake. As for the course layout and feel/ look ect courses change to . I for one don’t like the modern layout of silverstone between Stowe and club and Abey,also there are other tracks that have been changed over the years, so maybe we should just try and enjoy having this track back for a new game , I look forward to give it full beans in a digital car I will never get a chance to drive in real life.
It could be because of the decision making above them, yes.Interesting, so certainly there hasn't been a wholesale change, but maybe we'd need to dig deeper to see who specifically designed each track. But given that the same names have remained throughout, albeit on and off, it seems that it was more a direction from higher ups to change their approach, and maybe the limitations of the PS3 was what led to some of those bland tracks.
True dat.Oh well, they aren't going to make changes to their many hours of work or add a whole new layout just because some people on a forum are angry and requesting it. And we're probably going to race these tracks to death despite the disappointment anyway lol
I assume he liked the smaller corners after the main straight, as they are mostly unchanged.I wonder what Kaz liked about Deep Forest in the first place since the most interesting and fun parts of the track have been changed and smoothed out.
Not really. If they look for player feedback, they might make some changes. During the GT Sport beta, some props on the Nürburgring (cars, tents, trees) and many from Dragon Trail Seaside (rocks, trees and a lot of props from the last sector, including the buildings) were changed.I wonder what Kaz liked about Deep Forest in the first place since the most interesting and fun parts of the track have been changed and smoothed out.
Oh well, they aren't going to make changes to their many hours of work or add a whole new layout just because some people on a forum are angry and requesting it. And we're probably going to race these tracks to death despite the disappointment anyway lol
I noticed this a few years ago but Kaz/PD and Rockstar Games have a very similar way of dealing with media and fans,i wonder if that's because both of them are old studiosThis is where their silence can be frustrating. Any other studio bringing back classic content might create a blog post explaining their rationale on everything - why they chose this track over others, why they made the changes, etc. They might even make a video to do so. PD on the other hand upload a gameplay lap and....that's that. Draw your own conclusions why they did stuff as usual.
Someone might ask him in an interview at some point but it'd be nice if we got info without prompt for a change. Instead we got those "Behind the scenes" videos that were just pointless waffle.
Those are small things that don't need that much work, as they are outside the track. On Deep Forest, many of the complaints have been directly related to either the layout of the track, or how wide it is.Not really. If they look for player feedback, they might make some changes. During the GT Sport beta, some props on the Nürburgring (cars, tents, trees) and many from Dragon Trail Seaside (rocks, trees and a lot of props from the last sector, including the buildings) were changed.
Also, the lack of any actual rain drops when it's rainingLooks great but the lack of spray from rear tyres is a huge oversight and should be fixed ASAP.
Impressive.
Each new video or gameplay I see of GT7 is more and more disappointing. Today I watched gameplay of "Ride 4" and the graphics were mind blowing in my opinion. GT7 looks like a lazy reskin of GT6, not even Sport.
Seriously, watch this video, and compare it to anything you've seen of GT7 so far.
I pray I'm wrong. I love GT, and I don't play motorcycle games. Everything in GT7 so far, looks like it was CGI'd and shoved trhough a snapchat filter. It looks less real and more fake than Sport.
And the bike movement seems to be a bit erratic at times, and it which will cause nausea.Also, the lack of any actual rain drops when it's raining