Zer0
(Banned)
- 1,624
I would be happy with something like Forza Horizon for the Playstation, it didn´t had to be from PD, and no, NFS is not the same!
Will be great to see who does better.
I would be happy with something like Forza Horizon for the Playstation, it didn´t had to be from PD, and no, NFS is not the same!
I think you need a fresh check on reality. Video games suffer the same fate as any other developer for an electronic. By the time you get halfway through your development cycle, the next big thing is just around the corner; it's impossible to stay up to date with technology & representing it in a format. The only way to keep up with the advancing world is to constantly update the games & that's pointless if you want to begin the next title and start working on improving features that can't be updated.They are still slow and still behind and if you had a hand in it you know you would keep it current and not dated. Customizations and options is extremely important to me and too bad in the videogame world is lacking while in the real world we keep on progressing. I still believe we need some fresh heads in these places because these people like Dan and Kaz walks around like their poop don't stink and they know what's up.
Will be great to see who does better.
Indeed, it´s a way diferente game and it will have very diferente handling, mostly because there is a larger variety of vehicles, and most of the times (at least from what I saw in the trailers) you will be driving off road. It will range from Hot Hatches, to Muscle cars, to Trophy Trucks to Supercars. And most can be turned into an off-road version, as it was verified in the trailers (Example: The Camaro was turned into an off-road car)The Crew has some interesting concepts, but I wouldn't expect it to rival Horizon in terms of handling dynamics.
Project CARS is pretty much the closest thing to that scenario. It's not the end-all game for every sort of automotive enthusiast -- certainly not for those who are into the street/tuner scene -- but it promises to be a dream game for anyone who's a fan of motorsports. It combines the technical depth of the hardcore niche sims with the gameplay depth of a full-bodied mainstream title like Forza/GT, because that's what the WMD community (people like us) asked for.But I still believe that if WE as in GTPlanet people had Dan or Kaz budget, we can come up something better than what those corporate guys put out. I never underestimate the knowledge GTP people have and never looked up to Dan or Kaz as Gods as some of the people think they are.
Project CARS is pretty much the closest thing to that scenario. It's not the end-all game for every sort of automotive enthusiast -- certainly not for those who are into the street/tuner scene -- but it promises to be a dream game for anyone who's a fan of motorsports. It combines the technical depth of the hardcore niche sims with the gameplay depth of a full-bodied mainstream title like Forza/GT, because that's what the WMD community (people like us) asked for.
To their credit, Playground Games seems to have been receptive to community input on Forza Horizon 2 -- much more so than Turn 10 with FM5, if you ask me.
true that.The Crew has some interesting concepts, but I wouldn't expect it to rival Horizon in terms of handling dynamics.
Yep, Slightly Mad Studios made the Shift games, and are also composed of people from SimBin Studios (GTR series), as you mentioned. Project CARS is the spiritual successor to Shift 2 Unleashed (they began with the same game engine as a base), but starting over with a new brand. EA either canned the Shift series or SMS walked away, not sure which. PCARS was crowdfunded, if you didn't already know.Wolfe, what happened to Shift then? I'm not on point with the scene that much but aren't these the same Shift guys involved with Pcars now? After seeing numerous videos I still see "feel" Shift DNA. I do know Shift guys were on the PC stuff before. Just wondering why Shift was a total failure to everyone. I am one of the 4 people in this world that actually loved Shift though.
The thread title includes the words "gran turismo", so the poll attracted members from that part of the GTPlanet.And why according to the poll almost half don't want GT making a FH type game? Isn't more racing games a good thing if done right? Why refuse to accept something fresh from those guys? I thought GTP people were car guys with open arms to any type of racer or type of cars?
Post #35 sums it up for me (and probably the twelve other people who endorsed it). PD are historically bad at delegating and it hurts the core game.And why according to the poll almost half don't want GT making a FH type game? Isn't more racing games a good thing if done right? Why refuse to accept something fresh from those guys? I thought GTP people were car guys with open arms to any type of racer or type of cars?
I honestly hope PD doesn't waste their time making a game like this. They desperately need to work on the major issues of their main series instead. And can you leave the elitist sim racer attitude at the door? There's nothing wrong with carefree racing games like Horizon, even though it's more realistic than people think. It sure doesn't belong in the same category as NFS.