Gran Turismo Sophy Demonstration Reveals a Potential Return of B-Spec

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So you aren’t driving?
That's correct.
You are managing a race team?
It depends on the implementation. Past GTs have had just one B-Spec driver, or a squad of six. You train them up in races, instructing them to increase or decrease the pace (which can stress them out or bore them), to overtake, or to pit.

In one implementation, you could use them to drive in a 24-hour race, to take your place while you... slept, I guess.

This is desired?
Yes, some people liked it. Some others didn't. This is the nature of things.

Personally I enjoyed it but rarely used it; there was a fun B-Spec "Seasonal Event" in GT6 once.
 
With such technology it would be a waste if they didn't make a proper racing manager inside GT game.
Dunno if turning it into racing manager forces the player to work as well rather than it being an ease for them to grind and complete races without actually playing the game.
Kaz said he wanted to add endurance races right? Not just our current driving missions? Maybe the return of B-spec is what is causing the hold-up here. It'd be epic to have driver swaps again.

Sounds like a return to the GT5 days with leveling up your drivers too!
Though B-Spec isn't required for endurance as seen in GT1-GT3 (titled "A-Spec", after all :lol:), unless it's the 4+ hours ones. Ironically B-Spec in GT5 doesn't allow for driver swaps. Albeit yes Kaz did say he didn't rule out the return of B-Spec with Sophy as the driver.

So yes Sophy causes the hold-up for B-Spec for those complaining it's not in the game, but, I wonder if it also causes the hold-up for the proper GT single player experience (outside of always online), like how there are no events with higher License requirement now. People say Sophy'd be only used for limited time events like Hamilton Time Trial anyway.
Have you ever heard of management games? Like Motorsport Manager, or F1 Manager. The entire point of those games is to manage and make decisions. You never drive a car at all.

The beauty of GT's B-spec was that you can still drive the cars just like any other GT game...but you can also manage when you don't feel like it, or don't have the time. It's literally two games in one.
2 games in 1... no way GT's take of management is in any way comparable to Motorsport Manager's. The management happens not only in race but also outside of it, about how you run the team, drivers, funding, etc.

Outside race managing seems to be what many of the recent racing game's career modes feature, like Codemasters F1 or WRC games.
 
Honest question here: What is the point of B spec? Like you play the game to not play the game? Maybe I am ignorant as to what exactly one does while using B spec mode. And I did own the GT that had it, I just never used it as it seemed kinda pointless to me.
It’s another game mode. You issue commands to your AI driver and try to win the race.

As a side note, if you had B-spec previously but never used it, doesn’t that mean that you played the game to not play the game?

Sophy implementation has been half-arsed so far, they need to actually have it so it isn't tied to the standard rubber banded AI before they start half arsing it with B-Spec as well.
The rubber banding is added on as a separate layer, it’s not something Sophy has been trained to do. So in a B-spec with all Sophy’s it wouldn’t be hard for them to disable the rubberbanding.
 
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Weird why we don't have proper endurance races in the game for the moment. Why tie such races with B-Spec? Personally i would be happy if B-Spec gets added to GT7. I played alot of B-Spec in GT5. Partially because there was a trophy tied to it to "master" one of your drivers, which took alot of hours.
Also i hope PD increases the level cap of 50 or has a separate B-Spec driver level 50. Maybe with certain prizes attached to it?
And please give us the option to race endurance races ourself. With decent payouts please, that are worth it putting your time in such races.
24hour Nurburgring anyone? :D
 
B-spec a welcome return I love it I got a ps5 but the ps4 version of gran turismo 7 sadly 😥

Weird why we don't have proper endurance races in the game for the moment. Why tie such races with B-Spec? Personally i would be happy if B-Spec gets added to GT7. I played alot of B-Spec in GT5. Partially because there was a trophy tied to it to "master" one of your drivers, which took alot of hours.
Also i hope PD increases the level cap of 50 or has a separate B-Spec driver level 50. Maybe with certain prizes attached to it?
And please give us the option to race endurance races ourself. With decent payouts please, that are worth it putting your time in such races.
24hour Nurburgring anyone? :D
True will be cool then I can sleep properly but I got ps5 but the ps4 version of gt 7 sadly
 
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Some info heard / shown in the Japanese live streaming:
1. The B-Spec like feature was just a tech demo by Sony AI, currently not planned to be in the retail GT7.
2. According to a comment posted on the chat screen by GTTV account, there'll be a login campaign again from Dec. 15th to Jan. 5th.
Was it announced on the other language streaming, too?
We can hope..
 
It’s another game mode. You issue commands to your AI driver and try to win the race.

As a side note, if you had B-spec previously but never used it, doesn’t that mean that you played the game to not play the game?


The rubber banding is added on as a separate layer, it’s not something Sophy has been trained to do. So in a B-spec with all Sophy’s it wouldn’t be hard for them to disable the rubberbanding.
Yes but there are a lot of things that in theory aren't hard for a AAA developer to do, that PD doesn't do. So no guarantees there.

Although now that I think about it, I dont think there is much value added for Sophy being in B-Spec anyway. All the AI would be close to the same level compared to each other anyway, whether it's Sophy or not.
 
As far as I remember, "grinding credits" wasn't a thing back in the GT4 days, like at all. It didn't exist in society. Grinding is a newfangled mental illness coping mechanism that children invented in the late 2010s.
Nah, it 100% existed, it was just grinding Toyota RSCs in that one Special Conditions race instead because that car sold for way more credits than GT4's paltry race payouts gave you.
 
