I guess I've went extreme in those, maybe those were wrong but I did those phrases to show that I can look at things objectively too..... in this site's standards, if you're expected to never praise something if it isn't perfect, and should always be primarily negative at the get go, because it's seen as having an eye for detail for being nitpicky (constructive criticism isn't enough).
Or otherwise, you're just a PD apologist, or only caring about nostalgia, if you'd want to give them credit for something or even point out/bring up something good, because it likely can overshadow the mass boycott people are campaigning for a chance of the game's improvement, so anything positive someone said has to be shut down.
I know that view is wrong and too extreme, previously I've been constantly opposing the notion that being negative is always being mature and sensible, by pointing out the faults of negative points (which tends to be something positive regarding a GT game), especially if the negative points are plain wrong, outright lies, or double standard compared to some other games (or older GT to newer GT such as being unable to remove parts like wide body, which was a thing in older games, or thinking the game showers you with cars for prizes, when it's done in older GTs).
But my defenses over people's skepticism over GT7 on release were all proven wrong (e.g. 100 events really being individual events, MTX, GT World Championship being actual end for showing credits, etc.) - I still think that view is wrong, but, there's no credibility in that anymore for my wrong predictions, where the negative skepticisms are the right ones, and I'm proving that I can become one too as well, even more than the negative members, if I'd be seen as a GT fanboy who gatekeeps criticism on the games or such before due to above - and even if improvements happen, keep negativity because it's the safe way out, where if worst expectations are wrong, then it's just taking “conservative” position, or it's done to make sure they won't half-ass game's launch again (GTS did, GT7 also did, seems expected GT8 may also be that).
For the sheep accusations part, I also did the opposite of pointing out the double standard of older and newer GT game, to ask about what about certain traits (not actual bad design) that one may dislike in GT7, but is always present in all of the older games (e.g. how Licenses are done), to know more about whole franchise's quality not just GT7's. Honestly for positive things to be shut down, I sometimes don't know what's the appeal of GT, what's something worth praising about it where I can bring up without feeling like fanboying (like, even the huge number of cars of GT is also bad stuff for having duplicates or being outdated).
Honestly I think it's tiring to keep on doing that though. But to explain for PD problems, PD is a developer that is notorious for problems such as their long work with delays, being so disconnected to the players and feedback which can prevent room of improvements. Not that nothing is improved (like sounds, livery editor, and likely AI is in process now, but it takes really long time for GT franchise to be done), but many things are never fixed throughout the franchise until now, like poor UI/UX (like you have to navigate through many menus to change cars in GT Auto for instance), lacking racing elements in its gameplay such as chase the rabbit format, locking up contents like cars, no fresh contents in career that are generally completely identical to all previous GTs as if it's played safe.
They also make questionable choices in game designs such as making cars unable to be sold (before the update, but this comes from previously being able to in GT6), unable to choose HUD, adding credit limit, etc. What can also prevent room for improvements is that, they can seem delusional about their problems like for example,
claiming GT5's sounds are too real, despite the vacuum cleaner memes. Yes they've fixed that now, but this is speaking in general sense, there's low expectations for them to fix longtime problems. They also aren't looking at their competitors which can limit inspirations, particularly with Kaz being notorious for being a "dinosaur" (having outdated vision), like how the new idea done for GT7 is... Music Rally.
So it's the explanation of the notion that PD are lost cause overall, also can be read
here, and that the game will never be really improved and meet expectations unless the developers aren't like them, and that they tend to only make promises without fulfilling it with how long and/or uncertain those improvements are (like how Ferrari is viewed as would never winning drivers championship again in F1 nowadays), though I expressed it in an excessive way.