Nah, it 100% existed, it was just grinding Toyota RSCs in that one Special Conditions race instead because that car sold for way more credits than GT4's paltry race payouts gave you.
I remember the RSC but I still wouldn't call it grinding. If you reeaaally wanted a car you could sell the RSC a couple times and afford basically anything. The most expensive cars were like $5 million in the US, but many of those were price cars anyway. The only purpose of the RSC was to get a race car super early, it wasn't necessary to complete anything in the game like GT7.
 
Yes but there are a lot of things that in theory aren't hard for a AAA developer to do, that PD doesn't do. So no guarantees there.
Sure, there are no guarantees. But the whole point of rubberbanding is to compensate for differences in player skill level, so when all the competitors are AI there would be no reason to implement it.
Although now that I think about it, I dont think there is much value added for Sophy being in B-Spec anyway. All the AI would be close to the same level compared to each other anyway, whether it's Sophy or not.
Sophy is more human-like and would produce more entertaining races.
 
This is the discussion thread for an article on GTPlanet:

Gran Turismo Sophy Demonstration Reveals a Potential Return of B-Spec

A special demonstration of Gran Turismo Sophy ahead of the Gran Turismo World Series 2024 World Finals in Amsterdam has revealed a possible return of the fan favorite “B-Spec” mode for Gran Turismo 7...
They are trolling us as usual
I loved b spec but im highly suspicious
I loved to wacht the races of my favorite cars and setups while doing other things... on nurburghring,el capitán and le mans
🥲
the only reason I would go back to GT7 honestly...
 
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Nah, it 100% existed, it was just grinding Toyota RSCs in that one Special Conditions race instead because that car sold for way more credits than GT4's paltry race payouts gave you.

I mean, technically you're right about grinding the RSC, but there's a few details you leave out: all event series and championships gave you a prize car. The game would give you prize cars that were more than capable of being used in the harder races. In other words, GT4 could get away with smaller payouts because it gave you more options; not only that, but grinding was largely optional, and not necessary to do indefinitely (an hour of Easy Amalfi meant you could easily buy one of the black race cars when they came up. Bam, game winner).

GT4 had a great balance in that way; you could grind, but you didn't really have to. You got a lot more bang for your buck when you did, though. The kind of balance I would like to see restored in 7, though that's a pipe dream at this point.
 
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can we hope for longer races against ai sophy? since the drivers of the world tour were entitled to 15 laps in b spec with ai sophy !!!
 
As an Endurance racing fan this excites me greatly!

B-Spec was great for the 24h races in GT5. I really hope this is what is causing the delay in the Endurance races returning.
 
I'll be honest - B-Spec, as a mode, isn't that exciting to me.

However, the implication here is that Sophy might be able to deal with tyre/fuel wear now. That's the exciting development for me, because that opens up so much more potential for it (even if that's only realised in GT8).
 
I'll be honest - B-Spec, as a mode, isn't that exciting to me.

However, the implication here is that Sophy might be able to deal with tyre/fuel wear now. That's the exciting development for me, because that opens up so much more potential for it (even if that's only realised in GT8).
I wouldn’t say that - unless I’ve misinterpreted it. I would say that’s your job as a player to manage the tyres/fuel for the B-Spec driver.

Maybe Sophy could report on it, but if you’re right that Sophy would interpret those things (and maybe the weather) that would make for some very interesting longer races against Sophy
 
There is a world where we get endurance races on PS5 and not PS4...
I don't know about that.

I've always been a Sophy skeptic and I don't see much difference between how Sophy behaves and how the regular AI behaves in the chili pepper races. Also, given that "training" the AI was part of GT5's B Spec, and giving the AI commands was GT6's B-Spec, non of this seem revolutionary.

I know much has been made about the Sophy process, but in practice, it's just not that impressive to me. in the Sophy races, they drive faster cars, so is it the AI or is it the faster cars?

ANYWAY, regarding a future B-Spec, I'm 100% in favor. I was a big fan of the previous B-Spec features, especially the 24hr races. It has that Tamagotchi element to it.

As for endurance races in the single player, how many will actually do it?
 
That reminds me of when you were able to race your friends B-Spec drivers in GT5 and it would help them level up a bit quicker. Man, the possibilities that B-Spec could open..
The only B-Spec implementation I ever liked, as you could sign in and learn that your PSN friends had challenged your Bobs overnight. Nice way to earn credits without playing the game, but such game design feels like a pipe dream with today’s MTX incentives. It almost boggles my mind how developed the online community aspect was in GT5 all those years ago.
 
As for endurance races in the single player, how many will actually do it?
I would. And many other players. As long As there is a mid-race save function.
It's unbelievable that endurance races are not in GT7. Once a certainty in a GT game but now non-existant apart from the races in the missions tab. Granted only 1 hour races but the fact you can only earn credits once is just the worst decision regarding replayability.
 
As far as I remember, "grinding credits" wasn't a thing back in the GT4 days, like at all. It didn't exist in society. Grinding is a newfangled mental illness coping mechanism that children invented in the late 2010s.
Videogame magazines when GT3 came out explicitly laid out how to do the rubber band trick.
Maybe I am ignorant as to what exactly one does while using B spec mode.
Something else.
 
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